Difference between revisions of "Tabs:Overview"
From ISXOgre\Aion
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==Settings== | ==Settings== | ||
[[Image:OgreAion_MainUI_Settings.png]] | [[Image:OgreAion_MainUI_Settings.png]] | ||
+ | |||
+ | * AutoTargetWhenHated is disabled when you have assist checked, and they are alive. | ||
+ | |||
==Combat== | ==Combat== | ||
[[Image:OgreAion_MainUI_Combat.png]] | [[Image:OgreAion_MainUI_Combat.png]] | ||
+ | * Any ability that requires a PC target, and is NOT self only (IE: can be cast on anyone) will have a combo box to select who to cast it on. If nothing is selected, will default to @Group (same as what currently happens). However for ease of reading it later, I recommend you specify your target (even if it's @Group). | ||
+ | |||
*Green - Health Heals | *Green - Health Heals | ||
*Orange - Attacks | *Orange - Attacks | ||
Line 24: | Line 29: | ||
==Autohunt== | ==Autohunt== | ||
[[Image:OgreAion_MainUI_AutoHunt.png]] | [[Image:OgreAion_MainUI_AutoHunt.png]] | ||
+ | |||
+ | * Will only pull mobs within 1m height of you. | ||
+ | * When autohunt finds a mob, it disables autohunt movement. | ||
+ | |||
==Console== | ==Console== | ||
[[Image:OgreAion_MainUI_Console.png]] | [[Image:OgreAion_MainUI_Console.png]] | ||
Line 33: | Line 42: | ||
==HUDs== | ==HUDs== | ||
[[Image:OgreAion_MainUI_HUDs.png]] | [[Image:OgreAion_MainUI_HUDs.png]] | ||
+ | ==Alias== | ||
+ | [[Image:OgreAion_MainUI_Alias.png]] | ||
+ | |||
+ | * Tab: Alias | ||
+ | ** You can add aliases. This makes changing out players/sharing profiles much easier. | ||
+ | ** Anything with @__ is a hardcoded alias. For example: | ||
+ | *** @Me - Will always be "YOU". It doesn't have to be defined anywhere. | ||
+ | *** @Group - Means scan the entire group, each individual person. (This is equal to putting in 6 entries, one with each of their names). | ||
+ | ** A user defined alias (one that you make up) will appear with a * in front of it. For example: | ||
+ | *** Adding: Tank for Kannkor will show as: | ||
+ | **** *Tank - Kannkor | ||
+ | ** This will help keep the combo boxes sorted. You will have all hardcoded aliases, then all user defined aliases, then actual player names. | ||
[[category:MainUI]] | [[category:MainUI]] | ||
[[category:settings]] | [[category:settings]] | ||
+ | [[category:alias]] |
Latest revision as of 15:25, 20 June 2013
Contents
Aion Bot
- Show main/Hide Main
- Keyboard Shortcut alt + ~
- brings up or hides Setting tabs to set various bot options
- Pause
- pauses bot
- Queued commands will run while paused.
Settings
- AutoTargetWhenHated is disabled when you have assist checked, and they are alive.
Combat
- Any ability that requires a PC target, and is NOT self only (IE: can be cast on anyone) will have a combo box to select who to cast it on. If nothing is selected, will default to @Group (same as what currently happens). However for ease of reading it later, I recommend you specify your target (even if it's @Group).
- Green - Health Heals
- Orange - Attacks
- Blue - Mana Heals
- Purple - Rez
- Yellow - Buff
- buffs under 5 min are treated as in combat cast
- White - Uncatagorized
- Red - Pet Summon
Popups
Autohunt
- Will only pull mobs within 1m height of you.
- When autohunt finds a mob, it disables autohunt movement.
Console
Temp Flags
Auth
HUDs
Alias
- Tab: Alias
- You can add aliases. This makes changing out players/sharing profiles much easier.
- Anything with @__ is a hardcoded alias. For example:
- @Me - Will always be "YOU". It doesn't have to be defined anywhere.
- @Group - Means scan the entire group, each individual person. (This is equal to putting in 6 entries, one with each of their names).
- A user defined alias (one that you make up) will appear with a * in front of it. For example:
- Adding: Tank for Kannkor will show as:
- *Tank - Kannkor
- Adding: Tank for Kannkor will show as:
- This will help keep the combo boxes sorted. You will have all hardcoded aliases, then all user defined aliases, then actual player names.