Difference between revisions of "RevisionHistory"

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(Created page with "== Revision History == ---- '''''Summary''''' Any time there are updates, they will be posted below with what changed, and if any new files were updated. Note: Any Versio...")
 
(Patch Version-13 (Current))
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===Patch Version-13 ''(Current)''===
 
===Patch Version-13 ''(Current)''===
 
'''Versions: ISXOgreAion-2013.05.09, Patch Version-13, OgreBot-1.0012 (Available from autopatcher)''' - Kannkor
 
'''Versions: ISXOgreAion-2013.05.09, Patch Version-13, OgreBot-1.0012 (Available from autopatcher)''' - Kannkor
•Added an OnZone event that should update the assist autotarget automatically. So far tests show it works when changing to/from fast track server.
+
* Added an OnZone event that should update the assist autotarget automatically. So far tests show it works when changing to/from fast track server.
•On changing from standard/fast track servers, there will be a small (3s) delay. This allows for the client enough time to update the information it needs. (It's actually more than it needs, however trying to account for lag, and the chances of anyone actually realizing there is a 3s delay after changing servers is probably non-existant...)
+
* On changing from standard/fast track servers, there will be a small (3s) delay. This allows for the client enough time to update the information it needs. (It's actually more than it needs, however trying to account for lag, and the chances of anyone actually realizing there is a 3s delay after changing servers is probably non-existant...)
•Added colours to the Combat tab
+
* Added colours to the Combat tab
•Orange - offensive
+
** Orange - offensive
•Yellow - Buff
+
** Yellow - Buff
•Green - Heal
+
** Green - Heal
•Light blue - Mana heal
+
** Light blue - Mana heal
•White - No defined type
+
** White - No defined type
•Pink - Res
+
** Pink - Res
[C] - Means it's a 'chain' ability, or a 'counter' ability. IE: something has to happen before it can fire (like you have to block).
+
** [C] - Means it's a 'chain' ability, or a 'counter' ability. IE: something has to happen before it can fire (like you have to block).
  
•Limited group buff support.
+
* Limited group buff support.
•Any buff that is considered a 'chant' (which realistically no one else even knows their classification but us :P) can now be put into the bot. These spells WILL take way more time needed to complete than in reality. (They are instant cast, and in the bot they take 3-4s). This is intended for now. We're... kind of cheating the system to get these supported when they shouldn't be. However, all the group buffs I've tested don't have a duration, so the 3-4s to buff per spell out of combat shouldn't be a concern until full support arives.
+
* Any buff that is considered a 'chant' (which realistically no one else even knows their classification but us :P) can now be put into the bot. These spells WILL take way more time needed to complete than in reality. (They are instant cast, and in the bot they take 3-4s). This is intended for now. We're... kind of cheating the system to get these supported when they shouldn't be. However, all the group buffs I've tested don't have a duration, so the 3-4s to buff per spell out of combat shouldn't be a concern until full support arives.
•P.S. It's possible only enchanters get these 'chant' buffs... That's what I had to test.. ONLY abilities that actually put a buff on you will work. If an ability does NOT put a buff on you, it will not work.
+
* P.S. It's possible only enchanters get these 'chant' buffs... That's what I had to test.. ONLY abilities that actually put a buff on you will work. If an ability does NOT put a buff on you, it will not work.
•Added bloatware.. er.. I mean! Added the skin file for non-eq2Ogre users. May add a aion-specific one in the future, but I really like this one, so using eq2ogre skin for now!
+
* Added bloatware.. er.. I mean! Added the skin file for non-eq2Ogre users. May add a aion-specific one in the future, but I really like this one, so using eq2ogre skin for now!

Revision as of 14:06, 10 May 2013

Revision History



Summary

Any time there are updates, they will be posted below with what changed, and if any new files were updated.

Note: Any Versions with (Coming soon) are updates we are working on and not yet released.

---Change Log---


Early development items

  • Note: These are items we're working on in the early stages and will NOT be released with the next update.

In Development (Coming soon)

  • Changed files:

In Closed Testing

Released Versions

Patch Version-13 (Current)

Versions: ISXOgreAion-2013.05.09, Patch Version-13, OgreBot-1.0012 (Available from autopatcher) - Kannkor

  • Added an OnZone event that should update the assist autotarget automatically. So far tests show it works when changing to/from fast track server.
  • On changing from standard/fast track servers, there will be a small (3s) delay. This allows for the client enough time to update the information it needs. (It's actually more than it needs, however trying to account for lag, and the chances of anyone actually realizing there is a 3s delay after changing servers is probably non-existant...)
  • Added colours to the Combat tab
    • Orange - offensive
    • Yellow - Buff
    • Green - Heal
    • Light blue - Mana heal
    • White - No defined type
    • Pink - Res
    • [C] - Means it's a 'chain' ability, or a 'counter' ability. IE: something has to happen before it can fire (like you have to block).
  • Limited group buff support.
  • Any buff that is considered a 'chant' (which realistically no one else even knows their classification but us :P) can now be put into the bot. These spells WILL take way more time needed to complete than in reality. (They are instant cast, and in the bot they take 3-4s). This is intended for now. We're... kind of cheating the system to get these supported when they shouldn't be. However, all the group buffs I've tested don't have a duration, so the 3-4s to buff per spell out of combat shouldn't be a concern until full support arives.
  • P.S. It's possible only enchanters get these 'chant' buffs... That's what I had to test.. ONLY abilities that actually put a buff on you will work. If an ability does NOT put a buff on you, it will not work.
  • Added bloatware.. er.. I mean! Added the skin file for non-eq2Ogre users. May add a aion-specific one in the future, but I really like this one, so using eq2ogre skin for now!