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		<id>https://wiki.ogregaming.com/eq2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scoops</id>
		<title>ISXOgre - User contributions [en]</title>
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		<updated>2026-04-07T18:16:45Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreInfo</id>
		<title>OgreInfo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreInfo"/>
				<updated>2014-05-06T19:17:05Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Add user/pass storage location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Ogre_info.png]]&lt;br /&gt;
&lt;br /&gt;
*Username:  Your Ogrebot username (stored in ISXOgre.xml)&lt;br /&gt;
*Password:  Your Ogrebot password (stored in ISXOgre.xml)&lt;br /&gt;
*Use old UI&lt;br /&gt;
**Loads a the login UI with more options (currently 'Use Old Skin' was added). This will switch back to the &amp;quot;eq2&amp;quot; skin instead of the &amp;quot;eq2ogre&amp;quot; skin.&lt;br /&gt;
*Always Patch&lt;br /&gt;
**When checked: Force the extension to check for new patches every time it's loaded, even if it's already patch during that session.&lt;br /&gt;
**When unchecked (current behavior): Extension will only check for a new patch when initially loaded, and not again if it's unloaded and reloaded during that session. &lt;br /&gt;
*Patch on all sessions&lt;br /&gt;
**When checked: All sessions will try to patch when they are loaded.&lt;br /&gt;
**When unchecked: Only IS1 (first session to be loaded) will try to patch. &lt;br /&gt;
*Delete awesomium_process&lt;br /&gt;
**When checked: ISXOgre will remove awesomium_process.  '''NOTE:  This will cause a memory leak that eventually leads to a crash.'''&lt;br /&gt;
**When unchecked (current behavior): ISXOgre will not remove this extra process for those wishing to use the in-game browser.&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-06T18:59:16Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (updated Settings screenshot uploaded - use v17 prefix as sandbox until ready)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (updated MCP screenshot uploaded)&lt;br /&gt;
*&amp;lt;s&amp;gt;[[UplinkController|Uplink Controller]] page needs a new screenshot&amp;lt;/s&amp;gt;&lt;br /&gt;
**Add the new options available on the screenshot&lt;br /&gt;
*&amp;lt;s&amp;gt;Generate new page for &amp;quot;Ogre Info&amp;quot; UI&amp;lt;/s&amp;gt;&lt;br /&gt;
*Update [[ISXOgre:OgreProcessorlocking|Ogre proc]] page with screenshot&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-06T18:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (updated MCP screenshot uploaded)&lt;br /&gt;
*&amp;lt;s&amp;gt;[[UplinkController|Uplink Controller]] page needs a new screenshot&amp;lt;/s&amp;gt;&lt;br /&gt;
**Add the new options available on the screenshot&lt;br /&gt;
*&amp;lt;s&amp;gt;Generate new page for &amp;quot;Ogre Info&amp;quot; UI&amp;lt;/s&amp;gt;&lt;br /&gt;
*Update [[ISXOgre:OgreProcessorlocking|Ogre proc]] page with screenshot&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreInfo</id>
		<title>OgreInfo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreInfo"/>
				<updated>2014-05-06T18:51:16Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Add Ogre info page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Ogre_info.png]]&lt;br /&gt;
&lt;br /&gt;
*Username:  Your Ogrebot username&lt;br /&gt;
*Password:  Your Ogrebot password&lt;br /&gt;
*Use old UI&lt;br /&gt;
**Loads a the login UI with more options (currently 'Use Old Skin' was added). This will switch back to the &amp;quot;eq2&amp;quot; skin instead of the &amp;quot;eq2ogre&amp;quot; skin.&lt;br /&gt;
*Always Patch&lt;br /&gt;
**When checked: Force the extension to check for new patches every time it's loaded, even if it's already patch during that session.&lt;br /&gt;
**When unchecked (current behavior): Extension will only check for a new patch when initially loaded, and not again if it's unloaded and reloaded during that session. &lt;br /&gt;
*Patch on all sessions&lt;br /&gt;
**When checked: All sessions will try to patch when they are loaded.&lt;br /&gt;
**When unchecked: Only IS1 (first session to be loaded) will try to patch. &lt;br /&gt;
*Delete awesomium_process&lt;br /&gt;
**When checked: ISXOgre will remove awesomium_process.  '''NOTE:  This will cause a memory leak that eventually leads to a crash.'''&lt;br /&gt;
**When unchecked (current behavior): ISXOgre will not remove this extra process for those wishing to use the in-game browser.&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogre_info.png</id>
		<title>File:Ogre info.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogre_info.png"/>
				<updated>2014-05-06T18:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Upload Ogrebot info UI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Upload Ogrebot info UI&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2014-05-06T18:41:39Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Ogre Bot */ Add link to new &amp;quot;Ogre info&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page1|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [[Help:FeatureRequest|Feature Requests]] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Tab:Raid_Options|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Tab:Grind_Options|Grind Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogremove]] - mapping and moving&lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does '''some''' Othmir factioning as well as running the 2 daily faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Tab:Heroic_Zones|Heroic Options]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* List Manager&lt;br /&gt;
** [[OgreListManager|Ogre List Manager]]&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-06T18:31:32Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (updated MCP screenshot uploaded)&lt;br /&gt;
*&amp;lt;s&amp;gt;[[UplinkController|Uplink Controller]] page needs a new screenshot&amp;lt;/s&amp;gt;&lt;br /&gt;
**Add the new options available on the screenshot&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Update [[ISXOgre:OgreProcessorlocking|Ogre proc]] page with screenshot&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2014-05-06T18:29:48Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Ogre Bot */ Maping -&amp;gt; Mapping, too -&amp;gt; to, ogrebot -&amp;gt; Ogrebot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page1|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [[Help:FeatureRequest|Feature Requests]] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Tab:Raid_Options|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Tab:Grind_Options|Grind Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogremove]] - mapping and moving&lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does '''some''' Othmir factioning as well as running the 2 daily faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Tab:Heroic_Zones|Heroic Options]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* List Manager&lt;br /&gt;
** [[OgreListManager|Ogre List Manager]]&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-06T18:24:09Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (updated MCP screenshot uploaded)&lt;br /&gt;
*&amp;lt;s&amp;gt;[[UplinkController|Uplink Controller]] page needs a new screenshot&amp;lt;/s&amp;gt;&lt;br /&gt;
**Add the new options available on the screenshot&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Overview</id>
		<title>Tab:Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Overview"/>
				<updated>2014-05-06T17:19:26Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Tab Overview */ Add debug and admin links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab Overview ==&lt;br /&gt;
&lt;br /&gt;
Below are all the Tabs in OgreBot. Click one for more information about each tab and to see screen shots.&lt;br /&gt;
[[Image:Tabs-saha.png|frame|left|The Tabs section]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|* [[Tab:Settings|Settings]]&lt;br /&gt;
|valign=top|* [[Tab:Setup|Setup]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Buffs|Buffs Tab]]&lt;br /&gt;
|valign=top|* [[Tab:PowerHeals|Power Heals]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Priority|Priority]]&lt;br /&gt;
|valign=top|* [[Tab:PreCast|PreCast]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Assist|Assist]]&lt;br /&gt;
|valign=top|* Post-cast&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:CAs|CAs]] (Combat Abilities)&lt;br /&gt;
|valign=top|* [[Tab:NamedCAs|NamedCAs]] (Named Combat Abilities)&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 1]]&lt;br /&gt;
|valign=top|* [[Tab:Announce|Announce]] - Have the bot display messages when it casts. For example: Cure Curse On Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 2]]&lt;br /&gt;
|valign=top|* [[Tab:RaidOptions|Raid Options]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 3]]&lt;br /&gt;
|valign=top|* [[Tab:Alias|Alias]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Loot|Loot]]&lt;br /&gt;
|valign=top|* [[Tab:CrowdControl|Crowd Control]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[OgreOnScreenAssistant|On Screen Assistant]]&lt;br /&gt;
|valign=top|* [[Tab:AutoTarget|Auto Target]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Auto_Hunt|Auto Hunt]]&lt;br /&gt;
|valign=top|* [[Tab:CastStack|CastStack]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Other|Other]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* Load&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Items|Items]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:HUDs|HUDs]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br \&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Debug|Debug]]&lt;br /&gt;
|valign=top|* [[Tab:Admin|Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Assassin|Assassin]]&lt;br /&gt;
* [[Tab:Dirge|Dirge]]&lt;br /&gt;
* [[Tab:Zerk|Berserker]]&lt;br /&gt;
* [[Tab:Inquisitor|Inquisitor]]&lt;br /&gt;
* [[Tab:Troub|Troubador]]&lt;br /&gt;
* [[Tab:Temp|Templar]]&lt;br /&gt;
* [[Tab:Warlock|Warlock]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg</id>
		<title>File:Tab-Setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg"/>
				<updated>2014-05-06T17:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:Tab-Setup.jpg&amp;amp;quot;: Update for UI version 6.23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:OgreUI_settings.png</id>
		<title>File:OgreUI settings.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:OgreUI_settings.png"/>
				<updated>2014-05-06T17:07:49Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:OgreUI settings.png&amp;amp;quot;: Update for new Settings options&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:UplinkController.jpg</id>
		<title>File:UplinkController.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:UplinkController.jpg"/>
				<updated>2014-05-06T17:04:14Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:UplinkController.jpg&amp;amp;quot;: Update for latest uplink controller changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Overview</id>
		<title>Tab:Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Overview"/>
				<updated>2014-05-06T16:58:32Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Tab Overview */ Moved HUDs link to the left hand side to correspond with screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab Overview ==&lt;br /&gt;
&lt;br /&gt;
Below are all the Tabs in OgreBot. Click one for more information about each tab and to see screen shots.&lt;br /&gt;
[[Image:Tabs-saha.png|frame|left|The Tabs section]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|* [[Tab:Settings|Settings]]&lt;br /&gt;
|valign=top|* [[Tab:Setup|Setup]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Buffs|Buffs Tab]]&lt;br /&gt;
|valign=top|* [[Tab:PowerHeals|Power Heals]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Priority|Priority]]&lt;br /&gt;
|valign=top|* [[Tab:PreCast|PreCast]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Assist|Assist]]&lt;br /&gt;
|valign=top|* Post-cast&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:CAs|CAs]] (Combat Abilities)&lt;br /&gt;
|valign=top|* [[Tab:NamedCAs|NamedCAs]] (Named Combat Abilities)&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 1]]&lt;br /&gt;
|valign=top|* [[Tab:Announce|Announce]] - Have the bot display messages when it casts. For example: Cure Curse On Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 2]]&lt;br /&gt;
|valign=top|* [[Tab:RaidOptions|Raid Options]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Chain|Chain 3]]&lt;br /&gt;
|valign=top|* [[Tab:Alias|Alias]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Loot|Loot]]&lt;br /&gt;
|valign=top|* [[Tab:CrowdControl|Crowd Control]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[OgreOnScreenAssistant|On Screen Assistant]]&lt;br /&gt;
|valign=top|* [[Tab:AutoTarget|Auto Target]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Auto_Hunt|Auto Hunt]]&lt;br /&gt;
|valign=top|* [[Tab:CastStack|CastStack]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Other|Other]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* Load&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Items|Items]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:HUDs|HUDs]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Assassin|Assassin]]&lt;br /&gt;
* [[Tab:Dirge|Dirge]]&lt;br /&gt;
* [[Tab:Zerk|Berserker]]&lt;br /&gt;
* [[Tab:Inquisitor|Inquisitor]]&lt;br /&gt;
* [[Tab:Troub|Troubador]]&lt;br /&gt;
* [[Tab:Temp|Templar]]&lt;br /&gt;
* [[Tab:Warlock|Warlock]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Tabs-saha.png</id>
		<title>File:Tabs-saha.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Tabs-saha.png"/>
				<updated>2014-05-06T16:55:52Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:Tabs-saha.png&amp;amp;quot;: Updated tab screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-06T16:51:09Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Title Bar Buttons */ Add title bar button descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - &lt;br /&gt;
* IRC Me Only -&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_title_bar.jpg</id>
		<title>File:Ogremcp title bar.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_title_bar.jpg"/>
				<updated>2014-05-06T16:49:29Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: OgreBot MCP (updated for title bar buttons)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OgreBot MCP (updated for title bar buttons)&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-06T16:47:04Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Add title bar buttons section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg</id>
		<title>File:Ogremcp combat static.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg"/>
				<updated>2014-05-06T16:45:10Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:Ogremcp combat static.jpg&amp;amp;quot;: Reverted to version as of 04:51, 5 April 2011 (will create new section for title bar buttons)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP static buttons x24&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-06T16:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: New MCP screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (updated MCP screenshot uploaded)&lt;br /&gt;
*[[UplinkController|Uplink Controller]] page needs a new screenshot&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg</id>
		<title>File:Ogremcp combat static.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg"/>
				<updated>2014-05-06T16:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: uploaded a new version of &amp;amp;quot;File:Ogremcp combat static.jpg&amp;amp;quot;: Update for latest title bar buttons.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP static buttons x24&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T19:44:06Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ table format changes for consistency and maintainability (cell spacing); sort command list alphabetically&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Checks to see if a toon is logged in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpotForWho&amp;lt;br /&amp;gt;-ChangeCSW&amp;lt;br /&amp;gt;-CCSW'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Change the campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCastStack&amp;lt;br /&amp;gt;-CCastStack&amp;lt;br /&amp;gt;-CCStack'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Change something in the cast stack.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho - Example: all &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Name of Caststack item - Example: Cure Curse &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Value - Example: Toggle / TRUE / FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Not implemented ==&lt;br /&gt;
MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
* Trak-HUD&lt;br /&gt;
* Turt-HUD&lt;br /&gt;
* RelayRunScript&lt;br /&gt;
* RawCommand&lt;br /&gt;
* OgreBotAtom&lt;br /&gt;
* OgreBotAtomRelay&lt;br /&gt;
* ExecuteAtom&lt;br /&gt;
* OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T19:40:18Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Update RevisionHistory section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page. '''(Done through patch 240)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (need updated MCP screenshot)&lt;br /&gt;
*[[UplinkController|Uplink Controller]] page needs a new screenshot&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T18:58:35Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ add CampSpotForWho&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCastStack&amp;lt;br /&amp;gt;-CCastStack&amp;lt;br /&amp;gt;-CCStack'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Change something in the cast stack.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho - Example: all &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Name of Caststack item - Example: Cure Curse &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Value - Example: Toggle / TRUE / FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpotForWho&amp;lt;br /&amp;gt;-ChangeCSW&amp;lt;br /&amp;gt;-CCSW'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Change the campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Not implemented ==&lt;br /&gt;
MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
* Trak-HUD&lt;br /&gt;
* Turt-HUD&lt;br /&gt;
* RelayRunScript&lt;br /&gt;
* RawCommand&lt;br /&gt;
* OgreBotAtom&lt;br /&gt;
* OgreBotAtomRelay&lt;br /&gt;
* ExecuteAtom&lt;br /&gt;
* OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2014-05-05T18:33:54Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Temple of Veeshan: Vulak'Aerr's Dominion */ Add heroic encounter information for VAD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Gu68: Tears of Veeshan=&lt;br /&gt;
==Nexus Core==&lt;br /&gt;
* The Nexus Core [Heroic]&lt;br /&gt;
** Luminox&lt;br /&gt;
*** Chat command: Set up for Luminox&lt;br /&gt;
**** Sets campspot positions, kind of towards the zone in... Just do it and you'll see.. :)&lt;br /&gt;
*** On Red text, everyone moves to opposite side avoiding the missles.&lt;br /&gt;
** Amalgam of Engery&lt;br /&gt;
*** Chat command: Set up for Amalgam&lt;br /&gt;
**** Sets campspot near the doorway. To funnel all the mobs. Note: This isn't the &amp;quot;quickest&amp;quot; way to do the mob, but it sure is easy if you're being lazy.&lt;br /&gt;
**** Also loads an autotarget list on &amp;quot;fighters&amp;quot;.&lt;br /&gt;
** Modules ( Energy Delivery Module/Force Absorption Module )&lt;br /&gt;
*** Chat command: set up for modules&lt;br /&gt;
**** Not sure how useful this is... just campspot near the Energy one.&lt;br /&gt;
*** On red text, everyone joust out and change their campspot to behind the named. 8 seconds later, does a joust in.&lt;br /&gt;
*** Loads autotarget list on fighters. (Yes, I'm that lazy some times!)&lt;br /&gt;
** Luminox Prime&lt;br /&gt;
*** Chat command: Set up for luminox&lt;br /&gt;
**** It is named identical to luminox... .. cause it sets up in the same place. Also does the exact same thing.&lt;br /&gt;
***At this very moment, there isn't a tank campspot (I just set it same as the raid). When I have more time I may make a tank camp spot also.&lt;br /&gt;
*** When he starts lazers, does the same thing as Modules, moves behind.&lt;br /&gt;
&lt;br /&gt;
==High Keep==&lt;br /&gt;
* High Keep&lt;br /&gt;
** General&lt;br /&gt;
*** Non-tanks will move with Detrimental.&lt;br /&gt;
*** Automatic campspot to be within 35m instead of 50m&lt;br /&gt;
&lt;br /&gt;
==High Keep: The Pickclaw Depths==&lt;br /&gt;
&lt;br /&gt;
* Bolgin Serillis&lt;br /&gt;
** When he drinks too much and lays down, targets yourself for 10s, then re-targets him.&lt;br /&gt;
** Everyone will cancel their spellcast when when drinks too much. To ensure no nukes land &amp;quot;after&amp;quot; he has laid down.&lt;br /&gt;
&lt;br /&gt;
==Izshrash'Khar: Stratum of the Protectors==&lt;br /&gt;
&lt;br /&gt;
*A Warrior Construct&lt;br /&gt;
**Chat Command: Set up for Warrior&lt;br /&gt;
***Sets campspots. You should be campspot and &amp;quot;behind&amp;quot; him when you do so, so you don't fall into the pit.&lt;br /&gt;
&lt;br /&gt;
==Ssrez'Ras: Chamber of Stasis==&lt;br /&gt;
==The Fractured Hive==&lt;br /&gt;
==Temple of Veeshan: Halls of the Betrayer==&lt;br /&gt;
&lt;br /&gt;
* Captain Stinas&lt;br /&gt;
** Command: set up for Captain&lt;br /&gt;
*** Puts people in a circle, when they get an uncurable curse, they run together, then return to their spot.&lt;br /&gt;
* Fherin the Ancient&lt;br /&gt;
** Command: set up for Fherin&lt;br /&gt;
*** Just campspots where I like to place.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Vulak'Aerr's Dominion==&lt;br /&gt;
*Aegragis&lt;br /&gt;
**Command: set up for Aegragis&lt;br /&gt;
**Sets a campspot BEHIND where he spawns, semi between the two barrels.&lt;br /&gt;
**When he drops a red circle, people move to the other side.&lt;br /&gt;
**It is YOUR responsibility to move him to the barrels when you want him there, and it is also your responsibility to tank smart. IE: Don't tank him in the middle, where the red circle hits both sides. &lt;br /&gt;
*Dagrin&lt;br /&gt;
**Command: set up for Dagrin&lt;br /&gt;
**You need to do the following IN THIS EXACTLY ORDER to have optimal success.&lt;br /&gt;
**Move yourself so you are in the &amp;quot;middle&amp;quot; of his area. I usually stand between the two pillar looking things. THEN campspot everyone (including your tank). Then do a 'set up for Dagrin'.&lt;br /&gt;
**When the rocks spawn, bards will run and kill them, then return back to kill the named. If you do not have a bard, then you get to do this manually :)&lt;br /&gt;
**Note: If some how you end up moving the named because you thought you could do better playing your tank manually, as long as a rock isn't up, you can do another 'set up for Dagrin' to have everyone reposition. They always reposition where Dagrin is currently standing. &lt;br /&gt;
*Ahrmatal the Scorcher&lt;br /&gt;
**This one is a little tricky.&lt;br /&gt;
**From the bridge side, campspot your group (you can do your tank also if you want, I personally DO NOT).&lt;br /&gt;
**Do the command: set up for Scorcher (set up for Ahrmatal works also).&lt;br /&gt;
**When you are ready to engage, use your MCP-&amp;gt; North button twice (40m). If you want, you can move even more north, but 40m is the least you should move. This will put you into agro range, so be sure you are prepared (buffed up/engage first on tank etc).&lt;br /&gt;
**When fire spawns, your group will automatically determine a safe location to move too, and move there. These are NOT predetermined. They are determined 'on the fly'.&lt;br /&gt;
**Because there is a delay on the fire spawning, the bot waits a predetermined amount of time. I've found this works 98% of the time. However, there is a chance that half of your group will go to 1 location, and the other half of your group will go to a different location. If this happens, move your tank to a firefree area, then press your 'Change campspot to YOU' button. See [https://www.isxgames.com/forums/threads/6945-ToV-Instances-Guide-to-winning?p=43379&amp;amp;viewfull=1#post43379 TOV Instances Guide to Winning]. This will get everyone back together.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Laboratory of Mutation==&lt;br /&gt;
* The Experiment&lt;br /&gt;
** Command: set up for experiment&lt;br /&gt;
*** Just campspots where I like to place. Nothing else.&lt;br /&gt;
&lt;br /&gt;
=GU67: Darkness Dawns=&lt;br /&gt;
==The Fabled Clefts of Rujark==&lt;br /&gt;
==The Fabled Scornfeather Roost==&lt;br /&gt;
&lt;br /&gt;
=Scars of the Awakened=&lt;br /&gt;
==Siren's Grotto: Alluring Embrace==&lt;br /&gt;
===Shyneera===&lt;br /&gt;
===The Coral Construct===&lt;br /&gt;
===Mistress Allura and Mistress Mallora===&lt;br /&gt;
===Volo===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
==Siren's Grotto: Tavalan Abyss==&lt;br /&gt;
===Mindscorcher Shellik===&lt;br /&gt;
&lt;br /&gt;
*'set up for Mindscorcher' | 'set up for Shelik'&lt;br /&gt;
** When someone gets the red text, they run 20m away, then 12s later return (I picked 12s out of a hat, not sure if it's shorter, but until someone times it.. 12 it is!)&lt;br /&gt;
===Baritum, Cartis, Deklani &amp;amp; Farinu===&lt;br /&gt;
===Kira the Temptress===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
*'set up for queen'&lt;br /&gt;
** Anyone campspoted will automatically click their shell when appropriate (sprints also to ensure you get to the far one.. I suspect this isn't needed but whatever).&lt;br /&gt;
** Any bard in the group will do the clicking of all 3 at the start. (If you don't have a bard, then do it manually).&lt;br /&gt;
===Overlord Talan===&lt;br /&gt;
* 'set up for talan'&lt;br /&gt;
** When someone gets Mark of Death - they joust 20m&lt;br /&gt;
** When someone gets Scorching Faith - they joust 12m. Not sure this is needed..?&lt;br /&gt;
** Autotargeting of the dopples&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T18:28:22Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Add uplink controller&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (need updated MCP screenshot)&lt;br /&gt;
*[[UplinkController|Uplink Controller]] page needs a new screenshot&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-05T18:26:01Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* D - J */ Add InjectChat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-05T18:07:21Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* R - Z */ Add SetUpFor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T18:00:25Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Update skipped items on Settings page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot;, collision checking, auto attack timing (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (need updated MCP screenshot)&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T17:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ Add ChangeCastStack item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCastStack&amp;lt;br /&amp;gt;-CCastStack&amp;lt;br /&amp;gt;-CCStack'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Change something in the cast stack.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho - Example: all &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Name of Caststack item - Example: Cure Curse &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Value - Example: Toggle / TRUE / FALSE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Not implemented ==&lt;br /&gt;
MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
* Trak-HUD&lt;br /&gt;
* Turt-HUD&lt;br /&gt;
* RelayRunScript&lt;br /&gt;
* RawCommand&lt;br /&gt;
* OgreBotAtom&lt;br /&gt;
* OgreBotAtomRelay&lt;br /&gt;
* ExecuteAtom&lt;br /&gt;
* OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T17:20:14Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ Create new section for not implemented, remove ZoneReset since it has been implemented&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Not implemented ==&lt;br /&gt;
MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
* Trak-HUD&lt;br /&gt;
* Turt-HUD&lt;br /&gt;
* RelayRunScript&lt;br /&gt;
* RawCommand&lt;br /&gt;
* OgreBotAtom&lt;br /&gt;
* OgreBotAtomRelay&lt;br /&gt;
* ExecuteAtom&lt;br /&gt;
* OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T17:18:03Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ Add -ZoneResetAll&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
** ZoneReset&lt;br /&gt;
** Trak-HUD&lt;br /&gt;
** Turt-HUD&lt;br /&gt;
** RelayRunScript&lt;br /&gt;
** RawCommand&lt;br /&gt;
** OgreBotAtom&lt;br /&gt;
** OgreBotAtomRelay&lt;br /&gt;
** ExecuteAtom&lt;br /&gt;
** OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-05T17:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* R - Z */ Add Zone_Reset_All&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-05-05T17:05:57Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* R - Z */ Add UseItem x2 and UseItem x4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T16:52:08Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Skipped new title bar MCP buttons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot; (need updated Settings screenshot)&lt;br /&gt;
**Skipped: MCP title bar checkboxes (need updated MCP screenshot)&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T16:47:02Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ Remove &amp;quot;t&amp;quot; from &amp;quot;FlyStopForWhot&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
** ZoneReset&lt;br /&gt;
** Trak-HUD&lt;br /&gt;
** Turt-HUD&lt;br /&gt;
** RelayRunScript&lt;br /&gt;
** RawCommand&lt;br /&gt;
** OgreBotAtom&lt;br /&gt;
** OgreBotAtomRelay&lt;br /&gt;
** ExecuteAtom&lt;br /&gt;
** OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-05-05T16:44:20Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Commands */ Add &amp;quot;me&amp;quot; as a [For who] option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWhot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
** ZoneReset&lt;br /&gt;
** Trak-HUD&lt;br /&gt;
** Turt-HUD&lt;br /&gt;
** RelayRunScript&lt;br /&gt;
** RawCommand&lt;br /&gt;
** OgreBotAtom&lt;br /&gt;
** OgreBotAtomRelay&lt;br /&gt;
** ExecuteAtom&lt;br /&gt;
** OgreCommand&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgrePricing</id>
		<title>OgrePricing</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgrePricing"/>
				<updated>2014-05-05T16:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Update spell to export&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogre Pricing ==&lt;br /&gt;
&lt;br /&gt;
Here is the pricing for Ogre subscriptions.&lt;br /&gt;
&lt;br /&gt;
Note: If you are looking for information about each project, please see the main page.&lt;br /&gt;
&lt;br /&gt;
Worth repeating. You MUST have a valid subscription to innerspace and ISXEQ2 for ISXOgre to work. Please have these installed and working prior to acquiring ISXOgre.&lt;br /&gt;
&lt;br /&gt;
* Ogre Combo pack. Both OgreBot and OgreCraft. $7/month, payable in 3+months at a time. ($21/3months)&lt;br /&gt;
* '''No longer available''' OgreBot (Adventure Bot). $5/month, payable in 3+months at a time. ($15/3months)&lt;br /&gt;
* '''No longer available''' OgreCraft (Crafting Bot). $5/month, payable in 3+months at a time. ($15/3months)&lt;br /&gt;
&lt;br /&gt;
The reason it is done in 3 months or more, is because paypal takes a raw value plus a percent of each transaction. So by increasing the time (3 months as opposed to 1 month), it keeps more of the money between us, rather than giving it to paypal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* What you get with a subscription:&lt;br /&gt;
** You get access to the current OgreBot/OgreCraft, and all future updates.&lt;br /&gt;
** You can use your ISXOgre account for personal use. &amp;quot;Sharing&amp;quot; usernames/passwords will result in the closing of your accounts.&lt;br /&gt;
** You can use your ISXOgre account on up to 5 different computers within a 24 hour time period. Note: There is no limit of EQ2 sessions within those 5 computers. So you're welcome to load 2000 EQ2 sessions if your 5 computers can do it.&lt;br /&gt;
** You can use your ISXOgre account on up to 2 different IP addresses within a 24 hour time period. There are quite a few limits and exceptions that fall into this category. As long as you're using it for personal use, you shouldn't have any problems. If you're sharing it, especially with someone that lives &amp;quot;elsewhere&amp;quot;, you're probably going to lose your account.&lt;br /&gt;
** Access to unsupported, as-is, additional scripts (see below).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* What you *don't* get with a subscription:&lt;br /&gt;
** Anything that isn't listed above. However, there are a few I want to point out.&lt;br /&gt;
** Support. There is no paid support for ISXOgre. It is all done by volunteers, including myself. Remember when you are asking for help, people are doing it on their own time, to help the community. Treat those helping you with respect, and they will probably do the same. Remember, YOU are asking for help, not them.&lt;br /&gt;
** Feature demands. Well, demands of any kind really. You can put in feature requests on the [https://www.isxgames.com/forums/project.php?projectid=12 forums]. There is no promises if these will be completed, or when. I try to complete feature requests that make the most sense, for the majority of users. For example, if there's 10 requests, and 2 of them are general improvements that 80% of people would make use of, while the other 8 requests only 1 class would make use of, I'll generally work on the 2. Time required to complete also plays a large part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Getting the subscription and setting up an account.&lt;br /&gt;
** See [[ObtainingASubscription|Obtaining a subscription]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below is a list of the &amp;quot;freebies&amp;quot; that come with each product.&lt;br /&gt;
&lt;br /&gt;
* OgreBot OR OgreCraft. This means having a subscription to either, grants you access to the following:&lt;br /&gt;
** [[OgreHarvest| Ogre Harvest]] -- Loads EQ2OgreHarvest&lt;br /&gt;
** Ogre Tell -- Loads the Uplink tell window. Note: This is built into Ogrebot already. This Command is a standalone version.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] | [[OgreMapper|Mapper]] -- Loads the OgreNav mapper.&lt;br /&gt;
** [[ogremove|Ogre Move]] &amp;lt;string location&amp;gt; | Movement &amp;lt;string location&amp;gt; -- Runs movement script with the arg of location using OgreNav&lt;br /&gt;
** Ogre Hire &amp;lt;tier&amp;gt; | Hireling &amp;lt;tier&amp;gt; -- Loads the hireling script for Guild Hunter/Gatherer/Miner - Default tier is 9&lt;br /&gt;
** Ogre HireG &amp;lt;tier&amp;gt; | HirelingGroup &amp;lt;tier&amp;gt; -- Loads the script for using multiple hirelings - Default tier is 9&lt;br /&gt;
** [[OgreOther:Hirex|Ogre HireX]] &amp;lt;tier&amp;gt; &amp;lt;options&amp;gt; -- Loads the script for using 1 toon to collect multiple guild hirelings, then deposit them. Default options are tier 9 and both -h (hireling) and -d (deposit). You may do &amp;quot;ogre hirex 9 -h&amp;quot; for hirelings only.&lt;br /&gt;
** Ogre Depot -- Loads the Depot script&lt;br /&gt;
** Ogre Transmute -- Loads the Transmute UI&lt;br /&gt;
** [[OgreOther:Item|Ogre Item]] | IDB -- Runs Item manager. You can also use OgreMCP - ItemDB - button on the left.&lt;br /&gt;
** Ogre trade &amp;lt;How many stacks: Default is 12&amp;gt; -- Runs trade script. Target the person you wish to trade with, and examine the item you wish to trade&lt;br /&gt;
** Ogre AFK - Runs the anti-AFK script to prevent the instance from closing down&lt;br /&gt;
** [[OgreOther:InventoryManager|Ogre IM]] &amp;lt;parameters&amp;gt; - Runs the Inventory Manager script. Parameters include -i &amp;lt;itemsearchtext&amp;gt; -e (examine flag) -t &amp;lt;Targetname&amp;gt; # (Number of stacks to trade)&lt;br /&gt;
** Ogre login toonname -- Loads a login script that loads the toon but does NOT load OgreBot&lt;br /&gt;
** Ogre Export -- Runs Ability Export - Used for adding spells and abilities to OgreBot&lt;br /&gt;
&lt;br /&gt;
* OgreBot. You must have a subscription to the OgreBot Adventuring bot in order to gain access to the following freebies. [[WhyOgre|Why OgreBot?]]&lt;br /&gt;
** Ogre Reset | Zone -- Loads the Zone reset UI&lt;br /&gt;
** [[QeynosFaction|Ogre QFaction]] -- Loads the Qeynos faction helper script. Highly recommend you check the wiki before using&lt;br /&gt;
** [[OgreOther:FreeportFaction|Ogre FPFaction]] -- Loads the Freeport faction helper script. Highly recommend you check the wiki before using&lt;br /&gt;
** [[OgreOther:Othmir|Ogre Othmir]] &amp;lt;Parameter1&amp;gt; &amp;lt;Parameter2&amp;gt; - Loads the othmir script. Parameter1- start [repeat]. Parameter2 - [1] 2. Defaults are repeat and 1. See wiki for more details.&lt;br /&gt;
** Ogre x2 -- Loads the on screen display of when KageZonn has the buff.&lt;br /&gt;
** [[OgreOther:Hypatia|Ogre Hypatia]] - Loads an onscreen display of when Hypatia is reflecting.&lt;br /&gt;
** Ogre idol - Loads an automatic targeting of heroic HM idol in the temple of rallos zek.&lt;br /&gt;
** [[OgreOnScreenAssistant|Ogre OSA]] | OnScreen -- Loads the On-screen-Assistant (OSA)&lt;br /&gt;
** [[OgreMCP|Ogre MCP]] || MCP -- Loads OgreMCP (Previously known as Uplink)&lt;br /&gt;
** Ogre toonname -- Loads the toon and loads OgreBot&lt;br /&gt;
** Ogre dev toonname -- Loads the toon and loads OgreBot development version&lt;br /&gt;
** Ogre dev -- Loads OgreBot development version&lt;br /&gt;
** [[Tab:Overview|Ogre]] -- Loads Adventure bot&lt;br /&gt;
&lt;br /&gt;
* OgreCraft. You must have a subscription to the OgreCraft in order to gain access to the following freebies. [[WhyOgreCraft|Why OgreCraft?]]&lt;br /&gt;
** Ogre craftlite -- Loads craftlite. Automatically crafts once crafting has been started.&lt;br /&gt;
** [[OgreCraft:Overview|Ogre Craft]] -- Loads the craft interface. Note: This automatically loads craftlite to handle the crafting.&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre tsapp]] -- Use a Tradeskill Apprentice&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre TSAM]] -- Manage all your Tradeskill Apprentice's&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T16:25:41Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Ogre info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot; (need updated screenshot)&lt;br /&gt;
*Generate new page for &amp;quot;Ogre Info&amp;quot; UI&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreBotCommands</id>
		<title>OgreBotCommands</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreBotCommands"/>
				<updated>2014-05-05T16:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Ogre Bot Commands */ Update spell to export&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogre Bot Commands ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bot Commands''' - Note: For the most up to date information, type &amp;quot;Ogre ?&amp;quot; or &amp;quot;Ogre help&amp;quot; in the console.&lt;br /&gt;
* ISXOgre commands&lt;br /&gt;
** ext ISXOgre - Loads the Ogre extension.&lt;br /&gt;
** ogre login &amp;lt;charactername&amp;gt; - will log on &amp;lt;charactername&amp;gt; and the bot will not be loaded.&lt;br /&gt;
** All of the following commands load the live version of Ogrebot (adventure bot).&lt;br /&gt;
*** ogre - loads the bot for the character that is already logged in.&lt;br /&gt;
*** ogre &amp;lt;charactername&amp;gt; - loads the character (will /quit out if on a different character) and loads the bot for that character once they are logged in.&lt;br /&gt;
*** ogre pause - loads the bot for the current character - bot is paused.&lt;br /&gt;
*** ogre pause &amp;lt;charactername&amp;gt; - Will log on &amp;lt;charactername&amp;gt; and load the bot paused.&lt;br /&gt;
** All of the following commands load the development version of Ogrebot (adventure bot).&lt;br /&gt;
*** ogre dev - loads the bot for the character that is already logged in.&lt;br /&gt;
*** ogre dev &amp;lt;charactername&amp;gt; - loads the character (will /quit out if on a different character) and loads the bot for that character once they are logged in.&lt;br /&gt;
*** ogre dev pause - loads the bot for the current character - bot is paused.&lt;br /&gt;
*** ogre dev pause &amp;lt;charactername&amp;gt; - Will log on &amp;lt;charactername&amp;gt; and load the bot paused.&lt;br /&gt;
** Ogre x2 -- Loads the on screen display of when KageZonn has the buff.&lt;br /&gt;
** Ogre OSA | OnScreen -- Loads the On-screen-Assistant (OSA)&lt;br /&gt;
** Ogre Spell | SpellExport -- Runs spellexport - Used for adding spells to OgreBot '''(deprecated - use Export instead)'''&lt;br /&gt;
** Ogre Export - Runs Ability Export - Used for adding spells and abilities to OgreBot&lt;br /&gt;
** Ogre OgreMCP || MCP -- Loads OgreMCP (Previously known as Uplink)&amp;quot;&lt;br /&gt;
** Ogre Harvest -- Loads EQ2OgreHarvest&lt;br /&gt;
** Ogre OP -- Loads Ogre Portal UI (Not sure this still works)&lt;br /&gt;
** Ogre Tell -- Loads the Uplink tell window. Note: This is built into Ogrebot already. This Command is a standalone version.&lt;br /&gt;
** Ogre Map | Mapper -- Loads the OgreNav mapper.&lt;br /&gt;
** Ogre Move &amp;lt;string location&amp;gt; | Movement &amp;lt;string location&amp;gt; -- Runs movement script with the arg of location using OgreNav&lt;br /&gt;
** Ogre Hire &amp;lt;tier&amp;gt; | Hireling &amp;lt;tier&amp;gt; -- Loads the hireling script for Guild Hunter/Gatherer/Miner - Default tier is 9&lt;br /&gt;
** Ogre HireG &amp;lt;tier&amp;gt; | HirelingGroup &amp;lt;tier&amp;gt; -- Loads the script for using multiple hirelings - Default tier is 9&lt;br /&gt;
** Ogre HireX &amp;lt;tier&amp;gt; &amp;lt;options&amp;gt; -- Loads the script for using 1 toon to collect multiple guild hirelings, then deposit them. Default options are tier 9 and both -h (hireling) and -d (deposit). You may do &amp;quot;ogre hirex 9 -h&amp;quot; for hirelings only.&lt;br /&gt;
** Ogre Depot -- Loads the Depot script&lt;br /&gt;
*** Completely redesigned it to make use of all the depot types.&lt;br /&gt;
*** Added the following command lines. '''Note: These happen in the order in which you type them. You MUST have spaces between each one.'''&lt;br /&gt;
*** Every flag below is defaulted to off until it is turned on.&lt;br /&gt;
*** The -no options are there to turn things off that were turned on elsewhere. &lt;br /&gt;
****For example, if you wanted to depot everything except manas, you could -all -nomanas&lt;br /&gt;
**** -all&lt;br /&gt;
**** Turns on every single option EXCEPT the depot all options.&lt;br /&gt;
**** -depotall | -da&lt;br /&gt;
***** Uses all of the -depotall options. IE: harvestdepotall, lorelegenddepotall etc.&lt;br /&gt;
**** Harvest depot&lt;br /&gt;
***** -allharvest | -allh&lt;br /&gt;
****** Turns on all the options in the 'harvest' category&lt;br /&gt;
***** -commons | -c&lt;br /&gt;
****** Depots anything that is consider a common harvest, plus the imbued stuff (aka, anything hirelings return)&lt;br /&gt;
***** -nocommons | -nc&lt;br /&gt;
****** Turns off depoting common materials.&lt;br /&gt;
***** -rares | -r&lt;br /&gt;
****** Depots rares&lt;br /&gt;
***** -norares | -nr&lt;br /&gt;
****** Turns off depoting rares.&lt;br /&gt;
***** -manas | -m&lt;br /&gt;
****** Depots manas&lt;br /&gt;
***** -nomanas | -nm&lt;br /&gt;
****** Turns off depoting manas&lt;br /&gt;
***** -infusions | -i&lt;br /&gt;
****** Depots Infusions&lt;br /&gt;
***** -noinfusions | -ni&lt;br /&gt;
****** Turns off depoting infusions&lt;br /&gt;
***** -powders | -p&lt;br /&gt;
****** Depots Powders&lt;br /&gt;
***** -nopowders | -np&lt;br /&gt;
****** Turns off depoting Powders&lt;br /&gt;
***** -fragments | -f&lt;br /&gt;
****** Depots Fragments&lt;br /&gt;
***** -nofragments | -nf&lt;br /&gt;
****** Turns off depoting powders&lt;br /&gt;
***** -harvestdepotall | -hda&lt;br /&gt;
****** Uses the &amp;quot;Depot All&amp;quot; button. Note: If this flag is set, none of the other harvest options will do anything (since it's all going to be depoted here anyways).&lt;br /&gt;
**** Ammo Depot&lt;br /&gt;
***** -allammo | -alla&lt;br /&gt;
****** Turns on all the options in the 'ammo' category&lt;br /&gt;
***** -arrows | -a&lt;br /&gt;
****** Depots Arrows ( field point arrow | broadhead arrow | bodkin arrow )&lt;br /&gt;
***** -noarrows | -na&lt;br /&gt;
****** Turns off Depoting arrows&lt;br /&gt;
***** -shurikens | -s&lt;br /&gt;
****** Depots Shurikens&lt;br /&gt;
***** -noshurikens | -ns&lt;br /&gt;
****** Turn off depoting Shurikens&lt;br /&gt;
***** -ammodepotall | -ada&lt;br /&gt;
****** Use the Deposit all button&lt;br /&gt;
**** White Adornment Depot&lt;br /&gt;
***** -WhiteAdornDepotAll | -wada&lt;br /&gt;
****** Use the Deposit All button&lt;br /&gt;
**** Lore &amp;amp; Legend Depot&lt;br /&gt;
***** -LoreLegendDepotAll | -llda&lt;br /&gt;
****** Use the Deposit All button&lt;br /&gt;
**** Food &amp;amp; Drink Depot&lt;br /&gt;
***** -FoodDrinkDepotAll | -fdda&lt;br /&gt;
****** Use the Deposit All button&lt;br /&gt;
**** Collectible Depot&lt;br /&gt;
***** -CollectibleDepotAll | -cda&lt;br /&gt;
****** Use the Deposit All button&lt;br /&gt;
**** Fuel Depot&lt;br /&gt;
***** -FuelDepotAll | -fda&lt;br /&gt;
****** Use the Deposit All button&lt;br /&gt;
** Ogre Transmute -- Loads the Transmute UI&lt;br /&gt;
** Ogre Reset | Zone -- Loads the Zone reset UI&lt;br /&gt;
** Ogre MoveBagContents | MBC &amp;lt;parameters&amp;gt; -- Takes 2 parameters - Bag to from contents FROM and bag to move contents TO&amp;quot;  -- The &amp;quot;7th&amp;quot; bag is now your quiver. &lt;br /&gt;
** Ogre Quiver -- Fills up your quiver with arrows, or your pouch with shurikens. Starts in Bag1 and works through to bag 6 (note, it doesn't move them in ORDER in the bag, but will empty bag 1 prior to moving to bag 2)&lt;br /&gt;
*** Fills from inventory first&lt;br /&gt;
*** Then fills from Ammo depot if in a guild hall&lt;br /&gt;
** Ogre Hypatia -- Loads an onscreen display of when Hyptia is reflecting.&lt;br /&gt;
**ogre idol / ogre end idol -- Loads the automated target changer for Heroic The Temple of Rallos Zek idol fight.&lt;br /&gt;
**Ogre IM&lt;br /&gt;
*** -b (broker) now will put items in your quiver onto the broker when appropriate. IE: If you tell it to put all your arrows on the broker, it will include the ones in your quiver.&lt;br /&gt;
*** -e | -examine&lt;br /&gt;
**** Will trade the examined item.&lt;br /&gt;
*** -i &amp;lt;text&amp;gt; | -item &amp;lt;text&amp;gt;&lt;br /&gt;
**** Will trade any items containing the text. Example: -item adept -item master would trade ALL adepts AND masters. Special note: anything with spaces MUST be enclosed in quotes. Example: -item &amp;quot;big heavy rock&amp;quot;&lt;br /&gt;
*** -t &amp;lt;toonname&amp;gt; | -target &amp;lt;toonname&amp;gt;&lt;br /&gt;
**** Will trade the items to the toonname listed. If omitted, uses your current target.&lt;br /&gt;
*** #&lt;br /&gt;
**** Will trade this many items TOTAL. If this is omitted, it will trade all of them. Example: If you had 8 adepts, and 500 masters, and you did 10, it would trade 10 items total. (There's no way to tell which items would be counted first, since it's based on an internal EQ2 array).&lt;br /&gt;
**Ogre Info (also options or config)  | Options&lt;br /&gt;
***  Loads a the login UI with more options (currently 'Use Old Skin' was added). This will switch back to the &amp;quot;eq2&amp;quot; skin instead of the &amp;quot;eq2ogre&amp;quot; skin.&lt;br /&gt;
*** Always Patch&lt;br /&gt;
**** When checked: Force the extension to check for new patches every time it's loaded, even if it's already patch during that session.&lt;br /&gt;
**** When unchecked (current behavior): Extension will only check for a new patch when initially loaded, and not again if it's unloaded and reloaded during that session.&lt;br /&gt;
*** Patch on all sessions&lt;br /&gt;
**** When checked: All sessions will try to patch when they are loaded.&lt;br /&gt;
****When unchecked: Only IS1 (first session to be loaded) will try to patch.&lt;br /&gt;
*** Leave awesomium_process&lt;br /&gt;
**** When checked: ISXOgre will not remove awesomium_process for those wishing to use the in-game browser.&lt;br /&gt;
**** When unchecked (current behavior): ISXOgre will remove this extra process that is not needed and give you a bit more CPU juice.&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:FAQ</id>
		<title>Ogre:FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:FAQ"/>
				<updated>2014-05-05T16:18:02Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* OgreBot */ Change &amp;quot;spell&amp;quot; to &amp;quot;export&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''FAQ and Help'''&amp;lt;/big&amp;gt;&lt;br /&gt;
=General=&lt;br /&gt;
==New users &amp;amp; Install==&lt;br /&gt;
What do I do first?&amp;lt;br&amp;gt;&lt;br /&gt;
:Check the how to obtain a [[ObtainingASubscription|subscription]] page.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I paid you, now what?&amp;lt;br&amp;gt;&lt;br /&gt;
:Read through the [[NewUserWalkthrough:Page1|new user walkthrough]] and follow it step by step.  If you have any questions after reading and following the walkthrough, feel free to stop by the forums, IRC or any of the other contact methods for help/answers.&lt;br /&gt;
&lt;br /&gt;
== Other general stuff==&lt;br /&gt;
[[Help:HowToCopyFromTheConsole|HowTo: Copy from the console.]]&lt;br /&gt;
&lt;br /&gt;
[[Help:AutoLoadingISXOgre|HowTo: Have ISXOgre automatically load.]]&lt;br /&gt;
&lt;br /&gt;
[[Help:HowToConnectComputersViaUplink|HowTo: Connect computers via uplink.]]&lt;br /&gt;
=OgreBot=&lt;br /&gt;
[[CastingStack|Internal cast order of the bot. (Which tab executes when)]]&lt;br /&gt;
&lt;br /&gt;
Spells/abilities are missing.&lt;br /&gt;
*If you have gained new abilities/spells run &amp;quot;ogre export&amp;quot; in the console.&lt;br /&gt;
**Do not zone, do not respec, do not cast spells.  Basically get up, go make a sandwich.  &lt;br /&gt;
**After export has finished reload ogre bot.&lt;br /&gt;
**If you have multiple AA specs, load them one at a time and run export again on the new spec.  You only need to export once per AA spec (or if you gain a new spell or ability).  The bot will maintain a complete list of all abilities and only use the ones you have in your current spec.&lt;br /&gt;
&lt;br /&gt;
=OgreCraft=&lt;br /&gt;
=OgreIrc=&lt;br /&gt;
How can I tell OgreIrc is working?&lt;br /&gt;
What are some troubleshooting steps I can use?&lt;br /&gt;
&lt;br /&gt;
=It won't work=&lt;br /&gt;
I'm getting the following error. Error:Incomplete index @${UIElement[${This.GetUIID[SourceName]}].ItemByText[${Me.CustomInventory[${xx}].Name}](exists)}&lt;br /&gt;
*Most likely you moved/sold/destroyed an item while scanning your items in the item page of the OgreBot UI. Rescan your items and walk away from the computer and fix a sandwichwhile it scans.&lt;br /&gt;
&lt;br /&gt;
[http://eq2.ogregaming.com/wiki/index.php?title=NewUserWalkthrough:Page1#ISXOgre:_Getting_Started I can't bring up the console]&lt;br /&gt;
&lt;br /&gt;
[[Help:BotMissingSpells|Problem: The bot is missing a spell]]&lt;br /&gt;
&lt;br /&gt;
[[Help:BotStopsCasting|Problem: The bot stops casting for no reason]]&lt;br /&gt;
&lt;br /&gt;
[[Help:Repatch|Problem: I need to patch again because something is missing]]&lt;br /&gt;
&lt;br /&gt;
One of my UI Windows has disappeared.&lt;br /&gt;
* If your game client has switched from a higher resolution to a lower resolution your window may be off-screen.  In the in-game console type run uireset.&lt;br /&gt;
* If you will be commonly switching resolutions, to force it to save to a particular spot that is visible on both resolutions I would recommend loading up the smaller resolution on ONE client, loading OSA and then closing it.&lt;br /&gt;
&lt;br /&gt;
I NEED HELP! What to do?&amp;lt;br&amp;gt;&lt;br /&gt;
Please follow these rules, otherwise you will probably just get linked this page to read prior to being helped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you get an error message, READ THE ERROR MESSAGE. Each error message is manually typed out for that specific scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
:*If you get an error message WHILE following a walkthrough, recheck to make sure you didn't miss any steps.&amp;lt;br&amp;gt;&lt;br /&gt;
:*When asking for help with an error message, copy and paste the EXACT error message. This may sound harsh, but my custom error message are much more useful than your opinion of what isn't working. If you knew what wasn't working, you'd just fix it yourself. How to copy from the console.&lt;br /&gt;
:*Give FACTS over opinions.&amp;lt;br&amp;gt;&lt;br /&gt;
:**I was doing _____, when I got error message &amp;lt;copy paste error message&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
:**When I type ogre &amp;lt; command &amp;gt; I get error message &amp;lt;copy paste error message&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:*Try to help yourself. Do a quick search/scan the wiki (FAQ and Help section) to see if it's a common problem you are having and how to fix it.&lt;br /&gt;
:*Keep in mind, you are asking for help. Be respect to those trying to help you. Once you start insulting people trying to help you, the help stops very quickly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a little list of things to avoid doing, since they don't really help.&lt;br /&gt;
:*Asking: &amp;quot;Anyone there?&amp;quot;, or &amp;quot;Kannkor, you there?&amp;quot;&lt;br /&gt;
:**Just ask the question, if someone is there, they will answer it. There are times when I'm doing other things, and when I see a message, I'll flip to it, :**but if it simply asks &amp;quot;Are you there?&amp;quot;, I'll probably ignore it because I'm walking away again, when I could have answered it if you asked the question.&lt;br /&gt;
:*Your opinion on subjects/topics where you aren't an expert. It absolutely drives me and many others crazy, when people start giving bad advice because they want to hear themself talk.&amp;lt;br&amp;gt;&lt;br /&gt;
:**I can assure you, I understand the basics of how to program/script with lavishscript. You don't need to make a suggestion, and tell me how easy it would be. If it's that easy, &amp;lt;b&amp;gt;&amp;lt;i&amp;gt;feel free to do it and send it to me and I'll include it.&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related, here is a very good read about asking questions. http://catb.org/~esr/faqs/smart-questions.html&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you can't find the answer, you can find contact information [[ContactInfo|here.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Help:FeatureRequest|I wish the bot could do...]]&lt;br /&gt;
&lt;br /&gt;
There are good feature requests, and bad feature requests. Let me try to explain what makes them good and bad. I don't play all that many classes, so being vague, or giving me minimal information, is a bad feature request. Giving me the full details, and mechanics, is a good feature request.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you submit a bad feature request, what happens? It means I need to do research on that class/ability, so it gets pushed to the BOTTOM of the list. I'm going to cherry pick the easy to implement ones first.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you submit a good feature requeset, what happens? It will probably be at the top (or near the top) of the feature request section. Keep in mind, features/bugs that affect more people, will almost always be completed first. Example: Something that affects all priests would be implemented before a feature specific to rangers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example of a bad feature request:&lt;br /&gt;
:*Please add support for Paladin new ability.&lt;br /&gt;
:*Remember - I don't play all the classes. I have no idea what this new ability is, how it works, or what you want from it. So I would need to do the research to see how it works. You didn't even take the time to tell me the ability, or where it comes from.&lt;br /&gt;
&lt;br /&gt;
Example of a GOOD feature request:&lt;br /&gt;
:*Paladin new ability: Paper Tank. New presitage line, end ability on left. When a block happens, they get the ability to cast 'OMFG_I_Didn't_Die'. It shows up in the maintained window and you get a message with 'Use your new ability omg omg'.&lt;br /&gt;
:*This means, I can borrow a friends pally, spec it, and go do 1 fight, and I'll have all the information I need.&lt;br /&gt;
&lt;br /&gt;
=Why is ogre deleting files=&lt;br /&gt;
Awesomium is a windowless web-browser framework. It can be used for web-page captures, embedded browsing and more. It is based on Chromium/WebKit with API for .NET and C. More info can be found on [http://awesomium.com/ http://awesomium.com]&lt;br /&gt;
* awesomium_process.exe NOT SO AWESOME ANYMORE!&lt;br /&gt;
** ISXOgre now kills these processes and deletes the file.&lt;br /&gt;
** Note: The file WILL be re-patched every time you patch, which is fine, cause Ogre will just delete the file again.&lt;br /&gt;
** Worth noting: When Everquest2.exe is closed down, if awesomium_process.exe file doesn't exist, it creates an empty folder with the same name. Which is fine.. Just noting it here that it isn't part of ISXOgre and is part of Everquest2.exe.&lt;br /&gt;
** I really dislike modifying anything on someone elses system (in this case, yours), so I'm going to leave informational messages about exactly what the extension is doing.&lt;br /&gt;
*** Here is exactly what this does.&lt;br /&gt;
*** Attempts to delete &amp;quot;awesomium_process.exe.txt&amp;quot; (which may exist from a previous renaming).&lt;br /&gt;
*** Renames &amp;quot;awesomium_process.exe&amp;quot; to &amp;quot;awesomium_process.exe.txt&amp;quot;.&lt;br /&gt;
*** Kill the &amp;quot;awesomium_process.exe&amp;quot;.&lt;br /&gt;
*** Attempts to delete &amp;quot;awesomium_process.exe.txt&amp;quot; (which will fail, because the file is still in use).&lt;br /&gt;
**** I choose this method vs waiting for the &amp;quot;awesomium_process.exe&amp;quot; to end because I didn't see a reason to increase the load time at all, when we can just delete the file the next time a session is opened.&lt;br /&gt;
*** Long story short, you WILL see messages like the following:&lt;br /&gt;
**** c:/games/everquest 2/awesomium_process.exe successfully renamed&lt;br /&gt;
**** File exists: c:/games/everquest 2/awesomium_process.exe.txt&lt;br /&gt;
**** Error deleting file: c:/games/everquest 2/awesomium_process.exe.txt&lt;br /&gt;
***** This error is explained 6 lines above.&lt;br /&gt;
**** File exists: c:/games/everquest 2/awesomium_process.exe.txt&lt;br /&gt;
**** c:/games/everquest 2/awesomium_process.exe.txt successfully deleted&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T16:06:46Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot; (need updated screenshot)&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T16:06:18Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Skipped Merc Support&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
**Skipped: &amp;quot;Disable merc Support&amp;quot; (updated screenshot)&lt;br /&gt;
*Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
*Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:CastStack</id>
		<title>Tab:CastStack</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:CastStack"/>
				<updated>2014-05-05T15:56:05Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Add ARP timing notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
This tab is the replacement for CAs, and all other tabs removed in v17. &lt;br /&gt;
&lt;br /&gt;
[[Image:CS-Main-saha.png]]&lt;br /&gt;
&lt;br /&gt;
'''Adding Abilities'''&lt;br /&gt;
&lt;br /&gt;
To add an ability, select it from the left side list, select the Type of ability it is, then select the options specific to the ability.  Below is a list of those options.  Once you have all Checkboxes/Options filled out, click Add Entry.  Once an ability has been added, it can be moved up/down the list by holding left click and dragging.&lt;br /&gt;
&lt;br /&gt;
''If CA or NamedCA, you do not need to specify a target''&lt;br /&gt;
&lt;br /&gt;
''If Combat, you must specify a target''&lt;br /&gt;
&lt;br /&gt;
''If Heal or PowerHeal, you must select a Target, and at what percent it should go off.  If you select a single person instead of @Group, it will ignore the # of people to heal, since that doesn't make sense. You either want it to look at the group (in which case you'd use @Group), or you want it to look at a single person and ignore the #.''&lt;br /&gt;
&lt;br /&gt;
''If Buff, you may or may not need to select a target, if the dropdown option is visible, then you must select a target.''&lt;br /&gt;
&lt;br /&gt;
''If NonCombatBuff, you may or may not need to select a target, if the dropdown option is visible, then you must select a target.''&lt;br /&gt;
&lt;br /&gt;
''If Cure, you may or may not need to select a target, if the dropdown option is visible, then you must select a target. If you select a single person instead of @Group, it will ignore the # of people to heal, since that doesn't make sense. You either want it to look at the group (in which case you'd use @Group), or you want it to look at a single person and ignore the #.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Checkboxes'''&lt;br /&gt;
&lt;br /&gt;
* '''[ID]Ignore Duration''' - Will use abilities as they are available, overwriting existing instances.  Ogre detects duration of all abilities in the new Ability Export, so it shouldn't be necessary to use this much, unless for instance, you have a dot that ends up doing more damage if you refresh before it expires. &lt;br /&gt;
* '''[IE]Ignore Encounter Nukes''' - When enabled, will cast Green AEs even when fighting a single mob.&lt;br /&gt;
* '''[IAE]Ignore Encounter Nukes''' - When enabled, will cast Blue AEs even when fighting a single mob&lt;br /&gt;
* '''[MAX]Max Increments''' - Will only use the ability once it is at max increments.&lt;br /&gt;
* '''[RIE]Requires Item Equipped''' - Only visible when adding an item to CastStack, If the item requires you to be wearing it to use, then you need to tick this option.&lt;br /&gt;
&lt;br /&gt;
'''Class Specific:'''  &lt;br /&gt;
&lt;br /&gt;
''Channeler''  &lt;br /&gt;
&lt;br /&gt;
* '''Dissonance &amp;lt;=''' - Only use when you have less than or equal to X Dissonance. &lt;br /&gt;
* '''Dissonance &amp;gt;=''' - Only use when you have greater than or equal to X Dissonance. &lt;br /&gt;
&lt;br /&gt;
''Beastlord''  &lt;br /&gt;
&lt;br /&gt;
* '''Savagery Req''' - A slider to adjust the savagery level required to use an ability.&lt;br /&gt;
&lt;br /&gt;
Abilities added will be ran in a top-down order, as they are available.&lt;br /&gt;
&lt;br /&gt;
=== Ahrmatal's Ringmail Purse ===&lt;br /&gt;
&lt;br /&gt;
Added automatic timing of &amp;quot;Ahrmatal's Ringmail Purse&amp;quot; to sessions connected (IE: via uplink).  When the bot determines it wants to cast a ringmail purse, it broadcasts to everyone else it is about to cast it. All the other bots in the same group as said person, will try to avoid casting their ringmail purse for 30s.&lt;br /&gt;
*A few notes:&lt;br /&gt;
**It is very possible for two (or more) bots to start casting ringmail purse at the EXACT same moment. A few good examples, would be while you are moving on a two priests, you target a mob. Both priests being unable to cast while moving, will more than likely see they can use their ringmail purses at the exact same moment you target the mob, and both fire them off at the same time, before either one is able to communicate they are casting it. However, once you stop moving and start fighting, and they come off cooldown, they should be fine doing a rotation, unless of course something happens and they attempt to cast them at the exact same time again.&lt;br /&gt;
**Because these are group-only, it does the rotation based on group members only.&lt;br /&gt;
**There is no chat text etc. This is handled purely by innerspace internal connection.&lt;br /&gt;
***If you use only 1 computer, then they are always connected to each other.&lt;br /&gt;
***If you use more than 1 computer, then pretend when the bot casts ringmail purse, THEY press an MCP button. Anyone that would 'listen' to that MCP button, will also listen to this.&lt;br /&gt;
***Note: If you use 3 or more computers, you probably have 1 computer connect to the other 2. Be sure you connect the two side computers together also if you wish for this to work! &lt;br /&gt;
**For now, I have left in some debugging when this fires, incase there are any issues with it, it will be easier to track down.&lt;br /&gt;
**This rotation ONLY works if you have the ringmail purse set in the CastStack as a 'CA' or 'NamedCA'. If you ask Ogrebot to cast it, it will regardless of the timer, and will not update the timer. (This means anyone with pre-existing scripts, they will still work exactly as they do now).&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Scoops</id>
		<title>User:Scoops</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Scoops"/>
				<updated>2014-05-05T15:42:18Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Update task priorities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Planned contributions==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Update [[Ogre:Profiles|Sample Profiles]] page with [v17] links to the forum posts.&amp;lt;br/&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
Reconcile [[RevisionHistory|Revision History]] page with each change on their appropriate wiki page.&amp;lt;br/&amp;gt;&lt;br /&gt;
Review/update [[V17.NewUserWalkthrough]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
Update [[CastingStack|Old Cast Stack]] info to be linked to the [[Tab:CastStack|new CastStack]] page.&amp;lt;br/&amp;gt;&lt;br /&gt;
Continue updating [[V.17Tab:Overview]] for [v17].  (Wait for HUD UI to be finalized)&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles</id>
		<title>Ogre:Profiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles"/>
				<updated>2014-04-28T04:39:54Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: Update attention message, add how to load an *.AA file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New Forums have been created to facilitate better sharing of profiles and allow discussion on choices.[http://forums.ogregaming.com/viewforum.php?f=5 OgreForums/profiles]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;'''ATTENTION: All pre-v17 profiles will require modification in order to work due to the addition of the [[Tab:CastStack|Cast Stack]].'''&amp;lt;/font color&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''These are sample profiles.  It is up to you to tweak and adjust your profiles to suit your needs.'''  Profiles can and do change based on the composition of the group/raid and gear.&amp;lt;br&amp;gt;&lt;br /&gt;
If you wish to contribute a profile please email [mailto:profiles@ogregaming.com profiles@ogregaming.com] with both the profile, AA spec and your Username so that credit can be given.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*When using a saved profile, first backup your previous profile for that character if one exists.&lt;br /&gt;
*If no profile exist for a character ogre will create a profile by coping data from the EQ2Save_Sample_class.xml (class being the class of that character)&lt;br /&gt;
*When a profile is created for a toon, the naming convention is EQ2Save_server_toonname.xml&lt;br /&gt;
**when using one of the profiles listed here you must &lt;br /&gt;
***either delete your old profile / save over your old profile &lt;br /&gt;
***or merge the new profile with your old (if you have to ask how then you do not use this method).&lt;br /&gt;
*To load an *.AA file, copy it into your base Everquest II folder (e.g., &amp;quot;C:\Sony\EverQuest II&amp;quot;), then load it via the in-game AA window (L is the default hotkey).&lt;br /&gt;
&lt;br /&gt;
== Updates == &lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 4/27/2014&amp;lt;/b&amp;gt;&lt;br /&gt;
** Added current [v17] profiles from Ogregaming.com forums&lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 07/12/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Ranger Profile Updated for improved DPS - Dudester&lt;br /&gt;
* &amp;lt;b&amp;gt;edits made 06/23/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Assassin, Brigand, Coercer, Dirge, Ranger, Swashbuckler - Rodent&lt;br /&gt;
** Removed a lot of ancient profiles that have current replacements.&lt;br /&gt;
&lt;br /&gt;
== Basic Tips for Reforging, Adornments, Group Makeup Basics ==&lt;br /&gt;
*[[Reforging, Adornments, Group Makeup]]&lt;br /&gt;
&lt;br /&gt;
== Sample Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Guardian&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Berserker&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monk&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Bruiser&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Paladin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Shadowknight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Berserker_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Monk_Saha|Saha]] &lt;br /&gt;
|| [[Class:Bruiser_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Paladin_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Shadowknight_Kannkor|Kannkor]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Orwak|Orwak]]&lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Paladin_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Shadowknight_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=101 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Paladin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Shadowknight Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Defiler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Mystic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Inquisitor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Templar&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Fury&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warden&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Channeler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Mystic_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Inquisitor_Orwak|Orwak]]&lt;br /&gt;
|| [[Class:Templar_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Fury_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warden_heal_bjcasey|bjcasey (heal rig)]]&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=102 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Mystic_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Inquisitor_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Templar_jgarza00|jgarza00]] &lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=98 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Warden_dps_bjcasey|bjcasey (dps rig)]]&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Defiler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=110 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Inquisitor_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Templar Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=106 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Coercer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Illusionist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Necromancer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Conjuror&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warlock&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Wizard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_hollow|Hollow]] &lt;br /&gt;
|| [[Class:Necromancer(Hollow)|Hollow]] &lt;br /&gt;
|| [[Class:Conjuror_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warlock_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Wizard_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Necromancer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| [[Class:Conjuror_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Warlock_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=91 Olgie]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=97 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=84 SDSam]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=105 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Illusionist Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Conjuror Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warlock Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scout ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Assassin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Ranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Brigand&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Swashbuckler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Dirge&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Troubador&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Beastlord&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Assassin_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Ranger_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Brigand_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Shadow|Shadow]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Dirge_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Troubador_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Beastlord_Orwak|Orwak]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Ranger_Rodent|Rodent]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Brigand_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Dirge_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Troubador_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Beastlord_Ali|Ali]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=87 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Brigand_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Dirge_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Troubador_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Beastlord_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Ranger Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=104 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=103 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Troub Open Spot --&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Beastlord Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GU66 Changes - Note: Some changes may require profile tweaks ==&lt;br /&gt;
*[[GU66|GU66 Changes: - Changes to Classes, Items, Pets, Spells]]&lt;br /&gt;
&lt;br /&gt;
== Current GU66 Profiles ==&lt;br /&gt;
'''IMPORTANT NOTES:''' &lt;br /&gt;
* These profiles are provided as a starting point for many new players that ask me for help. I find it very helpful to open an existing profile and adjust it rather than starting from scratch.  I personally use all of these and update many monthly with suggestions given me for improvement or new things I learn in game or chat, or to accommodate changes made by SOE. &lt;br /&gt;
* These profiles may not work for you and your play style or group makeup,  if you have constructive comments then please PM me in the Ogre IRC channel. If you do not like the profile and have no constructive comments for improvement then don't use it.&lt;br /&gt;
* As is the case with any profile you download you will have to make some adjustments to the Alias Tab and Other settings to fit your play style.  &lt;br /&gt;
* Remember to press refresh when you get to a profile page so that you are viewing the latest webpage with aa's and file.  You do not want to be viewing an old cashed page.&lt;br /&gt;
* Combat Buffs: If you get concentration slot warnings there are a couple things you can do.  &lt;br /&gt;
** Make sure you do a full rebuff after your aa change and new profile is in place.  &lt;br /&gt;
** If you still have issues it may be do to group makeup, epic items, AA's etc, so adjust your buffs. Example of a buff issue would be: You can not cast both Time Compression and Upbeat Tempo on the same toon.&lt;br /&gt;
* If you are using someone's sample profile then you must use the AA setup provided with any profile you use. &lt;br /&gt;
** After you put in your new AA's remember to first close Ogre, Run Ogre Spell, re-launch Ogre, then run a full rebuff.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Older Chains of Eternity Profiles ==&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/24 - 04/26/2013 - Improved DPS - Updated AA's, Updated CA Orders, adjusted buffs, priorities now work better with Ogre&amp;lt;/b&amp;gt;&lt;br /&gt;
** Final CoE Build For: Beastlord, Brigand, Coercer, Dirge and Warlock (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/17/2013 - Updated AA Spec and CA Order&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/25/2013 - Swashbuckler profile added&amp;lt;/b&amp;gt;&lt;br /&gt;
** Swashbuckler (Shadow)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/07/2013 - AA Changes to both classes, Troub (added 2nd jCap buff to self)&amp;lt;/b&amp;gt;&lt;br /&gt;
** Troubador, Dirge (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/27/2013 - Minor CA Changes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Inquisitor, Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/26/2013 - Minor Buff Fixes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Pally, Gudardian, Shadowknight, Illusionist, Defiler (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 02/13/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Guardian, Berserker, Monk, Paladin, Shadowknight, Defiler, Mystic, Inquisitor, Coercer, Illusionist, Necromancer, Conjuror, Warlock, Wizard, Brigand, Dirge, Troubador, Beastlord (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 01/18/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand, Coercer, Dirge, Inquisitor, and Mystic (snipermagnet)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 10/29/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Coercer (Garp74) -- thanks!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/11/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (snipermagnet), Dirge (snipermagnet), Mystic (snipermagnet), Illusionist (Hollow), Necromancer(updated)(Hollow) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/08/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Paladin (jgarza00), Fury (jgarza00), Templar (jgarza00), Conjuror (jgarza00), Illusionist (jgarza00), Wizard (dudester), Warlock (dudester), Troubador (jgarza00) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 04/14/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Monk (Orwak), Inquisitor (Orwak), Beastlord (Ali), Beastlord (Orwak) -- thanks!&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles</id>
		<title>Ogre:Profiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles"/>
				<updated>2014-04-28T04:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New Forums have been created to facilitate better sharing of profiles and allow discussion on choices.[http://forums.ogregaming.com/viewforum.php?f=5 OgreForums/profiles]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ATTENTION: All profiles listed currently are pre CoE unless specified and we will be updating them as soon as possible post CoE release.''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''These are sample profiles.  It is up to you to tweak and adjust your profiles to suit your needs.'''  Profiles can and do change based on the composition of the group/raid and gear.&amp;lt;br&amp;gt;&lt;br /&gt;
If you wish to contribute a profile please email [mailto:profiles@ogregaming.com profiles@ogregaming.com] with both the profile, AA spec and your Username so that credit can be given.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*When using a saved profile, first backup your previous profile for that character if one exists.&lt;br /&gt;
*If no profile exist for a character ogre will create a profile by coping data from the EQ2Save_Sample_class.xml (class being the class of that character)&lt;br /&gt;
*When a profile is created for a toon, the naming convention is EQ2Save_server_toonname.xml&lt;br /&gt;
**when using one of the profiles listed here you must &lt;br /&gt;
***either delete your old profile / save over your old profile &lt;br /&gt;
***or merge the new profile with your old (if you have to ask how then you do not use this method).&lt;br /&gt;
&lt;br /&gt;
== Updates == &lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 4/27/2014&amp;lt;/b&amp;gt;&lt;br /&gt;
** Added current [v17] profiles from Ogregaming.com forums&lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 07/12/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Ranger Profile Updated for improved DPS - Dudester&lt;br /&gt;
* &amp;lt;b&amp;gt;edits made 06/23/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Assassin, Brigand, Coercer, Dirge, Ranger, Swashbuckler - Rodent&lt;br /&gt;
** Removed a lot of ancient profiles that have current replacements.&lt;br /&gt;
&lt;br /&gt;
== Basic Tips for Reforging, Adornments, Group Makeup Basics ==&lt;br /&gt;
*[[Reforging, Adornments, Group Makeup]]&lt;br /&gt;
&lt;br /&gt;
== Sample Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Guardian&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Berserker&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monk&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Bruiser&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Paladin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Shadowknight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Berserker_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Monk_Saha|Saha]] &lt;br /&gt;
|| [[Class:Bruiser_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Paladin_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Shadowknight_Kannkor|Kannkor]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Orwak|Orwak]]&lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Paladin_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Shadowknight_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=101 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Paladin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Shadowknight Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Defiler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Mystic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Inquisitor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Templar&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Fury&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warden&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Channeler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Mystic_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Inquisitor_Orwak|Orwak]]&lt;br /&gt;
|| [[Class:Templar_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Fury_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warden_heal_bjcasey|bjcasey (heal rig)]]&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=102 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Mystic_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Inquisitor_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Templar_jgarza00|jgarza00]] &lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=98 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Warden_dps_bjcasey|bjcasey (dps rig)]]&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Defiler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=110 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Inquisitor_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Templar Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=106 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Coercer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Illusionist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Necromancer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Conjuror&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warlock&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Wizard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_hollow|Hollow]] &lt;br /&gt;
|| [[Class:Necromancer(Hollow)|Hollow]] &lt;br /&gt;
|| [[Class:Conjuror_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warlock_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Wizard_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Necromancer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| [[Class:Conjuror_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Warlock_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=91 Olgie]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=97 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=84 SDSam]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=105 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Illusionist Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Conjuror Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warlock Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scout ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Assassin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Ranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Brigand&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Swashbuckler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Dirge&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Troubador&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Beastlord&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Assassin_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Ranger_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Brigand_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Shadow|Shadow]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Dirge_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Troubador_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Beastlord_Orwak|Orwak]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Ranger_Rodent|Rodent]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Brigand_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Dirge_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Troubador_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Beastlord_Ali|Ali]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=87 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Brigand_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Dirge_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Troubador_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Beastlord_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Ranger Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=104 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=103 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Troub Open Spot --&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Beastlord Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GU66 Changes - Note: Some changes may require profile tweaks ==&lt;br /&gt;
*[[GU66|GU66 Changes: - Changes to Classes, Items, Pets, Spells]]&lt;br /&gt;
&lt;br /&gt;
== Current GU66 Profiles ==&lt;br /&gt;
'''IMPORTANT NOTES:''' &lt;br /&gt;
* These profiles are provided as a starting point for many new players that ask me for help. I find it very helpful to open an existing profile and adjust it rather than starting from scratch.  I personally use all of these and update many monthly with suggestions given me for improvement or new things I learn in game or chat, or to accommodate changes made by SOE. &lt;br /&gt;
* These profiles may not work for you and your play style or group makeup,  if you have constructive comments then please PM me in the Ogre IRC channel. If you do not like the profile and have no constructive comments for improvement then don't use it.&lt;br /&gt;
* As is the case with any profile you download you will have to make some adjustments to the Alias Tab and Other settings to fit your play style.  &lt;br /&gt;
* Remember to press refresh when you get to a profile page so that you are viewing the latest webpage with aa's and file.  You do not want to be viewing an old cashed page.&lt;br /&gt;
* Combat Buffs: If you get concentration slot warnings there are a couple things you can do.  &lt;br /&gt;
** Make sure you do a full rebuff after your aa change and new profile is in place.  &lt;br /&gt;
** If you still have issues it may be do to group makeup, epic items, AA's etc, so adjust your buffs. Example of a buff issue would be: You can not cast both Time Compression and Upbeat Tempo on the same toon.&lt;br /&gt;
* If you are using someone's sample profile then you must use the AA setup provided with any profile you use. &lt;br /&gt;
** After you put in your new AA's remember to first close Ogre, Run Ogre Spell, re-launch Ogre, then run a full rebuff.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Older Chains of Eternity Profiles ==&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/24 - 04/26/2013 - Improved DPS - Updated AA's, Updated CA Orders, adjusted buffs, priorities now work better with Ogre&amp;lt;/b&amp;gt;&lt;br /&gt;
** Final CoE Build For: Beastlord, Brigand, Coercer, Dirge and Warlock (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/17/2013 - Updated AA Spec and CA Order&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/25/2013 - Swashbuckler profile added&amp;lt;/b&amp;gt;&lt;br /&gt;
** Swashbuckler (Shadow)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/07/2013 - AA Changes to both classes, Troub (added 2nd jCap buff to self)&amp;lt;/b&amp;gt;&lt;br /&gt;
** Troubador, Dirge (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/27/2013 - Minor CA Changes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Inquisitor, Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/26/2013 - Minor Buff Fixes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Pally, Gudardian, Shadowknight, Illusionist, Defiler (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 02/13/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Guardian, Berserker, Monk, Paladin, Shadowknight, Defiler, Mystic, Inquisitor, Coercer, Illusionist, Necromancer, Conjuror, Warlock, Wizard, Brigand, Dirge, Troubador, Beastlord (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 01/18/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand, Coercer, Dirge, Inquisitor, and Mystic (snipermagnet)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 10/29/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Coercer (Garp74) -- thanks!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/11/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (snipermagnet), Dirge (snipermagnet), Mystic (snipermagnet), Illusionist (Hollow), Necromancer(updated)(Hollow) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/08/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Paladin (jgarza00), Fury (jgarza00), Templar (jgarza00), Conjuror (jgarza00), Illusionist (jgarza00), Wizard (dudester), Warlock (dudester), Troubador (jgarza00) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 04/14/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Monk (Orwak), Inquisitor (Orwak), Beastlord (Ali), Beastlord (Orwak) -- thanks!&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles</id>
		<title>Ogre:Profiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles"/>
				<updated>2014-04-28T04:28:53Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Mage */ Update for v17 mages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New Forums have been created to facilitate better sharing of profiles and allow discussion on choices.[http://forums.ogregaming.com/viewforum.php?f=5 OgreForums/profiles]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ATTENTION: All profiles listed currently are pre CoE unless specified and we will be updating them as soon as possible post CoE release.''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''These are sample profiles.  It is up to you to tweak and adjust your profiles to suit your needs.'''  Profiles can and do change based on the composition of the group/raid and gear.&amp;lt;br&amp;gt;&lt;br /&gt;
If you wish to contribute a profile please email [mailto:profiles@ogregaming.com profiles@ogregaming.com] with both the profile, AA spec and your Username so that credit can be given.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*When using a saved profile, first backup your previous profile for that character if one exists.&lt;br /&gt;
*If no profile exist for a character ogre will create a profile by coping data from the EQ2Save_Sample_class.xml (class being the class of that character)&lt;br /&gt;
*When a profile is created for a toon, the naming convention is EQ2Save_server_toonname.xml&lt;br /&gt;
**when using one of the profiles listed here you must &lt;br /&gt;
***either delete your old profile / save over your old profile &lt;br /&gt;
***or merge the new profile with your old (if you have to ask how then you do not use this method).&lt;br /&gt;
&lt;br /&gt;
== Updates == &lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 07/12/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Ranger Profile Updated for improved DPS - Dudester&lt;br /&gt;
* &amp;lt;b&amp;gt;edits made 06/23/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Assassin, Brigand, Coercer, Dirge, Ranger, Swashbuckler - Rodent&lt;br /&gt;
** Removed a lot of ancient profiles that have current replacements.&lt;br /&gt;
&lt;br /&gt;
== Basic Tips for Reforging, Adornments, Group Makeup Basics ==&lt;br /&gt;
*[[Reforging, Adornments, Group Makeup]]&lt;br /&gt;
&lt;br /&gt;
== Sample Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Guardian&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Berserker&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monk&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Bruiser&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Paladin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Shadowknight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Berserker_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Monk_Saha|Saha]] &lt;br /&gt;
|| [[Class:Bruiser_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Paladin_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Shadowknight_Kannkor|Kannkor]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Orwak|Orwak]]&lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Paladin_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Shadowknight_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=101 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Paladin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Shadowknight Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Defiler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Mystic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Inquisitor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Templar&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Fury&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warden&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Channeler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Mystic_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Inquisitor_Orwak|Orwak]]&lt;br /&gt;
|| [[Class:Templar_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Fury_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warden_heal_bjcasey|bjcasey (heal rig)]]&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=102 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Mystic_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Inquisitor_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Templar_jgarza00|jgarza00]] &lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=98 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Warden_dps_bjcasey|bjcasey (dps rig)]]&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Defiler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=110 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Inquisitor_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Templar Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=106 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Coercer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Illusionist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Necromancer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Conjuror&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warlock&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Wizard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_hollow|Hollow]] &lt;br /&gt;
|| [[Class:Necromancer(Hollow)|Hollow]] &lt;br /&gt;
|| [[Class:Conjuror_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warlock_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Wizard_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Necromancer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| [[Class:Conjuror_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Warlock_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=91 Olgie]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=97 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=84 SDSam]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=105 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Illusionist Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Conjuror Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warlock Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scout ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Assassin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Ranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Brigand&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Swashbuckler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Dirge&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Troubador&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Beastlord&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Assassin_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Ranger_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Brigand_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Shadow|Shadow]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Dirge_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Troubador_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Beastlord_Orwak|Orwak]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Ranger_Rodent|Rodent]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Brigand_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Dirge_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Troubador_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Beastlord_Ali|Ali]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=87 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Brigand_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Dirge_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Troubador_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Beastlord_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Ranger Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=104 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=103 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Troub Open Spot --&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Beastlord Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GU66 Changes - Note: Some changes may require profile tweaks ==&lt;br /&gt;
*[[GU66|GU66 Changes: - Changes to Classes, Items, Pets, Spells]]&lt;br /&gt;
&lt;br /&gt;
== Current GU66 Profiles ==&lt;br /&gt;
'''IMPORTANT NOTES:''' &lt;br /&gt;
* These profiles are provided as a starting point for many new players that ask me for help. I find it very helpful to open an existing profile and adjust it rather than starting from scratch.  I personally use all of these and update many monthly with suggestions given me for improvement or new things I learn in game or chat, or to accommodate changes made by SOE. &lt;br /&gt;
* These profiles may not work for you and your play style or group makeup,  if you have constructive comments then please PM me in the Ogre IRC channel. If you do not like the profile and have no constructive comments for improvement then don't use it.&lt;br /&gt;
* As is the case with any profile you download you will have to make some adjustments to the Alias Tab and Other settings to fit your play style.  &lt;br /&gt;
* Remember to press refresh when you get to a profile page so that you are viewing the latest webpage with aa's and file.  You do not want to be viewing an old cashed page.&lt;br /&gt;
* Combat Buffs: If you get concentration slot warnings there are a couple things you can do.  &lt;br /&gt;
** Make sure you do a full rebuff after your aa change and new profile is in place.  &lt;br /&gt;
** If you still have issues it may be do to group makeup, epic items, AA's etc, so adjust your buffs. Example of a buff issue would be: You can not cast both Time Compression and Upbeat Tempo on the same toon.&lt;br /&gt;
* If you are using someone's sample profile then you must use the AA setup provided with any profile you use. &lt;br /&gt;
** After you put in your new AA's remember to first close Ogre, Run Ogre Spell, re-launch Ogre, then run a full rebuff.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Older Chains of Eternity Profiles ==&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/24 - 04/26/2013 - Improved DPS - Updated AA's, Updated CA Orders, adjusted buffs, priorities now work better with Ogre&amp;lt;/b&amp;gt;&lt;br /&gt;
** Final CoE Build For: Beastlord, Brigand, Coercer, Dirge and Warlock (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/17/2013 - Updated AA Spec and CA Order&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/25/2013 - Swashbuckler profile added&amp;lt;/b&amp;gt;&lt;br /&gt;
** Swashbuckler (Shadow)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/07/2013 - AA Changes to both classes, Troub (added 2nd jCap buff to self)&amp;lt;/b&amp;gt;&lt;br /&gt;
** Troubador, Dirge (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/27/2013 - Minor CA Changes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Inquisitor, Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/26/2013 - Minor Buff Fixes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Pally, Gudardian, Shadowknight, Illusionist, Defiler (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 02/13/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Guardian, Berserker, Monk, Paladin, Shadowknight, Defiler, Mystic, Inquisitor, Coercer, Illusionist, Necromancer, Conjuror, Warlock, Wizard, Brigand, Dirge, Troubador, Beastlord (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 01/18/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand, Coercer, Dirge, Inquisitor, and Mystic (snipermagnet)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 10/29/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Coercer (Garp74) -- thanks!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/11/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (snipermagnet), Dirge (snipermagnet), Mystic (snipermagnet), Illusionist (Hollow), Necromancer(updated)(Hollow) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/08/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Paladin (jgarza00), Fury (jgarza00), Templar (jgarza00), Conjuror (jgarza00), Illusionist (jgarza00), Wizard (dudester), Warlock (dudester), Troubador (jgarza00) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 04/14/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Monk (Orwak), Inquisitor (Orwak), Beastlord (Ali), Beastlord (Orwak) -- thanks!&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles</id>
		<title>Ogre:Profiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles"/>
				<updated>2014-04-28T04:24:59Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Priest */ Update for v17 priests, add Channeler column to table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New Forums have been created to facilitate better sharing of profiles and allow discussion on choices.[http://forums.ogregaming.com/viewforum.php?f=5 OgreForums/profiles]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ATTENTION: All profiles listed currently are pre CoE unless specified and we will be updating them as soon as possible post CoE release.''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''These are sample profiles.  It is up to you to tweak and adjust your profiles to suit your needs.'''  Profiles can and do change based on the composition of the group/raid and gear.&amp;lt;br&amp;gt;&lt;br /&gt;
If you wish to contribute a profile please email [mailto:profiles@ogregaming.com profiles@ogregaming.com] with both the profile, AA spec and your Username so that credit can be given.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*When using a saved profile, first backup your previous profile for that character if one exists.&lt;br /&gt;
*If no profile exist for a character ogre will create a profile by coping data from the EQ2Save_Sample_class.xml (class being the class of that character)&lt;br /&gt;
*When a profile is created for a toon, the naming convention is EQ2Save_server_toonname.xml&lt;br /&gt;
**when using one of the profiles listed here you must &lt;br /&gt;
***either delete your old profile / save over your old profile &lt;br /&gt;
***or merge the new profile with your old (if you have to ask how then you do not use this method).&lt;br /&gt;
&lt;br /&gt;
== Updates == &lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 07/12/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Ranger Profile Updated for improved DPS - Dudester&lt;br /&gt;
* &amp;lt;b&amp;gt;edits made 06/23/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Assassin, Brigand, Coercer, Dirge, Ranger, Swashbuckler - Rodent&lt;br /&gt;
** Removed a lot of ancient profiles that have current replacements.&lt;br /&gt;
&lt;br /&gt;
== Basic Tips for Reforging, Adornments, Group Makeup Basics ==&lt;br /&gt;
*[[Reforging, Adornments, Group Makeup]]&lt;br /&gt;
&lt;br /&gt;
== Sample Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Guardian&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Berserker&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monk&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Bruiser&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Paladin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Shadowknight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Berserker_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Monk_Saha|Saha]] &lt;br /&gt;
|| [[Class:Bruiser_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Paladin_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Shadowknight_Kannkor|Kannkor]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Orwak|Orwak]]&lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Paladin_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Shadowknight_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=101 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Paladin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Shadowknight Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Defiler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Mystic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Inquisitor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Templar&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Fury&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warden&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Channeler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Mystic_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Inquisitor_Orwak|Orwak]]&lt;br /&gt;
|| [[Class:Templar_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Fury_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warden_heal_bjcasey|bjcasey (heal rig)]]&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=102 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Mystic_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Inquisitor_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Templar_jgarza00|jgarza00]] &lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=98 jgarza00]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Warden_dps_bjcasey|bjcasey (dps rig)]]&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Defiler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=110 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Inquisitor_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Templar Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=106 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Channeler Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Coercer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Illusionist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Necromancer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Conjuror&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warlock&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Wizard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_hollow|Hollow]] &lt;br /&gt;
|| [[Class:Necromancer(Hollow)|Hollow]] &lt;br /&gt;
|| [[Class:Conjuror_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warlock_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Wizard_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Necromancer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| [[Class:Conjuror_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Warlock_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Conjuror Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warlock Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scout ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Assassin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Ranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Brigand&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Swashbuckler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Dirge&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Troubador&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Beastlord&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Assassin_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Ranger_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Brigand_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Shadow|Shadow]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Dirge_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Troubador_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Beastlord_Orwak|Orwak]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Ranger_Rodent|Rodent]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Brigand_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Dirge_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Troubador_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Beastlord_Ali|Ali]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=87 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Brigand_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Dirge_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Troubador_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Beastlord_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Ranger Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=104 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=103 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Troub Open Spot --&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Beastlord Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GU66 Changes - Note: Some changes may require profile tweaks ==&lt;br /&gt;
*[[GU66|GU66 Changes: - Changes to Classes, Items, Pets, Spells]]&lt;br /&gt;
&lt;br /&gt;
== Current GU66 Profiles ==&lt;br /&gt;
'''IMPORTANT NOTES:''' &lt;br /&gt;
* These profiles are provided as a starting point for many new players that ask me for help. I find it very helpful to open an existing profile and adjust it rather than starting from scratch.  I personally use all of these and update many monthly with suggestions given me for improvement or new things I learn in game or chat, or to accommodate changes made by SOE. &lt;br /&gt;
* These profiles may not work for you and your play style or group makeup,  if you have constructive comments then please PM me in the Ogre IRC channel. If you do not like the profile and have no constructive comments for improvement then don't use it.&lt;br /&gt;
* As is the case with any profile you download you will have to make some adjustments to the Alias Tab and Other settings to fit your play style.  &lt;br /&gt;
* Remember to press refresh when you get to a profile page so that you are viewing the latest webpage with aa's and file.  You do not want to be viewing an old cashed page.&lt;br /&gt;
* Combat Buffs: If you get concentration slot warnings there are a couple things you can do.  &lt;br /&gt;
** Make sure you do a full rebuff after your aa change and new profile is in place.  &lt;br /&gt;
** If you still have issues it may be do to group makeup, epic items, AA's etc, so adjust your buffs. Example of a buff issue would be: You can not cast both Time Compression and Upbeat Tempo on the same toon.&lt;br /&gt;
* If you are using someone's sample profile then you must use the AA setup provided with any profile you use. &lt;br /&gt;
** After you put in your new AA's remember to first close Ogre, Run Ogre Spell, re-launch Ogre, then run a full rebuff.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Older Chains of Eternity Profiles ==&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/24 - 04/26/2013 - Improved DPS - Updated AA's, Updated CA Orders, adjusted buffs, priorities now work better with Ogre&amp;lt;/b&amp;gt;&lt;br /&gt;
** Final CoE Build For: Beastlord, Brigand, Coercer, Dirge and Warlock (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/17/2013 - Updated AA Spec and CA Order&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/25/2013 - Swashbuckler profile added&amp;lt;/b&amp;gt;&lt;br /&gt;
** Swashbuckler (Shadow)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/07/2013 - AA Changes to both classes, Troub (added 2nd jCap buff to self)&amp;lt;/b&amp;gt;&lt;br /&gt;
** Troubador, Dirge (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/27/2013 - Minor CA Changes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Inquisitor, Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/26/2013 - Minor Buff Fixes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Pally, Gudardian, Shadowknight, Illusionist, Defiler (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 02/13/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Guardian, Berserker, Monk, Paladin, Shadowknight, Defiler, Mystic, Inquisitor, Coercer, Illusionist, Necromancer, Conjuror, Warlock, Wizard, Brigand, Dirge, Troubador, Beastlord (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 01/18/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand, Coercer, Dirge, Inquisitor, and Mystic (snipermagnet)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 10/29/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Coercer (Garp74) -- thanks!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/11/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (snipermagnet), Dirge (snipermagnet), Mystic (snipermagnet), Illusionist (Hollow), Necromancer(updated)(Hollow) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/08/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Paladin (jgarza00), Fury (jgarza00), Templar (jgarza00), Conjuror (jgarza00), Illusionist (jgarza00), Wizard (dudester), Warlock (dudester), Troubador (jgarza00) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 04/14/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Monk (Orwak), Inquisitor (Orwak), Beastlord (Ali), Beastlord (Orwak) -- thanks!&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles</id>
		<title>Ogre:Profiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:Profiles"/>
				<updated>2014-04-28T04:21:10Z</updated>
		
		<summary type="html">&lt;p&gt;Scoops: /* Fighter */ Update for v17 fighters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New Forums have been created to facilitate better sharing of profiles and allow discussion on choices.[http://forums.ogregaming.com/viewforum.php?f=5 OgreForums/profiles]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ATTENTION: All profiles listed currently are pre CoE unless specified and we will be updating them as soon as possible post CoE release.''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''These are sample profiles.  It is up to you to tweak and adjust your profiles to suit your needs.'''  Profiles can and do change based on the composition of the group/raid and gear.&amp;lt;br&amp;gt;&lt;br /&gt;
If you wish to contribute a profile please email [mailto:profiles@ogregaming.com profiles@ogregaming.com] with both the profile, AA spec and your Username so that credit can be given.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*When using a saved profile, first backup your previous profile for that character if one exists.&lt;br /&gt;
*If no profile exist for a character ogre will create a profile by coping data from the EQ2Save_Sample_class.xml (class being the class of that character)&lt;br /&gt;
*When a profile is created for a toon, the naming convention is EQ2Save_server_toonname.xml&lt;br /&gt;
**when using one of the profiles listed here you must &lt;br /&gt;
***either delete your old profile / save over your old profile &lt;br /&gt;
***or merge the new profile with your old (if you have to ask how then you do not use this method).&lt;br /&gt;
&lt;br /&gt;
== Updates == &lt;br /&gt;
* &amp;lt;b&amp;gt;Edits made 07/12/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Ranger Profile Updated for improved DPS - Dudester&lt;br /&gt;
* &amp;lt;b&amp;gt;edits made 06/23/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Assassin, Brigand, Coercer, Dirge, Ranger, Swashbuckler - Rodent&lt;br /&gt;
** Removed a lot of ancient profiles that have current replacements.&lt;br /&gt;
&lt;br /&gt;
== Basic Tips for Reforging, Adornments, Group Makeup Basics ==&lt;br /&gt;
*[[Reforging, Adornments, Group Makeup]]&lt;br /&gt;
&lt;br /&gt;
== Sample Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Guardian&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Berserker&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monk&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Bruiser&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Paladin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Shadowknight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Berserker_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Monk_Saha|Saha]] &lt;br /&gt;
|| [[Class:Bruiser_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Paladin_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Shadowknight_Kannkor|Kannkor]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Guardian_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Orwak|Orwak]]&lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Paladin_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Shadowknight_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=101 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Berserker Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Monk_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| &amp;lt;!-- Bruiser Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Paladin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Shadowknight Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Defiler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Mystic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Inquisitor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Templar&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Fury&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warden&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Mystic_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Inquisitor_Orwak|Orwak]]&lt;br /&gt;
|| [[Class:Templar_bjcasey|bjcasey]] &lt;br /&gt;
|| [[Class:Fury_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warden_heal_bjcasey|bjcasey (heal rig)]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Defiler_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Mystic_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Inquisitor_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Templar_jgarza00|jgarza00]] &lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Warden_dps_bjcasey|bjcasey (dps rig)]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Defiler Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Mystic Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Inquisitor_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Templar Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Fury Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warden Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Coercer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Illusionist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Necromancer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Conjuror&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Warlock&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Wizard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_hollow|Hollow]] &lt;br /&gt;
|| [[Class:Necromancer(Hollow)|Hollow]] &lt;br /&gt;
|| [[Class:Conjuror_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Warlock_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Wizard_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Necromancer_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| [[Class:Conjuror_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Warlock_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Coercer_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Illusionist_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''   &lt;br /&gt;
|| &amp;lt;!-- Necromancer Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Conjuror Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Warlock Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Wizard Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scout ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Assassin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Ranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Brigand&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Swashbuckler&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Dirge&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Troubador&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;127px&amp;quot; | Beastlord&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| [[Class:Assassin_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Ranger_Dudester|Dudester]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Brigand_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Shadow|Shadow]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Dirge_Snipermagnet|Snipermagnet]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Troubador_Kannkor|Kannkor]] &lt;br /&gt;
|| [[Class:Beastlord_Orwak|Orwak]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Ranger_Rodent|Rodent]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
|| [[Class:Brigand_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Swashbuckler_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Dirge_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''  &lt;br /&gt;
|| [[Class:Troubador_jgarza00|jgarza00]] &lt;br /&gt;
|| [[Class:Beastlord_Ali|Ali]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(CoE)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=87 Cheesy]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| [[Class:Brigand_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [[Class:Dirge_Rodent|Rodent]]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt; &lt;br /&gt;
|| [[Class:Troubador_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;'' &lt;br /&gt;
|| [[Class:Beastlord_Dudester|Dudester]] ''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;(GU66)&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;!-- Assassin Open Spot --&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Ranger Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=104 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Swashbuckler Open Spot --&amp;gt;&lt;br /&gt;
|| [http://forums.ogregaming.com/viewtopic.php?f=5&amp;amp;t=103 Saha]''&amp;lt;sup&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;[v17]&amp;lt;/font color&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|| &amp;lt;!-- Troub Open Spot --&amp;gt; &lt;br /&gt;
|| &amp;lt;!-- Beastlord Open Spot --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GU66 Changes - Note: Some changes may require profile tweaks ==&lt;br /&gt;
*[[GU66|GU66 Changes: - Changes to Classes, Items, Pets, Spells]]&lt;br /&gt;
&lt;br /&gt;
== Current GU66 Profiles ==&lt;br /&gt;
'''IMPORTANT NOTES:''' &lt;br /&gt;
* These profiles are provided as a starting point for many new players that ask me for help. I find it very helpful to open an existing profile and adjust it rather than starting from scratch.  I personally use all of these and update many monthly with suggestions given me for improvement or new things I learn in game or chat, or to accommodate changes made by SOE. &lt;br /&gt;
* These profiles may not work for you and your play style or group makeup,  if you have constructive comments then please PM me in the Ogre IRC channel. If you do not like the profile and have no constructive comments for improvement then don't use it.&lt;br /&gt;
* As is the case with any profile you download you will have to make some adjustments to the Alias Tab and Other settings to fit your play style.  &lt;br /&gt;
* Remember to press refresh when you get to a profile page so that you are viewing the latest webpage with aa's and file.  You do not want to be viewing an old cashed page.&lt;br /&gt;
* Combat Buffs: If you get concentration slot warnings there are a couple things you can do.  &lt;br /&gt;
** Make sure you do a full rebuff after your aa change and new profile is in place.  &lt;br /&gt;
** If you still have issues it may be do to group makeup, epic items, AA's etc, so adjust your buffs. Example of a buff issue would be: You can not cast both Time Compression and Upbeat Tempo on the same toon.&lt;br /&gt;
* If you are using someone's sample profile then you must use the AA setup provided with any profile you use. &lt;br /&gt;
** After you put in your new AA's remember to first close Ogre, Run Ogre Spell, re-launch Ogre, then run a full rebuff.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Older Chains of Eternity Profiles ==&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/24 - 04/26/2013 - Improved DPS - Updated AA's, Updated CA Orders, adjusted buffs, priorities now work better with Ogre&amp;lt;/b&amp;gt;&lt;br /&gt;
** Final CoE Build For: Beastlord, Brigand, Coercer, Dirge and Warlock (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 04/17/2013 - Updated AA Spec and CA Order&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/25/2013 - Swashbuckler profile added&amp;lt;/b&amp;gt;&lt;br /&gt;
** Swashbuckler (Shadow)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 03/07/2013 - AA Changes to both classes, Troub (added 2nd jCap buff to self)&amp;lt;/b&amp;gt;&lt;br /&gt;
** Troubador, Dirge (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/27/2013 - Minor CA Changes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Inquisitor, Brigand (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;profiles updated 02/26/2013 - Minor Buff Fixes&amp;lt;/b&amp;gt;&lt;br /&gt;
** Pally, Gudardian, Shadowknight, Illusionist, Defiler (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 02/13/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Guardian, Berserker, Monk, Paladin, Shadowknight, Defiler, Mystic, Inquisitor, Coercer, Illusionist, Necromancer, Conjuror, Warlock, Wizard, Brigand, Dirge, Troubador, Beastlord (Dudester)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 01/18/2013&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand, Coercer, Dirge, Inquisitor, and Mystic (snipermagnet)&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 10/29/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Coercer (Garp74) -- thanks!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/11/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Brigand (snipermagnet), Dirge (snipermagnet), Mystic (snipermagnet), Illusionist (Hollow), Necromancer(updated)(Hollow) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 08/08/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Paladin (jgarza00), Fury (jgarza00), Templar (jgarza00), Conjuror (jgarza00), Illusionist (jgarza00), Wizard (dudester), Warlock (dudester), Troubador (jgarza00) -- thanks guys!&lt;br /&gt;
* &amp;lt;b&amp;gt;new profiles added 04/14/2012&amp;lt;/b&amp;gt;&lt;br /&gt;
** Monk (Orwak), Inquisitor (Orwak), Beastlord (Ali), Beastlord (Orwak) -- thanks!&lt;/div&gt;</summary>
		<author><name>Scoops</name></author>	</entry>

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