Difference between revisions of "Tab:Settings"

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* Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
 
* Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
 
* Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]
 
* Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]
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* Combat Buffs - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat]
 
* Combat Buffs - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat]
 
* Mana Stone - Use mana stone. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
 
* Mana Stone - Use mana stone. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* Resing - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Res Res]
 
* Resing - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Res Res]
 
* Accept Res - Accepts a res from an authorized user. The time before accepting the res can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
 
* Accept Res - Accepts a res from an authorized user. The time before accepting the res can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* Priority Cures - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures] tab. Cures here take priority over everything else. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures]
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* Cures - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures] tab. These happen after [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat] and [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals] tab have run. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures]
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* Masters Attack - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab.
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* HO's - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.

Revision as of 17:27, 20 January 2010

Tab: Settings



Tab Summary

This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.


Checkboxes

  • Buff - Turns buffing on/off. Related tab: Buffs
  • Combat Arts - Turns offensive abilities (spells and combat arts). Related tab: CAs
  • Melee Attack - Turns auto attack on/off. Related tab: Setup
  • Auto Assist - Turns auto-assisting on/off. Assist
  • Auto Attack Timing - Attempts to only use abilities on the CAs tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as Heals and Combat aren't affected.)
  • No Invis Casting - When checked, prevents you from casting while invis. Do NOT check this on scouts that use invis abilities.
  • Heals - Turns heals on/off. Note: This is used for more than conventional "heals". Tanks can put "save" spells in here also, such as dragoon reflexes. Related tab: Heals
  • Move into Melee Range - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: Setup
  • Move Behind Mob - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Auto Follow Mode - When not in combat, engages auto follow mode. Person to follow can be setup on Setup tab. Related tab: Setup
  • Face mob in combat - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
  • Turn Off Attack - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the Setup tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: Setup
  • Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the Setup tab. Related tab: Setup
  • Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the Loot tab. Related tab: Loot
  • Combat Buffs - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: Combat
  • Mana Stone - Use mana stone. At what % of mana can be configured on the Setup tab. Related tab: Setup
  • Shards - Use Conj/Necro shard/hearts. At what % of mana can be configured on the Setup tab. Related tab: Setup
  • Resing - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: Res
  • Accept Res - Accepts a res from an authorized user. The time before accepting the res can be configured on the Setup tab. Related tab: Setup
  • Priority Cures - Enables the PCures tab. Cures here take priority over everything else. Related tab: PCures
  • Cures - Enables the Cures tab. These happen after Combat and Heals tab have run. Related tab: Cures
  • Masters Attack - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the CAs tab.
  • HO's - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.