Difference between revisions of "Tab:PCures"
From ISXOgre
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** '''Drop down box''' - Who to cure. | ** '''Drop down box''' - Who to cure. | ||
+ | * '''Cure Curse''' | ||
+ | ** '''Checkboxes''' - On/Off | ||
+ | ** '''Drop down box''' - Who to cure. | ||
+ | Note: Cure curse will automatically cancel casting if your target is cured before the spell finishes casting. (Only if the bot cast it, not if you cast it manually). | ||
+ | |||
+ | * '''Group Cures''' | ||
+ | ** '''Checkboxes''' - On/Off | ||
+ | ** '''Cure Spell''' - Group Cure spell that works on that type of detrimental. | ||
+ | ** '''# Aff to cast''' - # of people in the group afflicted to cast the group cure. | ||
+ | |||
+ | * '''Cures Potions''' | ||
+ | ** '''Checkboxes''' - On/Off | ||
+ | ** '''Cure Potion Name''' - You *can* edit these, however the new names will not save. They are hard coded in and will be changed when needed. | ||
Revision as of 01:35, 24 January 2010
Tab: PCures (Priority Curing)
Tab Summary
This tab controls priority curing. This tab happens before any heals, and before the Combat tab. Note: Be careful adding too many cures to this page. In dot heavy fights, it is very possible for a healer to spend 100% of their time curing, and never cast a heal. Order of this page for casting: Cure Curse (Bottom left) Group Cures (Top right) Cure potions (Bottom right) Single target cures (Top left)
Options
- Single Target Cures
- Checkboxes - On/Off
- Cure Spell - Currently only supports priest "Cure". Mages cures do NOT currently work.
- Drop down box - Who to cure.
- Cure Curse
- Checkboxes - On/Off
- Drop down box - Who to cure.
Note: Cure curse will automatically cancel casting if your target is cured before the spell finishes casting. (Only if the bot cast it, not if you cast it manually).
- Group Cures
- Checkboxes - On/Off
- Cure Spell - Group Cure spell that works on that type of detrimental.
- # Aff to cast - # of people in the group afflicted to cast the group cure.
- Cures Potions
- Checkboxes - On/Off
- Cure Potion Name - You *can* edit these, however the new names will not save. They are hard coded in and will be changed when needed.
User notes/comments/suggestions:
For changing assist targets on the fly, use OgreMCP's Assist option.