Difference between revisions of "Revision12.000"
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* Names, to IDs, back to Names! Originally, back in the day (when none of you used the bot :P) the save files saved the name of the spell. Up until now, it has been saving the ID of the spell. I am now changing it back to the base spell. That means it went from Kick IV, to 2309234234, and now Kick (no roman numerals). | * Names, to IDs, back to Names! Originally, back in the day (when none of you used the bot :P) the save files saved the name of the spell. Up until now, it has been saving the ID of the spell. I am now changing it back to the base spell. That means it went from Kick IV, to 2309234234, and now Kick (no roman numerals). | ||
* Since the saves now work off of base names (like Kick), FRIENDLY LEVEL UP IS ENABLED! This means if you have Kick IV in CA slot #2, then you level and get Kick V. When you reload the bot, Kick V will magically (well.. not really magically) appear in slot #2. | * Since the saves now work off of base names (like Kick), FRIENDLY LEVEL UP IS ENABLED! This means if you have Kick IV in CA slot #2, then you level and get Kick V. When you reload the bot, Kick V will magically (well.. not really magically) appear in slot #2. | ||
+ | |||
+ | While that may not sound like much, that was thousands (yes, thousands) of lines of code to add/change. The good news is, I tested it and it works great. Now for the bad news... I mentioned that the new saves were renamed. You could rename your current save, but the saves were changed. The bot can't load an ID from a save file anymore. Originally this meant ALL profiles, for every toon had to be re-done from scratch. This one time pain for all of you was worth it to me for these upgrades (and what it allows in the future)... However, I run a full group and have alts etc etc, and I'll be damned if I have any plans of going through every single character redoing profiles. | ||
+ | |||
+ | Unfortunately, there is some pain. I wrote a script that will convert your old saves (toonname_eq2config.xml with ID's) to (servername_toonname_eq2config.xml with base names). That's the good news, the bad news is, this script has to be run while the toon is logged in. Script only takes approximately 4 seconds. |
Revision as of 09:34, 15 May 2010
Revision 12.000 is upon us. Here are the changes, and how to "fix" your bot.
- Where computers need data from humans, it is always prone to human error (yous of course, not me.. :) ). I'm not a fan of human error, to help remove this, I will be removing the need for ALL SPELL LISTS. With the change to spell names (Kick, Kick II, Kick III) there is no need for a list that tells the bot that "Kick" is in the same spell line. While spell lists are going away, just a note, that SpellExports are NOT going away. In fact, they are extremely important. They hold all the information about your spells - and is completely automated (no human error!).
- Renaming of save files (your character configuration files located in the /save/ folder. Files were previously named toonname_eq2config.xml. They are now named servername_toonname_eq2config.xml. (see below for reasons why - a lot of these compound each other).
- Names, to IDs, back to Names! Originally, back in the day (when none of you used the bot :P) the save files saved the name of the spell. Up until now, it has been saving the ID of the spell. I am now changing it back to the base spell. That means it went from Kick IV, to 2309234234, and now Kick (no roman numerals).
- Since the saves now work off of base names (like Kick), FRIENDLY LEVEL UP IS ENABLED! This means if you have Kick IV in CA slot #2, then you level and get Kick V. When you reload the bot, Kick V will magically (well.. not really magically) appear in slot #2.
While that may not sound like much, that was thousands (yes, thousands) of lines of code to add/change. The good news is, I tested it and it works great. Now for the bad news... I mentioned that the new saves were renamed. You could rename your current save, but the saves were changed. The bot can't load an ID from a save file anymore. Originally this meant ALL profiles, for every toon had to be re-done from scratch. This one time pain for all of you was worth it to me for these upgrades (and what it allows in the future)... However, I run a full group and have alts etc etc, and I'll be damned if I have any plans of going through every single character redoing profiles.
Unfortunately, there is some pain. I wrote a script that will convert your old saves (toonname_eq2config.xml with ID's) to (servername_toonname_eq2config.xml with base names). That's the good news, the bad news is, this script has to be run while the toon is logged in. Script only takes approximately 4 seconds.