Difference between revisions of "Class:Defiler2"
From ISXOgre
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[http://www.beetny.com/eq2aa/?602p148a148a1@484a1@5848@1212s333533555@255551555@151111@25355121h@35@15@455@655@11@15@1555@1131e@2aa8a@1a@41 AA Setup via Beetny.] | [http://www.beetny.com/eq2aa/?602p148a148a1@484a1@5848@1212s333533555@255551555@151111@25355121h@35@15@455@655@11@15@1555@1131e@2aa8a@1a@41 AA Setup via Beetny.] | ||
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+ | This is meant to be used for heroic stuff, haven't done any raiding this expansion, but if I do, I will update accordingly. | ||
AA setup may look gimpy compared to the other ones posted on flames/etc, but looking to optimize for scripted play. | AA setup may look gimpy compared to the other ones posted on flames/etc, but looking to optimize for scripted play. | ||
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== Settings == | == Settings == | ||
+ | [[Image:defiler2-settings.jpg]] | ||
== Setup == | == Setup == | ||
== Buffs == | == Buffs == | ||
+ | [[Image:defiler2-buffs.jpg]] | ||
== Combat == | == Combat == | ||
+ | [[Image:defiler2-combat.jpg]] | ||
== CA == | == CA == | ||
+ | [[Image:defiler2-ca.jpg]] | ||
== Named CA == | == Named CA == | ||
== Heals == | == Heals == | ||
+ | [[Image:defiler2-heals.jpg]] | ||
== Power Heals == | == Power Heals == | ||
+ | [[Image:defiler2-powerheals.jpg]] | ||
== P-Cures == | == P-Cures == | ||
Line 28: | Line 36: | ||
== Pre-Cast == | == Pre-Cast == | ||
+ | [[Image:defiler2-precast.jpg]] | ||
== Assist == | == Assist == | ||
== Res == | == Res == | ||
+ | [[Image:defiler2-rez.jpg]] | ||
== Loot == | == Loot == | ||
== Announce == | == Announce == | ||
+ | [[Image:defiler2-announce.jpg]] | ||
== Auto-Hunt == | == Auto-Hunt == | ||
== Priority == | == Priority == | ||
+ | [[Image:defiler2-priority.jpg]] | ||
== OSA == | == OSA == | ||
== Extras == | == Extras == |
Latest revision as of 18:04, 24 April 2011
Contents
Notes
This is meant to be used for heroic stuff, haven't done any raiding this expansion, but if I do, I will update accordingly.
AA setup may look gimpy compared to the other ones posted on flames/etc, but looking to optimize for scripted play.
May revise once I get it tested out more.