Difference between revisions of "RiftOgreBot:RevisionHistory"
From ISXOgre
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(→Revision History) |
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Note: Any Versions with (Coming soon) are updates I am working on and not yet released. | Note: Any Versions with (Coming soon) are updates I am working on and not yet released. | ||
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+ | For now, ISXOgre will auto-patch both Rift and EQ2 files. This is just easier for the time being while I make large changes. | ||
'''---Change Log---''' | '''---Change Log---''' | ||
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== Development items == | == Development items == | ||
Revision as of 20:42, 9 May 2011
Revision History
Summary
Any time there are updates, they will be posted below with what changed, and if any new files were updated.
Note: Any Versions with (Coming soon) are updates I am working on and not yet released.
For now, ISXOgre will auto-patch both Rift and EQ2 files. This is just easier for the time being while I make large changes.
---Change Log---
Development items
- ISXOgre
- Added command: ogre test
- Loads OgreRiftBot
- Added command: ogre osa
- Loads On-Screen Assistant.
- Added command: ogre test
- RiftBot
- Added following dry loops
- Paused
- Dead
- Not in-game
- Settings Tab
- Auto Target When Hated
- If you have no target, will target anything that has you as a target. (Will add group/raid support once those members become available)
- Attack NPCs @ 100%
- Overrides the percent specified on the advanced settings tab
- Loot Corpses/chests
- scans the area and loots anything that has loot.
- Currently doesn't work. There isn't a method to loot the corpse, and everything shows as having loot. But the code is completed for when the method is active
- scans the area and loots anything that has loot.
- Auto Target When Hated
- Advanced Settings tab
- % NPC HP to attack
- Will only engage in combat with NPCs of this percent of health or lower.
- % NPC HP to attack
- Added following dry loops
- OSA [On-Screen Assistant]
- This is the same as EQ2's version. Shows mobs within a radius around you (50 is default, add a parameter to change it, IE: ogre osa 30) that have a target.
- Format of text: _MobName_ @ _Health_ on _Playername_ D: _DistanceFromYou_
- Updates every 1/2 second
- Click to target.
Released Versions
- HAHAHA NONE! HAHAHA