Difference between revisions of "PlaneofWar"

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(Palne of War raid options)
 
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*Enraged War Boar
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Note: You will need to know the strategies for these mobs. This zone isn't a 'set up for ___' and afk. The tanks require to be active on almost every single fight. Do not ask me for strategies, they are easily available on the Internet. Below is some basic information about what is coded for the named.
*Berik Bloodfist
+
 
*Tagrin Maldric
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== Enraged War Boar ==
*Glokus Windhelm
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* Set up for boar
 +
** Simply does an... 'odd' placement. This was used back when the fight was more difficult. Allowed for max ranging him so no one had to move on a redtext, but you could still joust scouts in and everyone would be within cure radius/group ward radius. Probably not worth using these days.
 +
 
 +
== Berik Bloodfist ==
 +
* Fight at the zone in.
 +
* set up for berik
 +
** Just piles everyone into 1 location
 +
* When a tank is called to the priest, they stop attacking and pause. It is your job to drop agro (or have another tank pick up agro) then run to the raid, return back to the tank location and resume the bot.
 +
* If enchanter in group 1 sever hate is available, they will cast it on the tank who has to drop agro.
 +
 
 +
== Tagrin Maldric ==
 +
* The 'set up' is semi close to the commander, kind of in front of him on the flat surface.
 +
* set up for tagrin
 +
** Tank position also
 +
* On red text, everyone moves 20-25m away (tanks move 35-40m away but always within heal range).
 +
* Everyone will auto-target their invisible add for a few seconds when it spawns
 +
 
 +
== Glokus Windhelm ==
 +
* set for glokus
 +
** G1 places 'close' to where phase2 starts.
 +
** Campspot available for G1 tanks
 +
** G2-G4 move to the center of the 3 music boxes
 +
* When a music box spawns, G2-G4 move near it, and target it until it's dead. Then return to their area.
 +
* When both the trash named die, G2-G4 move to the pillar.
 +
* When the shaman spawn, everyone around will do the right click.
 +
* On redtext, G1 moves from side to side, always keeping it within nuking range of G2-G4 (phase2).
 +
* Note: a really good autotarget can be made to handle targeting on this fight. Up to the user to create.
 +
 
 
*Eriak the Fetid
 
*Eriak the Fetid
 
*Corpsesmaul and Goreslaughter
 
*Corpsesmaul and Goreslaughter
 
*General Teku
 
*General Teku

Revision as of 01:44, 14 September 2013

Note: You will need to know the strategies for these mobs. This zone isn't a 'set up for ___' and afk. The tanks require to be active on almost every single fight. Do not ask me for strategies, they are easily available on the Internet. Below is some basic information about what is coded for the named.

Enraged War Boar

  • Set up for boar
    • Simply does an... 'odd' placement. This was used back when the fight was more difficult. Allowed for max ranging him so no one had to move on a redtext, but you could still joust scouts in and everyone would be within cure radius/group ward radius. Probably not worth using these days.

Berik Bloodfist

  • Fight at the zone in.
  • set up for berik
    • Just piles everyone into 1 location
  • When a tank is called to the priest, they stop attacking and pause. It is your job to drop agro (or have another tank pick up agro) then run to the raid, return back to the tank location and resume the bot.
  • If enchanter in group 1 sever hate is available, they will cast it on the tank who has to drop agro.

Tagrin Maldric

  • The 'set up' is semi close to the commander, kind of in front of him on the flat surface.
  • set up for tagrin
    • Tank position also
  • On red text, everyone moves 20-25m away (tanks move 35-40m away but always within heal range).
  • Everyone will auto-target their invisible add for a few seconds when it spawns

Glokus Windhelm

  • set for glokus
    • G1 places 'close' to where phase2 starts.
    • Campspot available for G1 tanks
    • G2-G4 move to the center of the 3 music boxes
  • When a music box spawns, G2-G4 move near it, and target it until it's dead. Then return to their area.
  • When both the trash named die, G2-G4 move to the pillar.
  • When the shaman spawn, everyone around will do the right click.
  • On redtext, G1 moves from side to side, always keeping it within nuking range of G2-G4 (phase2).
  • Note: a really good autotarget can be made to handle targeting on this fight. Up to the user to create.
  • Eriak the Fetid
  • Corpsesmaul and Goreslaughter
  • General Teku