Difference between revisions of "FeatureRequests"
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* OgreMCP | * OgreMCP | ||
+ | ** door to Klak'Anon - add to Zone | ||
+ | ** Holy shield support for themselves/other priests based on group cures or something | ||
** Mentor/Unmentor commands into buttons (functions already exist, chat calls mentor me/unmentor). | ** Mentor/Unmentor commands into buttons (functions already exist, chat calls mentor me/unmentor). | ||
** Make an option to only move while not casting (for mages/priests). | ** Make an option to only move while not casting (for mages/priests). | ||
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* OgreBot | * OgreBot | ||
+ | ** CheckAssist - not dynamic assist needs health checks added | ||
+ | ** No pets allowed - don't summon non-combat or something and kill all existing | ||
+ | ** Ignore all events while paused (such as accepting reses) | ||
** Items - Power/Health | ** Items - Power/Health | ||
*** Clarity potions - In combat when under ____ mana. \aITEM -1488319014 -2032709423:Specialist's Essence of Clarity\/a and \aITEM 320810019 -1265453550:Focused Essence of Clarity\/a. | *** Clarity potions - In combat when under ____ mana. \aITEM -1488319014 -2032709423:Specialist's Essence of Clarity\/a and \aITEM 320810019 -1265453550:Focused Essence of Clarity\/a. | ||
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*** Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat. | *** Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat. | ||
− | + | * Items - Other | |
− | + | ** Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use? | |
− | + | ||
− | + | ||
− | ** | + | * CAs |
− | *** | + | ** Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage: |
− | + | *** Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life. | |
− | ** | + | ** /cancel_spellcast option for priority tab. Allows you to have cure curses/group cures cancel spellcast to get them off faster. |
− | + | ** Change PBOAE dumbfire pets and buffs to be recognized as AE CA's. Paladin - Conscecrate; Wizard - Furnace of Ro; Fury - Ring of Fire and Ball Lightning | |
− | ** | + | |
− | + | ||
− | * | + | * Class Specific |
− | ** | + | ** Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue. |
− | ** | + | ** Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's. |
− | ** | + | ** Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler. |
− | * | + | * Announce Features |
− | ** | + | ** Chat trigger tab. Such as: On ____ Cast ____ on _____. |
− | + | ||
− | + | * Settings Tab | |
− | + | ** Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in. | |
− | + | ** Ignore AA timing option (for AEs since some classes won't cast because of cast time). | |
− | + | ||
− | + | * New Tabs | |
− | + | ** Dehate tab - leverage OSA analysis? | |
− | ** | + | ** Chat triggers to do specific events (cast orders?). Example: Time warp inc in 10, don't cast the following list box of abilities until Time warp actually lands (aka big nukes). |
− | ** | + | ** Chat triggers - same idea for VC - A bard casts VC, cast that list instead. |
− | + | * Rezing Tab | |
− | + | ** Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down) | |
− | + | ** Use group reses on 3 or more dead people in a group | |
− | + | * General Improvements | |
− | *** Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive. | + | ** Allow for some options to be passed, such as -p for specifying a profile to be loaded. |
− | + | ** Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive. | |
− | + | ** Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink) | |
− | + | ** PowerHeals target an NPC Target | |
− | *** | + | ** Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example) |
+ | ** Move into <range of spell> or <range of item> instead of melee/ranged distances | ||
+ | ** Campspot | ||
+ | *** 2 camp spots with a toggle, or camp1/camp2 option | ||
+ | *** Tether to the tank or tank location | ||
− | + | * Looting | |
− | + | ** FFA loot - Loot all items (including no trade) | |
− | + | ** Add Support for "?", "!", roll/need only if not already collected | |
* Ogre Spell Export | * Ogre Spell Export | ||
** Remove "Abilities" from SpellExport - Keep call to guild hall available since it needs to be in the bot | ** Remove "Abilities" from SpellExport - Keep call to guild hall available since it needs to be in the bot | ||
− | ** Ability to add in specific abilities by name or number. Example: | + | ** Ability to add in specific abilities by name or number. Example: ogre spell KannkorPwns or ogre spell 2309234200923723509237230927982374982734 |
* Auto Hunt | * Auto Hunt | ||
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** Ignore non-aggro | ** Ignore non-aggro | ||
** Text Entry box that adds to a list box (or combo box) - only kill actors with name matches | ** Text Entry box that adds to a list box (or combo box) - only kill actors with name matches | ||
− | ** | + | ** Precision UI box |
− | + | ** Change Nav Path add page to list box with scroll similar to spell lists. | |
− | * | + | |
− | * | + | |
* Bugs | * Bugs | ||
Line 99: | Line 100: | ||
** Exceeding Concentration - Currently broke.. everything comes up as 0 concentration | ** Exceeding Concentration - Currently broke.. everything comes up as 0 concentration | ||
** Announce doesn't like commas. Just don't use them. | ** Announce doesn't like commas. Just don't use them. | ||
+ | ** Inq Turn undead causes issues with non-undead. | ||
+ | ** Disconnect on MCP not working | ||
* ISXOgre | * ISXOgre | ||
− | ** | + | ** All done :) |
+ | * Harvest | ||
+ | ** correction it should be "toxxulia root culm" in the resourceinfo.xml | ||
+ | * Pre-Cast | ||
+ | ** Make the pre cast spells default to caster or specify a target. | ||
'''---In-Active Feature Requests---''' | '''---In-Active Feature Requests---''' | ||
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** Option to make people return to camp spot after combat (assuming they are in a Joust-in status). -- This can kind of be done with OgreFollow. | ** Option to make people return to camp spot after combat (assuming they are in a Joust-in status). -- This can kind of be done with OgreFollow. | ||
---- | ---- | ||
− | + | '''--- Unrelated to OgreBot requests ---''' | |
− | + | * Transmute: They added anther tier "MASTERCRAFTED LEGENDARY". | |
− | + | * a "map" button on the harvest ui | |
---- | ---- | ||
== Ogre Harvest == | == Ogre Harvest == | ||
* Put Sparkling/Glimmering etc into XML for localization | * Put Sparkling/Glimmering etc into XML for localization |
Latest revision as of 19:17, 18 September 2012
Feature Requests
Summary
Any time someone mentions a feature they would like, I add it to the "list". I work on them when I have time. Feel free to edit this page and add items that are not on the list. The more detail the better. Also leave your name beside the item so I know who to contact incase I need more information. If an item disappears off this list, check the revision history as it may be implemented.
Active Feature Requests - Items I'm working on as I get time.
InActive Feature Requests - Items on the list, but low priority.
---Active Feature Requests---
- OgreMCP
- door to Klak'Anon - add to Zone
- Holy shield support for themselves/other priests based on group cures or something
- Mentor/Unmentor commands into buttons (functions already exist, chat calls mentor me/unmentor).
- Make an option to only move while not casting (for mages/priests).
- Option to have pet joust out also
- Type item name (partial name possible?) and use it on your target / special
- Support for "cast mender bot"
- Either back off tell command, or auto-back off pet if too far away
- OgreBot
- CheckAssist - not dynamic assist needs health checks added
- No pets allowed - don't summon non-combat or something and kill all existing
- Ignore all events while paused (such as accepting reses)
- Items - Power/Health
- Clarity potions - In combat when under ____ mana. \aITEM -1488319014 -2032709423:Specialist's Essence of Clarity\/a and \aITEM 320810019 -1265453550:Focused Essence of Clarity\/a.
- For both Clarity and HoT potions add a way of selecting which one you want, or a box to type it.
- Power Root for mana
- Guild Signet of Replenishment/Signet of Greater Replenishment
- Mis-Calibrated manastone and Overclocked Mana Stone (Both can be used at the same time, on different timers) - bjcasey
- Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat.
- Items - Other
- Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use?
- CAs
- Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
- Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life.
- /cancel_spellcast option for priority tab. Allows you to have cure curses/group cures cancel spellcast to get them off faster.
- Change PBOAE dumbfire pets and buffs to be recognized as AE CA's. Paladin - Conscecrate; Wizard - Furnace of Ro; Fury - Ring of Fire and Ball Lightning
- Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
- Class Specific
- Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue.
- Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's.
- Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler.
- Announce Features
- Chat trigger tab. Such as: On ____ Cast ____ on _____.
- Settings Tab
- Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in.
- Ignore AA timing option (for AEs since some classes won't cast because of cast time).
- New Tabs
- Dehate tab - leverage OSA analysis?
- Chat triggers to do specific events (cast orders?). Example: Time warp inc in 10, don't cast the following list box of abilities until Time warp actually lands (aka big nukes).
- Chat triggers - same idea for VC - A bard casts VC, cast that list instead.
- Rezing Tab
- Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down)
- Use group reses on 3 or more dead people in a group
- General Improvements
- Allow for some options to be passed, such as -p for specifying a profile to be loaded.
- Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive.
- Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink)
- PowerHeals target an NPC Target
- Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example)
- Move into <range of spell> or <range of item> instead of melee/ranged distances
- Campspot
- 2 camp spots with a toggle, or camp1/camp2 option
- Tether to the tank or tank location
- Looting
- FFA loot - Loot all items (including no trade)
- Add Support for "?", "!", roll/need only if not already collected
- Ogre Spell Export
- Remove "Abilities" from SpellExport - Keep call to guild hall available since it needs to be in the bot
- Ability to add in specific abilities by name or number. Example: ogre spell KannkorPwns or ogre spell 2309234200923723509237230927982374982734
- Auto Hunt
- When AH stops due to movement i.e. We are stuck, ending - make a noise
- Make pauses available in pathing.. Path to A, then B, pause 30 seconds...
- Ignore non-aggro
- Text Entry box that adds to a list box (or combo box) - only kill actors with name matches
- Precision UI box
- Change Nav Path add page to list box with scroll similar to spell lists.
- Bugs
- Run ogre tell not working with bot receive tells
- Doing /camp toonname doesn't reset spell info loaded into memory
- Exceeding Concentration - Currently broke.. everything comes up as 0 concentration
- Announce doesn't like commas. Just don't use them.
- Inq Turn undead causes issues with non-undead.
- Disconnect on MCP not working
- ISXOgre
- All done :)
- Harvest
- correction it should be "toxxulia root culm" in the resourceinfo.xml
- Pre-Cast
- Make the pre cast spells default to caster or specify a target.
---In-Active Feature Requests---
- Maintained on Heals tab - for torpor for anyone
- Follow before buffing
- Byzola - class add assists get "stuck" on. - Just have "Lets go" clear it
- Option to make people return to camp spot after combat (assuming they are in a Joust-in status). -- This can kind of be done with OgreFollow.
--- Unrelated to OgreBot requests ---
- Transmute: They added anther tier "MASTERCRAFTED LEGENDARY".
- a "map" button on the harvest ui
Ogre Harvest
- Put Sparkling/Glimmering etc into XML for localization