Difference between revisions of "Strategists Stronghold"

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*Key Mob:  a rogue lupine decimator (Spawns randomly in the zone)<br />
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= Fortress of Drunder - Strategist's Stronghold =
*Shard Chest: In the same room as Djuul at -29, 49, 5<br />
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*Rare named: <br />
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<br />
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== Prime Marus Nkas ==
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== a rogue lupine decimator ==
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Key Mob spawns randomly in the zone)<br />
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Shard Chest: In the same room as Djuul at -29, 49, 5<br />
  
Adds: a tallonite hunter-seeker
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== Rare named ==
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Need more info
  
Encounter information: The encounter begins with the named and 2 adds.  Randomly, group menbers will be teleported to the east and west circles. At approximately 30% adds will start spawning at the circles and rush into combat.
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== Prime Marus Nhak ==
 
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(Need loot confirmation) - http://eq2.zam.com<br />
Sample Ogre Strategy:  Make sure all group members have Move to Area selected.  On the [[Tab:AutoTarget|Auto Target]] tab, add a tallonite hunter-seeker then Prime Marus Nhak. Camp Spot your group in the middle of the "cross". Pull the named then let Ogre complete the encounter.
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FYI: Comes with 2 adds<br />
 
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AOE:<br />
*Note- Make sure you deselect Move to Area as applicable when the encounter is completed.
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Strat: Adds memwipe, so I killed them. He ports people to the platforms on the sides, so put your campspot between them so it's safe.
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He spawns massive amounts of adds at a time. They are a linked encounter with no HP. They were on my warlock so I targeted them and they blew up in a matter of 1-2 seconds. I'll probably just blue AE them next time.
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Overall, tank and spank with some adds.<br />
  
 
== Djuul Ripclaw ==
 
== Djuul Ripclaw ==
 
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(Need loot confirmation) - http://eq2.zam.com<br />
Adds: none
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FYI:<br />
 
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AOE:<br />
Encounter Information: There doesn't seem to be any kind of script for this fight other then a single target curse.
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Strat: Pure tank and spank. Did absolutely nothing that I could tell.<br />
 
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Sample Ogre Strategy: Standard tank and spank mob. Although the mob does have a large aggro range.
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== Shini-Zonn Livia ==
 
== Shini-Zonn Livia ==
 
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(Need loot confirmation) - http://eq2.zam.com<br />
Adds: Remnant of Cadducian, Remnant of Raamun, Remnant of Tartan
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FYI:<br />
 
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AOE:<br />
AOEs: Knockback
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Strat: Does a large knockback, which will knock you into aggro radius of the trash up the ramp. So clear it first.
 
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Spawns adds and roots herself.
Encounter Information:  At around 50% then named will become unattackable and 3 skeletal cerberus will spawn. Spawns a AOE damage "blob" on death that does short range AOE damage. While the 3 cerberus are alive, there are 2 curses:  Lesser Fist of Guile and Lesser Dominance.
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At around 55% (maybe time based?) she spawns 3 dogs and goes immune. You'll need to burn 1 dog down ASAP. Each puts an uncurable debuff on you, and they put out some serious DPS.
 
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After you kill all 3 dogs, wait like 20 seconds and she should become killable again. When she was low (15%?), she dropped a turd on the ground that took everyone to 10% health per tick. I moved away from that. She drains power at this stage to 0, so it's just a tough it out until the end from here.
Sample Ogre Strategy:  Clear the room of adds.  Add the names of the adds into the [[Tab:AutoTarget|Auto Target]] then add the named.  There doesn't seem to be any specific order that they need to be killed in. Camp Spot your group well away from the named and pull her where she stands then joust in your group. When the adds spawn, burn them down.  Wait for the named to become active again then burn her down the rest of the way.  Once she's dead, joust out your group until the "blob" goes away.
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Hardest fight so far (of Spire and Strat).<br />
 
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== Prime Shini-Zonn Hypatia ==
 
== Prime Shini-Zonn Hypatia ==
 
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(Need loot confirmation) - http://eq2.zam.com<br />
Adds: an envious soul fragment, a saddened soul sliver, an asphyxiating soul shard
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FYI:
*Note- to avoid confusion, the add "A fragmented soul shred" was not added to the list of adds. This mob should not be killed and will despawn when the named dies.
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# Named spawns 3 adds on a timer.
 
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# Named puts a shield up , when this happens , red emote , do NOT hit named.
AOEs: Knockback
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# Adds need to be killed first , then back to named.
 
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# If you get arcane affect , don't cast till it's cured , it will power drain you.<br />
Encounter Information: Named will put up both a stoneskin and/or a reflect.  4 different adds will spawn, one of the add typed will explode on death if you kill it.
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AOE:<br />
 
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Strat:
Sample Ogre Strategy:  In the console, type in Ogre Hypatia.  Add the names of the adds into the [[Tab:AutoTarget|Auto Target]] then add the named.  This will put text in the overlay that will display when the stoneskin and/or the reflect is up.  Camp Spot your casters at about 30, 257, -34.  Pull the named against the wall and carefully burn the named and adds while watching for the stoneskin and reflect avoiding damaging "a fragmented soul shred". To avoid accidently attacking the named or adds that shouldn't be killed, I recommend targeting yourself in between.
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# Spawns adds (not sure if timed or percentage).
*Note- To remove the Hypatia information from the overlay, type Ogre end hypatia into the console.
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# Has a knockback.
 
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# Does an uncurable charm on the tank. Doesn't last "too" long.. but good luck tanking the named plus a few adds when this happens.
 
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# Kill new adds , back to named , rinse repeat.
== Warmaster Korok Hai ==
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# Will charm tank , lasts around 5-10 seconds.
 
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*Note- This is a DPS check fight.  If you don't have the DPS or combination of DPS and crowd control you will quickly get overwhelmed with adds and wipe.
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Adds: a diaku slicer, a rallosian gorefiend, a Rallosian blademaster
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AOEs: 1 curable elemental AOE and 1 curable trauma AOE
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Encounter Information:  Named is rooted and spawns 3 sets of 3 groups of adds.
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Sample Ogre Strategy:  Add the names of the adds into the [[Tab:AutoTarget|Auto Target]] then add the named. The adds come in the order listed under adds. Burn the 3 sets then burned the named. There are lots of adds so be sure to bring plenty of AOE DPS or high single target DPS.
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Latest revision as of 13:04, 26 October 2012

Fortress of Drunder - Strategist's Stronghold

a rogue lupine decimator

Key Mob spawns randomly in the zone)
Shard Chest: In the same room as Djuul at -29, 49, 5

Rare named

Need more info

Prime Marus Nhak

(Need loot confirmation) - http://eq2.zam.com
FYI: Comes with 2 adds
AOE:
Strat: Adds memwipe, so I killed them. He ports people to the platforms on the sides, so put your campspot between them so it's safe. He spawns massive amounts of adds at a time. They are a linked encounter with no HP. They were on my warlock so I targeted them and they blew up in a matter of 1-2 seconds. I'll probably just blue AE them next time. Overall, tank and spank with some adds.

Djuul Ripclaw

(Need loot confirmation) - http://eq2.zam.com
FYI:
AOE:
Strat: Pure tank and spank. Did absolutely nothing that I could tell.

Shini-Zonn Livia

(Need loot confirmation) - http://eq2.zam.com
FYI:
AOE:
Strat: Does a large knockback, which will knock you into aggro radius of the trash up the ramp. So clear it first. Spawns adds and roots herself. At around 55% (maybe time based?) she spawns 3 dogs and goes immune. You'll need to burn 1 dog down ASAP. Each puts an uncurable debuff on you, and they put out some serious DPS. After you kill all 3 dogs, wait like 20 seconds and she should become killable again. When she was low (15%?), she dropped a turd on the ground that took everyone to 10% health per tick. I moved away from that. She drains power at this stage to 0, so it's just a tough it out until the end from here. Hardest fight so far (of Spire and Strat).

Prime Shini-Zonn Hypatia

(Need loot confirmation) - http://eq2.zam.com
FYI:

  1. Named spawns 3 adds on a timer.
  2. Named puts a shield up , when this happens , red emote , do NOT hit named.
  3. Adds need to be killed first , then back to named.
  4. If you get arcane affect , don't cast till it's cured , it will power drain you.

AOE:
Strat:

  1. Spawns adds (not sure if timed or percentage).
  2. Has a knockback.
  3. Does an uncurable charm on the tank. Doesn't last "too" long.. but good luck tanking the named plus a few adds when this happens.
  4. Kill new adds , back to named , rinse repeat.
  5. Will charm tank , lasts around 5-10 seconds.