Difference between revisions of "Tab:Raid Options"

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* Trakanon
 
* Trakanon
 
** Raid
 
** Raid
*** Calls out when you have the bad curse. You must manually move away.
+
*** When you get the Time thingy, campspot is turned on, a joust out is given to the left of the orb (if you were facing the middle).
 +
*** When you no longer have the time thingy, your campspot is moved back to the right side of the orb. If you do NOT have "MoveToArea" checked, then campspot is turned off.
  
 
== Shard of Hate (SoH-Level 80) ==
 
== Shard of Hate (SoH-Level 80) ==

Revision as of 20:17, 16 March 2011

Auto Load Raid Options


Summary

WARNING WARNING WARNING - While I have done my best to document every possible option from using these raid options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.


This tab is geared to assist players with raid mobs. There are 2 settings.

  • Raid Options
  • Limited Raid options

Raid Options does EVERYTHING Limited raid options does, plus more. So when you are reading what is done, if you are going to be using the full blown raid options, you must read what limited does, and what raid does.

How to use

Checking Auto Load Raid Options = All raid code (including what is in limited).

Checking Auto Load Limited Raid options = Only runs raid code marked as "Limited".

Note: You cannot have both checked at the same time, since Raid options does everything Limited does plus more.

Specifics

Format:

  • Zone
    • Mob
      • Limited
      • Full Raid - Remember, Full raid does everything limited does, plus this. If there is no "Full Raid" option, it does the same as Limited.

Generics

These are generic pieces of code that help on multiple mobs.

  • Limited
    • When you get red text "You feel a powerful curse" - the bot pauses for 6 seconds. Generally speaking you get a curse afterwards and the bot deals with it then.
    • You will NOT cure curse on the following mobs:
      • Thet in TOMC
      • Byzola in SoH
      • Qxectus in MPS
      • Maalus in Palace of Roehn Theer

Lair of the Dragon Queen

  • Wyvernlord Tuluun
    • Limited - Nothing.
    • Raid
      • If you are a bard or chanter and someone gets uncurable noxed, you will right click them. If you are a bot, make sure you are fighting near the pool so your camp spot or move into melee range pulls you out.
        • Note: You can get stuck against the pool ledge, so just watch for this.
  • Zaos
    • Limited
      • When he crushes someone, if you are within 25 meters, you will right click and free raid member.
  • Toxxulia
    • Limited
      • When someone gets swallowed the following happens:
        • On-screen display of the next swallow (inappropriately named also).
    • Raid
      • If you are an SK fighting Vuulan and an inferno drakeling (an add) comes within 40 meters, you will target it.
      • When Vuulan dies, if you are more than 30 meters away from Toxxulia, your campspot changes to: 88,141,2523. (If campspot isn't active, this won't have any affect).
      • When someone gets swallowed the following happens:
        • If Coercer and you have a staff of calling, you will summon it, then use it.
      • If you are near the bubble when it spawns under Toxx, you change your campspot to the spot further away.

Perah'Celsis' Abominable Laboratory

  • Haraakat the seer
    • Limited - None
    • Raid
      • If you are > 45 meters from the center, you will sprint
      • If you are less than 10 meters from the center and sprint is active, you will turn off sprint
      • When he ports everyone, hits "Joust out". If you are ported to the top spot, OgreNavs you to the edge, then does a Joust out.
      • When you get the message his Ritual is done, you "Joust In".
  • The Scavanator
    • Limited - None
    • Raid
      • When he screeches
        • Joust out
        • Set campspot to -53,-15,-394 (back of the hall).
        • When he is done his screech, MCP-Zone-Scav Mid to change your campspot back to the center of the hall.
  • Xilaxis The Explorer and Arkatanthis the Destroyer
    • Limited
      • When red text: "Xilaxis seems rooted to the ground" appears, it starts an on-screen timer.
      • 7 seconds later a "Joust in" command is given.
      • 58 seconds later (2 seconds before the red message will appear again), a "Joust Out" is given.
    • Raid
      • Healers should turn OFF cure curse for this fight and only use it based on triggers ( Need a cure curse! ) or manually cure cursing.
      • If you met any of the following conditions, you will "/raid Need a cure curse!"
        • Have Curse of Destruction
        • You are an iceblock AND you are a ( fighter or priest or are required to kill the adds)
      • If you have the detrimental to kill the adds, you will temporarly disable Auto assist, then you will target them (defilers first, then warlocks). When the detrimental is gone, you will find the nearest Warrior->Crusader->Brawler to assist (within 50 meters).
      • When you get the message you can only fight the adds, you "/raid Marked!"
      • If the person you are targeting (assisting) says "Marked!" you will find a new assist Warrior->Crusader->Brawler (within 50 meters).
  • Perah Celsis
    • Limited - None
    • Raid
      • Joust out when he redscripts.
  • Waansu
    • Limited
      • If cursed - target self and do nothing.
      • When Arcane Reckoning hits, puts an on-screen display of when it will hit again.

The Palace of Roehn Theer

  • Azara the seer
    • Limited
      • When he red scripts - Joustout
  • Iilsaad Barrier
    • Limited - None
    • Raid
      • There are 2 predetermined campspots in his room. On the right and left side. If you have campspot on and he throws a boulder, the bot will calculate which spot is further away and set your campspot to there.
  • Kendis Parmare - Penda Parmare -- Penda United -- Kendis United
  • Limited
    • When Penda or Kendis red script, the bot sets flags. See below. When they red script it has been cleared up, it clears the flags.
    • If a Mage or a Predator and you are fighting Penda, you will not use any ability classified with "spell" damage.
    • If you are a scout and you are fighting Kendis, you will not use any ability classified with "melee" damage.
    • Note: Fighters do not follow these rules. Also, these are ONLY when you are targeting the named mob specifically. If you target an add, all abilities can be used.
  • Maalus - Maalus Imbued
    • Limited
      • Cure Curse is automatically disabled from the Priority tab. (No visual, just skips it in code).
      • When you get ported, you will target your mob.
      • When you get charmed, you sit idle (not that you could do anything anyways).
      • When someone has the real curse, an on-screen display shows who, and when. You will also try to cure curse them as your next ability.
      • When Dooming Mist hits (uncurable nox) you joust out.
      • When Evil Incantation hits (uncurable trauma), you joust in.
      • Note: If you do not have camp spot set, the above 2 do nothing.
    • Raid
      • When you are ported, you /raid saying you are ported.
      • When you are charmed, you /raid saying you are charmed.
  • Mandoril - Mikla - Medorius (Easy or Hardmode)
    • Limited
      • If anyone is uncurable noxed and you have necrotic flashpots you will target and cure them. Note: This happens VERY fast.
    • Raid
      • Chat trigger: Set up for 3 mages
      • (HM only) When any of the 3 call out they are going to change, 2 seconds later you will rotate. This goes for all groups, and only works reliable when all 3 are up. It's something used very seldom and I just haven't put the time to update it. Only way to cancel this movement is in the console to type: endscript OgreMoveForSages
      • Note: While moving from the above movement, you will "pause" movement if anyone in the group gets a detrimental. This is so you / they can cure you etc.
  • Roehn Theer
    • Limited
      • Cast while moving.

Underfoot Depths

  • Master Syfak
    • Limited
      • When cursed do nothing.
  • Vaclaz (Easy and Hard)
    • Limited
      • When you are blue/purple screened, the bot pauses, targets the add, and faces the add. It is then up to you to go pull the add and resume. (Note, the pause routine will run until you have no target (aka the add dies) AND you have to manually resume (via F11, clicking, or MCP).
      • When cursed do nothing.
      • Two on-screen displays of when the AEs are going to hit (in development as of 2010.11.29).
    • Raid
      • When you are blue/purple screen, the same as above except "/raid" saying you are pulling the add.
      • Force a cure potion on one of the noxes.. I don't recall which one now.
      • Chat trigger: Set up for Vaclaz - Modifies campspot.
  • Regulus and Regulas
    • Limited
      • On-screen displays of when AEs are due.
    • Raid
      • Joust in/outs based on when AEs are due.
  • Haephaus
    • Limited
      • On-screen display of how long until the round is over.
      • On-screen display of how many adds have spawned.
  • Aereon
    • Limited - None
    • Raid
      • Changes campspot based on the table and a spot away from the table. AI built in to move or not move based on where the bubble is.
  • Horraastaas
    • Limited
      • Flag casting CAs as FALSE if you have Horraastaas targeted and do not have the dot, or have 5 seconds or less left with the dot (this will not turn off auto attacks).
    • Raid
      • Chat triggers.
        • Set up for Horraas
          • Changes campspot to the "safe" location.
        • g1 and g4 get the dot
          • Changes campspot to the dot location
          • Currently bugged - Everyone will return to the "safe" location after, including melee.
        • g2 and g3 get the dot
          • See above.
        • AE coming
          • Flags that you should be jousted out
      • On-screen display with a timer of the last "AE coming" call.
  • Taehric Construct (Easy and Hard)
    • Limited
      • On-screen displays of when he will be turning blue, and when the blue is finished. Note: Hard mode will be displayed starting when he spawns. Easy mode will only be displayed after the first time he turns blue.
      • When he turns blue, if you are a mage and close to the Crystal you will click it.
    • Raid
      • Campspots move for priests
      • On AE#1 - Clerics use their primary group cure (based on the Extra tab)
      • On AE#2 - Shamans use their primary group cure (based on the Extra tab)
      • On AE#3 - All priests use their secondary group cure (based on the Extra tab)

Icy Keep

  • Odaufe and Kastus
    • Limited
      • If you are targeting Kastus - you will not use "spell damaging abilities".
      • If you are targeting Odaufe - you will not use "melee damaging abilities".

Protector's Realm (PR-Level 80)

  • Limited
    • When you receive a fragment, you send a message through the uplink to be displayed in the tell window.

Need exact name: Miraguls Planar Shard (MPS-Level 80)

  • Qxectus
    • Raid
      • Some broken code that moves you to the doors or something. Be warned.. very buggy.
  • Miragul
    • Limited
      • When cursed - do nothing
      • Use the wand to keep the correct stance thingy.

Need exact name: Ykeska's Inner Stronghold (YIS-Level 80)

  • Strange Stalker
    • Limited
      • While cursed do nothing.
  • Uktap
    • Limited
      • When you have to get the sapper, you will pause and target him
    • Raid
      • You /raid saying you have to get the sapper.
  • Ykeska
    • Limited
      • When purple screened - use the beads.
    • Raid
      • When ported /raid saying you have been ported.

Zarrakon (Level 80)

  • Zarrakon
    • Limited
      • When you get marked to run to the pools, you turn off campspot, run to the portal, and turn campspot back on.
    • Raid
      • Call in /raid when running to the portal.
      • When an add spawns for your group:
        • If you are a fighter, you target the add.
        • If you are a non-fighter, you assist the fighter in your group.

Palace of the Anicent One (PotAO-Level 80)

  • There is a TON of raid specific code for this zone. Being how ass this zone is, even with a group of level 90 bots, I'm not taking the time to go through and document it all because it just makes me angry. I've marked all the code as Raid and none as limited.

OLD CODE WARNING! All Code under this point...

Note: All the code below this point is VERY, VERY old. Be very careful using it without unexpected results. Much of it hasn't been used/tested in years.

Trakanon's Lair

  • Trakanon
    • Raid
      • When you get the Time thingy, campspot is turned on, a joust out is given to the left of the orb (if you were facing the middle).
      • When you no longer have the time thingy, your campspot is moved back to the right side of the orb. If you do NOT have "MoveToArea" checked, then campspot is turned off.

Shard of Hate (SoH-Level 80)

  • Malevolence and Ire
    • Limited
      • When he calls out a tank type, if you are that tank type you target the correct mob.
  • Maestro
    • Raid
      • Use the fork when it's equiped (seems to just chain it).
  • Byzola
    • Raid
      • When you get the bad curse, you run to the top of the stairs and wait for it to go off.
      • When the curse is gone, run back down to near his starting point.
      • When "class adds" spawn - you should target them when close.

Tomb of the Mad Crusader (ToMC-Level 80)

  • Thet-a-something (The snake)
    • Raid
      • When you get cursed - call it out and move to the top.
  • Xebnok
    • Raid
      • When Arcaned - call out in group that you need a clickie cure every 2 seconds until it's cured. Currently I don't think the curing works.
      • If you're a monk or SK and adds are up, you will target them.
  • Gynok
    • Raid
      • If you have an uncurable nox you will hug Gynok.