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| Line 1: |
Line 1: |
| − | + Performance
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| − | Performance Profile
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| − | Full Screen
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| − | Full Screen UI Resolution
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| − | Multi Sample Anti Aliasing
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| − | Reflections
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| − | Block Windows(tm) Keys in Full Screen
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| − | Multi-Core Support
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| − | Synchronize Refresh
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| − | Triple Buffer
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| − | Reuse Vertex Buffers
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| − | Graphics Resolution
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| − | Lighting Resolution
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| − | Rendering Distance
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| − | Complex Shader Distance
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| − | + Widescreen Letterbox
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| − | Letterbox Size
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| − | Letterbox Border
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| − |
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| − | + Texture Resolution
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| − | Texture Resolution
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| − | Character Resolution
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| − | Character LOD Resolution
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| − |
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| − | + Atmospheric Effects
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| − | Enable Bloom Effect
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| − | Atmospheric Bloom
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| − | Heat Shimmer
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| − |
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| − | + Water
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| − | Underwater Distortion
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| − | Water Interaction
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| − | Splash Particles
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| − | Animate Procedural Textures
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| − |
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| − | +Particle Effects
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| − | Particle Quality
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| − | Max Spell Results per Character
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| − | Show Particles in Reflections
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| − | Show Particles in Reflections Inside Houses
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| − | Particle Level of Detail (Far)
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| − | Particle Level of Detail (Near)
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| − | Maximum Particle Size
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| − |
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| − | + Lighting
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| − | Light Quality
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| − | Personal Torch
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| − | Torch Intensity
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| − | Secondary Torch Light
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| − | Number of Lights
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| − | Specular Lighting
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| − | Additional Specular While Raining
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| − | Specular Lights
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| − | Ambient Light
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| − |
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| − | + Shadows
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| − | Shadow Type
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| − | GPU Shadow Quality
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| − | GPU Shadow Darkness
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| − | CPU Shadows Indoors
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| − | Point Light Shadows (CPU)
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| − | Off-Screen GPU Shadows
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| − | Number of CPU Shadows
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| − | CPU Torch Shadows
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| − | CPU Character Shadows
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| − | CPU Environment Shadows
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| − | Off-Screen CPU Shadows
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| − | Specular Off in CPU Shadows
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| − |
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| − | + Model Detail
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| − | Level of Detail Bias
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| − | Triangle Density
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| − | High Detail Characters
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| − | Low Detail Characters
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| − |
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| − | + Animation
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| − | Animation Rate
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| − | Fast Animation Distance
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| − | Animation Quality
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| − | Cloth Simulation
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| − | Render Cloaks
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| − | Render Mounts
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| − |
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| − | + Flora
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| − | Enable Flora
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| − | Flora Radius
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| − | Flora Density
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| − |
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| − | + Color Correction
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| − | Overall Gamma
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| − | Contrast
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| − | Brightness
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| − | Red Gamma
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| − | Green Gamma
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| − | Blue Gamma
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| − |
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| − | + Camera
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| − | Dynamic Field of View
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| − |
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| − | + Stereoscopic 3D
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| − | Enable Stereo Driver
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| − | Convergence
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| − | Separation
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| − | Software Cursor
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| − | Software Cursor Size
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| − | World Depth User Interface
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| − |
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| − | + Special Effects
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| − | Depth of Field
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| − | Ambient Occlusion
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| − | Sun Shafts
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