Difference between revisions of "Tab:SpawnEvents"
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This tab gives a simple way to monitor for certain NPCs to spawn and then execute a single line of code when the trigger occurs.<br><br> | This tab gives a simple way to monitor for certain NPCs to spawn and then execute a single line of code when the trigger occurs.<br><br> |
Latest revision as of 19:48, 15 January 2017
This tab gives a simple way to monitor for certain NPCs to spawn and then execute a single line of code when the trigger occurs.
Actor to watch for: Enter the name of the NPC that you want the bot to look for to take action on.
Code to execute: If you desire to have the bot take an action when the NPC being monitored for spawns, enter it here. This supports a single line of basic code. Code from the OgreBotAPI can also be executed.
[OC] On success - Send message to Ogre Console: When the bot detects the NPC you are watching for spawn, it will notify you via the Ogre Console.
[Ding] On success - 'Ding': When the bot detects that the NPC you are watching for spawns, it will play an audible sound to notify you of the event.
Example:
Actor to watch for: an iksar child
Code to execute: OgreBotAPI:Jump[all]
[OC] On success: Checked
[Ding] On success: Checked
The bot will monitor for "an iksar child" to spawn. If it detects that actor spawning, the OgreBotAPI:Jump[all] will execute, causing your entire group to jump in the air. You will receive a message in Ogre Console informing you that "an iksar child" has spawned and you will hear a ding.