Difference between revisions of "Tab:Raid Options"

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(Temple of Rallos Zek)
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* '''Tert Turganpuncher'''
 
* '''Tert Turganpuncher'''
 +
** In order to get them to move after you set up the camp spot say either in raid/group/tell "set up for tert".
 
** Campspots change for groups 2 and 4 from ramp to ramp. The movement includes swimming up so you don't get stuck in the water.
 
** Campspots change for groups 2 and 4 from ramp to ramp. The movement includes swimming up so you don't get stuck in the water.
  

Revision as of 15:57, 15 June 2011

Auto Load Raid Options


Summary

WARNING WARNING WARNING - While I have done my best to document every possible option from using these raid options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.


This tab is geared to assist players with raid mobs. There are 2 settings.

  • Raid Options
  • Limited Raid options

Raid Options does EVERYTHING Limited raid options does, plus more. So when you are reading what is done, if you are going to be using the full blown raid options, you must read what limited does, and what raid does.

How to use

Checking Auto Load Raid Options = All raid code (including what is in limited).

Checking Auto Load Limited Raid options = Only runs raid code marked as "Limited".

Note: You cannot have both checked at the same time, since Raid options does everything Limited does plus more.

Specifics

Format:

  • Zone
    • Mob
      • Limited
      • Full Raid - Remember, Full raid does everything limited does, plus this. If there is no "Full Raid" option, it does the same as Limited.

Generics

These are generic pieces of code that help on multiple mobs.

  • Limited
    • When you get red text "You feel a powerful curse" - the bot pauses for 6 seconds. Generally speaking you get a curse afterwards and the bot deals with it then.
    • You will NOT cure curse on the following mobs:
      • Thet in TOMC
      • Byzola in SoH
      • Qxectus in MPS
      • Maalus in Palace of Roehn Theer
      • Arch-Magistor Modrfrost in Throne of Storms
  • Full
    • When the DoV class debuff is wearing off if yours is available you will cast it.

Tower of Frozen Shadow

  • VhalSera
    • Limited
      • If you have the uncurable you stop attacking the named
  • Necretia Widowmaker
    • Raid
      • If you are a tank you will target cocoons and half drained corpses if they are up.

Kraytoc's Fortress

  • Brendegor Bitelimb
    • Limited
      • On-screen display of Crushing Foot AE.
    • Raid
      • Movement based off of red text and campspot. Fighters will not move. 12 seconds later campspot is changed back to the right of the pillar.
  • Tert Turganpuncher
    • In order to get them to move after you set up the camp spot say either in raid/group/tell "set up for tert".
    • Campspots change for groups 2 and 4 from ramp to ramp. The movement includes swimming up so you don't get stuck in the water.
  • Commander Yutzal / Taaltak the Mighty
    • Limited
      • On-screen timer for red text
    • Raid
      • Changes campspot on red text to further back, 12 seconds later campspot is changed back to closer.
  • Eirreen the Broken
    • Limited
      • On-screen timer for when the next pillar will be active. Timer is based off of when the last one was used

Throne of Storms

  • Legatus Prime Mikill
    • Limited
      • On-screen display with AE timers.
  • Arch-Magistor Modrfrost
    • Limited
      • On-screen display for all detrimentals that need to be cured. Cure Curse is automatically disabled for this fight
    • Raid
      • Auto cures the detrimentals if you have the appropriate items and Cure Curse.

Temple of Rallos Zek

  • Prime-Cornicen Munderrad
    • Limited
      • Cure Curse has been disabled
      • Onscreen display of who has the curse needing to be cured
    • Raid
      • Curing of bad curse
  • Proto Exarch Finnrdag
    • Limited
      • On-screen dispaly for red text
    • Raid
      • Campspot changes to behind the pillar and jousts out. 12 seconds later the campspot is changed to the right of the pillar.

OLD CODE WARNING! All Code under this point...

Note: All the code below this point is VERY, VERY old. Be very careful using it without unexpected results. Much of it hasn't been used/tested in years.

Previous Expansions