Difference between revisions of "GU66"

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(ABILITIES / ALTERNATE ADVANCEMENT)
(ABILITIES / ALTERNATE ADVANCEMENT)
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** Vampirism's damage has been doubled.
 
** Vampirism's damage has been doubled.
 
** Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic
 
** Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic
 +
  
 
* Ranger
 
* Ranger
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** Snaring Shot's snare effectiveness and duration has been reduced in PVP combat.
 
** Snaring Shot's snare effectiveness and duration has been reduced in PVP combat.
 
** Ensnare's base recast time has been increased from 20s to 30s when cast in PVP.
 
** Ensnare's base recast time has been increased from 20s to 30s when cast in PVP.
 +
  
 
* Scouts
 
* Scouts
 
** Victorious Concerto damage cannot exceed 10% of a players maximum HP (before resists) in PVP combat.
 
** Victorious Concerto damage cannot exceed 10% of a players maximum HP (before resists) in PVP combat.
 
  
 
* Scouts PvP
 
* Scouts PvP
 
** Stupefying Poison now stuns for 1s in PVP combat.
 
** Stupefying Poison now stuns for 1s in PVP combat.
 
** Fettering Poison now snares for 2s in PVP combat
 
** Fettering Poison now snares for 2s in PVP combat
 +
  
 
* Shadowknight
 
* Shadowknight
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** Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
 
** Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
 
** Toxic Assault and Caustic Detonation's damage values have been increased by 5%.
 
** Toxic Assault and Caustic Detonation's damage values have been increased by 5%.
 +
  
 
* Wizard
 
* Wizard
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** Protoflame can now trigger Incineration
 
** Protoflame can now trigger Incineration
 
** Frozen Rain and Frozen Detonation's damage values have been increased.
 
** Frozen Rain and Frozen Detonation's damage values have been increased.
 
  
 
* Wizard PvP
 
* Wizard PvP
 
** Hellfire once again functions in PVP combat.
 
** Hellfire once again functions in PVP combat.

Revision as of 02:31, 26 April 2013

ITEMS

  • Several War Runes have been returned to a restricted class list.
  • All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
  • Class restrictions have been removed from many Chains of Eternity War Runes.
  • Class restricted War Runes will no longer drop equipped on items, but are now purchasable on the Wayward adornment keeper in the Plains of Obol.
  • Mutilation will no longer stack with itself.



ABILITIES / ALTERNATE ADVANCEMENT

  • General
    • Gnomish Pacemakers now heal for significantly less in PVP combat.
    • Manastones now restore significantly less power in PVP combat.
    • Commanding Roar can no longer be dispelled.
    • Redemption of Failure can no longer be cast in PVP combat.
    • Dumbfire pets have been retuned for use in PVP combat.
    • Snare now has a 2% chance to break from hostile action taken in PVP combat or damage taken in PVP combat, down from 5%
    • All PVP taunt and detaunt effects have been reduced in duration by 1/6th of their previous duration.


  • Assassin
    • Nightblade now uses less power.
    • Assassinate now has a 5 minute base reuse


  • Beastlord
    • Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
    • The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
    • Warders now have a 2 second reuse time.


  • Brawler PvP
    • Brawler's Tenacity heal per trigger in PVP combat has been increased to 40% max health, up from 31.5%.


  • Bruiser
    • Overall ability damage in PVP combat has been increased by 4%.


  • Brigand
    • Positional Mastery now explains which attacks it modifies better.
    • Entangle now has a 2% chance to break when damage taken in PVP combat, down from 5%.
    • Exacting Venom now deals its damage over 1.5 seconds instead of 9.
    • Double Up is now a self buff that lasts for 6 seconds. It instantly re-applies any offensive Combat Arts used while it is active.


  • Cleric
  • Immaculate Revival now applies the negative Toughness and Lethality elements of revive sickness. This lasts for 2 minutes and does not have a debuff icon, however, the effects of this can be seen on your character sheet.


  • Coercer PvP
    • Mind Jolt's damage has been reduced by 25% in PVP combat.
    • Mind Over Matter's heal has been reduced by 20% in PVP combat.
    • Manaward's Duration has been reduced to 8s in PVP combat.
    • Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.
    • Winds of Velious' snare now applies immediately in PVP combat.
    • Planar Burst once again functions in PVP combat
    • Possess Essence now has a 5 second cast time.
  • Conjuror
    • Cure Elemental is now Enhance: Cure Magic and it removes the cast speed of Cure Magic.
    • Conjuror's Pact, Antagonize and Defensive Haven should no longer drop from the pet when the player zones.


  • Defiler
    • Focus: Harbinger now scales with the level of Harbinger.


  • Dirge
    • Confront Fear being active on a target will prevent the druid delayed resurrection sickness. Confront Fear now lasts for 75 seconds.
    • Jael's Dreadful Deprivation no longer breaks on damage. In PVP Combat, the chance to break has been lowered to 2%.
    • Lanet's Excruciating Scream now applies its damage instantly.


  • Guardian
    • Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.
    • Grandmaster Sentinel now applies its effects properly.
  • Fury
    • Ring of Fire deals 50% more damage.


  • Inquisitor
    • Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.


  • Mystic
    • Lunar Attendant now heals substantially more and lasts for 12 seconds.


  • Sorcerer PvP
    • Manashield's duration in PVP combat has been reduced to 8s.
    • Manashield will drop after 5 seconds of absorption if precast in PVP combat.


  • Templar
    • Holy Reinforcement now increases Holy Shield's duration by 4.2% per rank instead of 1.25s per rank.
    • Enhance: Sanctuary now increases duration by 6.7% per rank instead of a flat 2s per rank.
  • Templar PvP
    • Sanctuary's Base duration is now a flat 10 seconds in PVP combat.
    • Repent's base ward amount has been reduced by 10% in PVP combat.
    • Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
    • Holy Shield's base duration has been reduced to 15s in PVP combat.


  • Necromancer
    • Vampirism's damage has been doubled.
    • Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic


  • Ranger
    • Enhance: Immobilizing Lunge now increases Immobilizing Lunge's duration by 12.5% per rank.
  • Ranger PvP
    • Makeshift Arrow damage has been reduced in PVP combat.
    • Immobilizing Lunge's base root duration has been reduced in PVP combat.
    • Snaring Shot's snare effectiveness and duration has been reduced in PVP combat.
    • Ensnare's base recast time has been increased from 20s to 30s when cast in PVP.


  • Scouts
    • Victorious Concerto damage cannot exceed 10% of a players maximum HP (before resists) in PVP combat.
  • Scouts PvP
    • Stupefying Poison now stuns for 1s in PVP combat.
    • Fettering Poison now snares for 2s in PVP combat


  • Shadowknight
    • The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.


  • Warden
    • Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
    • Faerie Ally now lasts for 36 seconds at master.


  • Warlock
    • Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
    • Toxic Assault and Caustic Detonation's damage values have been increased by 5%.


  • Wizard
    • Blaze now maxes out the caster's ability modifier.
    • Protoflame can now trigger Incineration
    • Frozen Rain and Frozen Detonation's damage values have been increased.
  • Wizard PvP
    • Hellfire once again functions in PVP combat.