Difference between revisions of "GU66"
From ISXOgre
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* Mage | * Mage | ||
** Cure Arcane is now Cure Magic and cures all types of impairments. | ** Cure Arcane is now Cure Magic and cures all types of impairments. | ||
+ | |||
+ | |||
+ | * Monk | ||
+ | ** Combination no longer will fail if two of the same type of attack is used during the chain. | ||
+ | ** Dragonfire now lasts for 5 seconds in PVP combat, down from 8. | ||
+ | ** Overall ability damage in PVP combat has been increased by 4%. | ||
+ | ** Mend now has a 15 meter range. | ||
+ | |||
+ | |||
+ | * Mystic | ||
+ | ** Ancestral Sentry now has a 1 second base cast time. | ||
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** Vampirism's damage has been doubled. | ** Vampirism's damage has been doubled. | ||
** Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic | ** Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic | ||
+ | ** Dooming Darkness now applies the snare separately from the damage and interrupt. | ||
+ | ** Grisly Protection, Necromantic Pact and Howl of the Damned should no longer drop from the pet when the player zones. | ||
+ | |||
+ | |||
+ | * Paladin | ||
+ | ** Castigate now has a 0.5 second cast time. | ||
+ | ** Faith's Retaliation damage has been reduced by 50% in PVP combat. | ||
* Ranger | * Ranger | ||
** Enhance: Immobilizing Lunge now increases Immobilizing Lunge's duration by 12.5% per rank. | ** Enhance: Immobilizing Lunge now increases Immobilizing Lunge's duration by 12.5% per rank. | ||
+ | ** Sniper Shot now has a 5 minute base reuse. | ||
+ | ** Hawk Attack now siphons 25% threat instead of 15%. | ||
* Ranger PvP | * Ranger PvP | ||
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** Snaring Shot's snare effectiveness and duration has been reduced in PVP combat. | ** Snaring Shot's snare effectiveness and duration has been reduced in PVP combat. | ||
** Ensnare's base recast time has been increased from 20s to 30s when cast in PVP. | ** Ensnare's base recast time has been increased from 20s to 30s when cast in PVP. | ||
+ | |||
+ | Shaman | ||
+ | Spirit companion now attacks noticeably faster. | ||
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* Shadowknight | * Shadowknight | ||
** The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position. | ** The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position. | ||
+ | ** Grim Reaper is now Reaper's Touch, a replacement for Harm Touch. It hits up to 8 targets within 10 meters of the primary target and for 36 seconds following the attack, certain area effect abilities will cast instantly. | ||
+ | ** Reaper's Mist now increments up to 8. Reaping will now also increase the group's potency for a short duration when it triggers. | ||
+ | ** Life Reap now also increases the potency granted by Reaping. | ||
+ | ** The third point spent in Chaotic Hatred grants a threat position to Chaotic Blade. | ||
+ | ** Bloodletter will not trigger if a priest has a death prevention up on the shadowknight. | ||
+ | |||
+ | * Swashbuckler | ||
+ | ** Overall ability damage in PVP has been reverted to previous levels (4% increase over current). | ||
+ | ** Hamstring now has a 2% chance to break from hostile action taken or damage taken in PVP combat, down from 5%. | ||
+ | |||
+ | * Templar | ||
+ | ** Reverence has no cast time or reuse time. | ||
+ | ** Repent will ward for more if cast on a target who has Divinity's Aid active. | ||
+ | |||
+ | * Troubador | ||
+ | ** Enhance: Lullaby now increases the duration of Lullaby by 2.8% per rank instead of 1s per rank. | ||
+ | ** Enhance: Bria's Entrancing Sonnet now increases the duration of Bria's Entrancing Sonnet by 2.8% per rank instead of 1s per rank. | ||
+ | ** Stunning Lullaby now stuns for .4s per rank in PVP combat, down from .5s. | ||
+ | ** Jester'sRusebase damage has been reduced by 10% in PVP combat. | ||
+ | ** Perfection of the Maestro's base damage has been reduced by 20% in PVP combat. | ||
Revision as of 02:39, 26 April 2013
ITEMS
- Several War Runes have been returned to a restricted class list.
- All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
- Class restrictions have been removed from many Chains of Eternity War Runes.
- Class restricted War Runes will no longer drop equipped on items, but are now purchasable on the Wayward adornment keeper in the Plains of Obol.
- Mutilation will no longer stack with itself.
ABILITIES / ALTERNATE ADVANCEMENT
- General
- Gnomish Pacemakers now heal for significantly less in PVP combat.
- Manastones now restore significantly less power in PVP combat.
- Commanding Roar can no longer be dispelled.
- Redemption of Failure can no longer be cast in PVP combat.
- Dumbfire pets have been retuned for use in PVP combat.
- Snare now has a 2% chance to break from hostile action taken in PVP combat or damage taken in PVP combat, down from 5%
- All PVP taunt and detaunt effects have been reduced in duration by 1/6th of their previous duration.
- Assassin
- Nightblade now uses less power.
- Assassinate now has a 5 minute base reuse
- Beastlord
- Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
- The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
- Warders now have a 2 second reuse time.
- Brawler PvP
- Brawler's Tenacity heal per trigger in PVP combat has been increased to 40% max health, up from 31.5%.
- Bruiser
- Overall ability damage in PVP combat has been increased by 4%.
- Brigand
- Positional Mastery now explains which attacks it modifies better.
- Entangle now has a 2% chance to break when damage taken in PVP combat, down from 5%.
- Exacting Venom now deals its damage over 1.5 seconds instead of 9.
- Double Up is now a self buff that lasts for 6 seconds. It instantly re-applies any offensive Combat Arts used while it is active.
- Cleric
- Immaculate Revival now applies the negative Toughness and Lethality elements of revive sickness. This lasts for 2 minutes and does not have a debuff icon, however, the effects of this can be seen on your character sheet.
- Coercer PvP
- Mind Jolt's damage has been reduced by 25% in PVP combat.
- Mind Over Matter's heal has been reduced by 20% in PVP combat.
- Manaward's Duration has been reduced to 8s in PVP combat.
- Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.
- Winds of Velious' snare now applies immediately in PVP combat.
- Planar Burst once again functions in PVP combat
- Possess Essence now has a 5 second cast time.
- Conjuror
- Cure Elemental is now Enhance: Cure Magic and it removes the cast speed of Cure Magic.
- Conjuror's Pact, Antagonize and Defensive Haven should no longer drop from the pet when the player zones.
- Defiler
- Focus: Harbinger now scales with the level of Harbinger.
- Dirge
- Confront Fear being active on a target will prevent the druid delayed resurrection sickness. Confront Fear now lasts for 75 seconds.
- Jael's Dreadful Deprivation no longer breaks on damage. In PVP Combat, the chance to break has been lowered to 2%.
- Lanet's Excruciating Scream now applies its damage instantly.
- Guardian
- Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.
- Grandmaster Sentinel now applies its effects properly.
- Fury
- Ring of Fire deals 50% more damage.
- Fae Fires now has a 90 second base reuse time and inflicts 4.5 times the damage.
- Rank 4 and 5 of Enhance: Fae Fires will each give a trigger to Fae Fires.
- Illusionist
- Enhance: Cure Arcane is now Enhance: Cure Magic and it removes the cast speed of Cure Magic.
- Doppelganger now has a 1 second base cast time.
Mage
Cure Arcane is now Cure Magic and cures all types of impairments.
- Inquisitor
- Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
- Mystic
- Lunar Attendant now heals substantially more and lasts for 12 seconds.
- Sorcerer PvP
- Manashield's duration in PVP combat has been reduced to 8s.
- Manashield will drop after 5 seconds of absorption if precast in PVP combat.
- Templar
- Holy Reinforcement now increases Holy Shield's duration by 4.2% per rank instead of 1.25s per rank.
- Enhance: Sanctuary now increases duration by 6.7% per rank instead of a flat 2s per rank.
- Templar PvP
- Sanctuary's Base duration is now a flat 10 seconds in PVP combat.
- Repent's base ward amount has been reduced by 10% in PVP combat.
- Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
- Holy Shield's base duration has been reduced to 15s in PVP combat.
- Mage
- Cure Arcane is now Cure Magic and cures all types of impairments.
- Monk
- Combination no longer will fail if two of the same type of attack is used during the chain.
- Dragonfire now lasts for 5 seconds in PVP combat, down from 8.
- Overall ability damage in PVP combat has been increased by 4%.
- Mend now has a 15 meter range.
- Mystic
- Ancestral Sentry now has a 1 second base cast time.
- Necromancer
- Vampirism's damage has been doubled.
- Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic
- Dooming Darkness now applies the snare separately from the damage and interrupt.
- Grisly Protection, Necromantic Pact and Howl of the Damned should no longer drop from the pet when the player zones.
- Paladin
- Castigate now has a 0.5 second cast time.
- Faith's Retaliation damage has been reduced by 50% in PVP combat.
- Ranger
- Enhance: Immobilizing Lunge now increases Immobilizing Lunge's duration by 12.5% per rank.
- Sniper Shot now has a 5 minute base reuse.
- Hawk Attack now siphons 25% threat instead of 15%.
- Ranger PvP
- Makeshift Arrow damage has been reduced in PVP combat.
- Immobilizing Lunge's base root duration has been reduced in PVP combat.
- Snaring Shot's snare effectiveness and duration has been reduced in PVP combat.
- Ensnare's base recast time has been increased from 20s to 30s when cast in PVP.
Shaman
Spirit companion now attacks noticeably faster.
- Scouts
- Victorious Concerto damage cannot exceed 10% of a players maximum HP (before resists) in PVP combat.
- Scouts PvP
- Stupefying Poison now stuns for 1s in PVP combat.
- Fettering Poison now snares for 2s in PVP combat
- Shadowknight
- The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.
- Grim Reaper is now Reaper's Touch, a replacement for Harm Touch. It hits up to 8 targets within 10 meters of the primary target and for 36 seconds following the attack, certain area effect abilities will cast instantly.
- Reaper's Mist now increments up to 8. Reaping will now also increase the group's potency for a short duration when it triggers.
- Life Reap now also increases the potency granted by Reaping.
- The third point spent in Chaotic Hatred grants a threat position to Chaotic Blade.
- Bloodletter will not trigger if a priest has a death prevention up on the shadowknight.
- Swashbuckler
- Overall ability damage in PVP has been reverted to previous levels (4% increase over current).
- Hamstring now has a 2% chance to break from hostile action taken or damage taken in PVP combat, down from 5%.
- Templar
- Reverence has no cast time or reuse time.
- Repent will ward for more if cast on a target who has Divinity's Aid active.
- Troubador
- Enhance: Lullaby now increases the duration of Lullaby by 2.8% per rank instead of 1s per rank.
- Enhance: Bria's Entrancing Sonnet now increases the duration of Bria's Entrancing Sonnet by 2.8% per rank instead of 1s per rank.
- Stunning Lullaby now stuns for .4s per rank in PVP combat, down from .5s.
- Jester'sRusebase damage has been reduced by 10% in PVP combat.
- Perfection of the Maestro's base damage has been reduced by 20% in PVP combat.
- Warden
- Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
- Faerie Ally now lasts for 36 seconds at master.
- Warlock
- Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
- Toxic Assault and Caustic Detonation's damage values have been increased by 5%.
- Rift's stun now lasts for .5s in PVP combat, down from 2s.
- Focused Casting no longer roots the warlock.
- Wizard
- Blaze now maxes out the caster's ability modifier.
- Protoflame can now trigger Incineration
- Frozen Rain and Frozen Detonation's damage values have been increased.
- Wizard PvP
- Hellfire once again functions in PVP combat.