Difference between revisions of "GU66"

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** The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
 
** The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
 
** Warders now have a 2 second reuse time.
 
** Warders now have a 2 second reuse time.
 +
 +
 +
* Berserker
 +
** Empowering Rage now modifies Open Wounds. While active, Open Wounds will allow Saga of Bloodshed, Utter Destruction, Bloodbath, Berserker Onslaught and Partisan Cleave to cast instantly. Additionally, the group's weapon damage bonus will be increased by 25.
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** Planar Burst once again functions in PVP combat
 
** Planar Burst once again functions in PVP combat
 
** Possess Essence now has a 5 second cast time.
 
** Possess Essence now has a 5 second cast time.
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* Conjuror
 
* Conjuror
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** Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.
 
** Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.
 
** Grandmaster Sentinel now applies its effects properly.
 
** Grandmaster Sentinel now applies its effects properly.
 +
** Avenging Strikes now replaces the original attack on the modified ability rather than adding a second attack. The damage of that ability will be increased, and will inflict 250% damage when the guardian is not tanking.
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* Fury
 
* Fury
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* Inquisitor
 
* Inquisitor
 
** Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
 
** Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
 
+
** Inquisition now heals for a higher amount.
  
 
* Mage
 
* Mage

Revision as of 02:46, 26 April 2013

ITEMS

  • Several War Runes have been returned to a restricted class list.
  • All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
  • Class restrictions have been removed from many Chains of Eternity War Runes.
  • Class restricted War Runes will no longer drop equipped on items, but are now purchasable on the Wayward adornment keeper in the Plains of Obol.
  • Mutilation will no longer stack with itself.



ABILITIES / ALTERNATE ADVANCEMENT

  • General
    • Gnomish Pacemakers now heal for significantly less in PVP combat.
    • Manastones now restore significantly less power in PVP combat.
    • Commanding Roar can no longer be dispelled.
    • Redemption of Failure can no longer be cast in PVP combat.
    • Dumbfire pets have been retuned for use in PVP combat.
    • Dumbfire pets can no longer be dispelled.
    • Snare now has a 2% chance to break from hostile action taken in PVP combat or damage taken in PVP combat, down from 5%
    • All PVP taunt and detaunt effects have been reduced in duration by 1/6th of their previous duration.


  • Assassin
    • Nightblade now uses less power.
    • Assassinate now has a 5 minute base reuse


  • Beastlord
    • Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
    • The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
    • Warders now have a 2 second reuse time.


  • Berserker
    • Empowering Rage now modifies Open Wounds. While active, Open Wounds will allow Saga of Bloodshed, Utter Destruction, Bloodbath, Berserker Onslaught and Partisan Cleave to cast instantly. Additionally, the group's weapon damage bonus will be increased by 25.


  • Brawler PvP
    • Brawler's Tenacity heal per trigger in PVP combat has been increased to 40% max health, up from 31.5%.


  • Bruiser
    • Overall ability damage in PVP combat has been increased by 4%.


  • Brigand
    • Positional Mastery now explains which attacks it modifies better.
    • Entangle now has a 2% chance to break when damage taken in PVP combat, down from 5%.
    • Exacting Venom now deals its damage over 1.5 seconds instead of 9.
    • Double Up is now a self buff that lasts for 6 seconds. It instantly re-applies any offensive Combat Arts used while it is active.


  • Cleric
  • Immaculate Revival now applies the negative Toughness and Lethality elements of revive sickness. This lasts for 2 minutes and does not have a debuff icon, however, the effects of this can be seen on your character sheet.


  • Coercer PvP
    • Mind Jolt's damage has been reduced by 25% in PVP combat.
    • Mind Over Matter's heal has been reduced by 20% in PVP combat.
    • Manaward's Duration has been reduced to 8s in PVP combat.
    • Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.
    • Winds of Velious' snare now applies immediately in PVP combat.
    • Planar Burst once again functions in PVP combat
    • Possess Essence now has a 5 second cast time.


  • Conjuror
    • Cure Elemental is now Enhance: Cure Magic and it removes the cast speed of Cure Magic.
    • Conjuror's Pact, Antagonize and Defensive Haven should no longer drop from the pet when the player zones.


  • Defiler
    • Focus: Harbinger now scales with the level of Harbinger.


  • Dirge
    • Confront Fear being active on a target will prevent the druid delayed resurrection sickness. Confront Fear now lasts for 75 seconds.
    • Jael's Dreadful Deprivation no longer breaks on damage. In PVP Combat, the chance to break has been lowered to 2%.
    • Lanet's Excruciating Scream now applies its damage instantly.


  • Guardian
    • Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.
    • Grandmaster Sentinel now applies its effects properly.
    • Avenging Strikes now replaces the original attack on the modified ability rather than adding a second attack. The damage of that ability will be increased, and will inflict 250% damage when the guardian is not tanking.


  • Fury
    • Ring of Fire deals 50% more damage.
    • Fae Fires now has a 90 second base reuse time and inflicts 4.5 times the damage.
    • Rank 4 and 5 of Enhance: Fae Fires will each give a trigger to Fae Fires.


  • Illusionist
    • Enhance: Cure Arcane is now Enhance: Cure Magic and it removes the cast speed of Cure Magic.
    • Doppelganger now has a 1 second base cast time.
    • Prismatic Chaos now triggers from ranged or melee attacks.


  • Inquisitor
    • Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
    • Inquisition now heals for a higher amount.
  • Mage
    • Cure Arcane is now Cure Magic and cures all types of impairments.


  • Monk
    • Combination no longer will fail if two of the same type of attack is used during the chain.
    • Dragonfire now lasts for 5 seconds in PVP combat, down from 8.
    • Overall ability damage in PVP combat has been increased by 4%.
    • Mend now has a 15 meter range.


  • Mystic
    • Ancestral Sentry now has a 1 second base cast time.
    • Weapon Mastery now grants all weapon skills to the mystic's companion.
    • Lunar Attendant now heals substantially more and lasts for 12 seconds.


  • Necromancer
    • Vampirism's damage has been doubled.
    • Noxious Cleansing is now Instantaneous Cure and removes the cast time and lowers the reuse time of Cure Magic
    • Dooming Darkness now applies the snare separately from the damage and interrupt.
    • Grisly Protection, Necromantic Pact and Howl of the Damned should no longer drop from the pet when the player zones.


  • Paladin
    • Castigate now has a 0.5 second cast time.
    • Faith's Retaliation damage has been reduced by 50% in PVP combat.


  • Predator
    • Weakness Detected is no longer flagged to be hidden from the player effects window.


  • Ranger
    • Enhance: Immobilizing Lunge now increases Immobilizing Lunge's duration by 12.5% per rank.
    • Sniper Shot now has a 5 minute base reuse.
    • Hawk Attack now siphons 25% threat instead of 15%.
  • Ranger PvP
    • Makeshift Arrow damage has been reduced in PVP combat.
    • Immobilizing Lunge's base root duration has been reduced in PVP combat.
    • Snaring Shot's snare effectiveness and duration has been reduced in PVP combat.
    • Ensnare's base recast time has been increased from 20s to 30s when cast in PVP.


  • Shaman
    • Spirit companion now attacks noticeably faster.


  • Scouts
    • Victorious Concerto damage cannot exceed 10% of a players maximum HP (before resists) in PVP combat.
  • Scouts PvP
    • Stupefying Poison now stuns for 1s in PVP combat.
    • Fettering Poison now snares for 2s in PVP combat


  • Shadowknight
    • The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.
    • Grim Reaper is now Reaper's Touch, a replacement for Harm Touch. It hits up to 8 targets within 10 meters of the primary target and for 36 seconds following the attack, certain area effect abilities will cast instantly.
    • Reaper's Mist now increments up to 8. Reaping will now also increase the group's potency for a short duration when it triggers.
    • Life Reap now also increases the potency granted by Reaping.
    • The third point spent in Chaotic Hatred grants a threat position to Chaotic Blade.
    • Bloodletter will not trigger if a priest has a death prevention up on the shadowknight.


  • Swashbuckler
    • Overall ability damage in PVP has been reverted to previous levels (4% increase over current).
    • Hamstring now has a 2% chance to break from hostile action taken or damage taken in PVP combat, down from 5%.


  • Templar
    • Reverence has no cast time or reuse time.
    • Repent will ward for more if cast on a target who has Divinity's Aid active.
    • Sorcerer
    • Ro's Blade and Grasp of Bertoxxulous can now both trigger when applied to the same target.
  • Sorcerer PvP
    • Manashield's duration in PVP combat has been reduced to 8s.
    • Manashield will drop after 5 seconds of absorption if precast in PVP combat.
    • Holy Reinforcement now increases Holy Shield's duration by 4.2% per rank instead of 1.25s per rank.
    • Enhance: Sanctuary now increases duration by 6.7% per rank instead of a flat 2s per rank.
    • Resurrect now has a 10 meter range.
  • Templar PvP
    • Sanctuary's Base duration is now a flat 10 seconds in PVP combat.
    • Repent's base ward amount has been reduced by 10% in PVP combat.
    • Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
    • Holy Shield's base duration has been reduced to 15s in PVP combat.


  • Troubador
    • Enhance: Lullaby now increases the duration of Lullaby by 2.8% per rank instead of 1s per rank.
    • Enhance: Bria's Entrancing Sonnet now increases the duration of Bria's Entrancing Sonnet by 2.8% per rank instead of 1s per rank.
    • Stunning Lullaby now stuns for .4s per rank in PVP combat, down from .5s.
    • Jester'sRusebase damage has been reduced by 10% in PVP combat.
    • Perfection of the Maestro's base damage has been reduced by 20% in PVP combat.


  • Warden
    • Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
    • Faerie Ally now lasts for 36 seconds at master.
    • Healing Grove now has a 10 meter radius.


  • Warlock
    • Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
    • Toxic Assault and Caustic Detonation's damage values have been increased by 5%.
    • Rift's stun now lasts for .5s in PVP combat, down from 2s.
    • Focused Casting no longer roots the warlock.
    • Netherlord now casts an area effect spell on targets near the enemy he is summoned to fight. He casts it progressively faster the longer he remains summoned


  • Wizard
    • Blaze now maxes out the caster's ability modifier.
    • Protoflame can now trigger Incineration
    • Frozen Rain and Frozen Detonation's damage values have been increased.
  • Wizard PvP
    • Hellfire once again functions in PVP combat.