GU61AA

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These are some AA Specs here from EQ2 Flames AA threads. The AA Specs below are no where near optimum, but they use the "most commonly chosen" and "most frequently discussed" AA's.

Additionally, if there was a way to lean towards "group bonuses" or "survivability" these specs took it. Hard to kill mobs when your toons are dead, and when using Ogre my personal opinion is that it's better to contribute to the group living/doing damage over time.

Assassin

Berserker

Brigand Note that this build takes COE instead of Sunder

Bruiser

Coercer < build based on having tons gear with cast speed, otherwise drop STR line and go down AGI

Conjuror No Reanimate

Defiler No Hexation since it still acts screwy in Ogre.

Dirge

Fury

Guardian

Illusionist < build based on having tons gear with cast speed, otherwise drop STR line and go down AGI

Inquisitor

Monk

Mystic

Necromancer Note that this build DOES take Reanimate. See Conjuror for a non-reanimate build in Summoner

Paladin

Ranger

Shadowknight Note that the strike through (Unholy Concentration) on SK tree was not taken. Apparently the ability is not working correctly, there is a huge thread about it on the SK boards.

Swashbuckler This build takes Sunder, see notes above for Brigand. Also note that this build goes down the WIS line instead of STA like the Brig.

Templar

Troubador Heroic Storytelling!!??! Yes, now each time you hit the HO button, you give your group less damage and the ability to avoid stifle. This one may change more, if the devs ever add in the changes they posted recently.

Warden this is a HPS build. Note that Shattered Infections is broken as of 9/18/2011. It works OK for lower level stuff, but it currently needs to do DAMAGE to trigger. With some tougher group and raid content right now being able to kill folks with one tick, it's not so great.

Warlock This build takes Aftershocks instead of Volatility

Wizard