RaidOptions:DOV2
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The Fortress of Drunder
Citadel of V'uul (x2)
Sullon's Spire (x4)
-  Ragebourne (Need full name)
-  Limited
- On-screen of his port timer.
 
-  Raid
- Setup requirements: campspot on
- Setup command: "set up for ragebourne"
 
 
-  Limited
-  Mrogr (Need full name)
-  Raid
- Setup requirements: campspot on
- Setup command: "set up for Mrogr"
- When the totems of silence spawn, you move to the other campspot.
 
 
-  Raid
Sullon's Spire (x4) Challenge Mode
Tallon's Stronghold (x4)
-  Generals
-  Limited
- If you have backlash, you will not use any CAs, Chains, and turn off attack.
 
-  Raid
- Not coded yet...
 
 
-  Limited
Tallon's Stronghold (x4) Challenge
Vallon's Tower (x4)
-  Raid
- Removed majority of EM raid code, in place for HM code.
- Changed campspot, changed curse cure spot.
- Request a cure curse now happens in raid.
- G3 moves to the totems, and to where the commanders are. Still requires something external to click the totems at the same time.
- Full support for getting under the correct domes (make sure you're jousted out prior to them spawning!).
- Some on screen timers. Note: These are not accurate at this time. I'll be tweaking them as time continues on.
- Added auto-joust out for G3 when totems and commanders spawn.
- Added auto-joust out when the domes spawn (although you SHOULD already be jousted out, by this stage).
- Changed dome campspots slightly, as there is no need to be in the center. Should help for blowing up one of the domes if certain (bad) conditions exist.
- If you get cure cursed while the domes are up, you should now return back into the dome, rather than chilling outside waiting for impending doom to hit.
 
 
-  Raid
- set up for hand
- G1/2 in 1 spot, and G3/4 in another. Nothing special, just for ease.
 
- set up for grindstone
- Campspot in the middle, just for ease of placement.
 
