Difference between revisions of "FeatureRequests"

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(Feature Requests)
(Feature Requests)
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*** Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat.
 
*** Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat.
  
** Items - Other
+
* Items - Other
*** Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use?
+
** Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use?
*** Make trak shield cast out of combat if < 5 mins is left on it to prevent it casting when you are mid-combat etc.
+
** Make trak shield cast out of combat if < 5 mins is left on it to prevent it casting when you are mid-combat etc.
*** Mount casting - see if we can see if you are outdoors.
+
** Mount casting - see if we can see if you are outdoors.
  
** CAs
+
* CAs
*** Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
+
** Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
**** Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life.
+
*** Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life.
  
** Class Specific
+
* Class Specific
*** Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue.
+
** Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue.
*** Dirge - use of Confront Fear after rezzing someone. Mr suggestion
+
** Dirge - use of Confront Fear after rezzing someone. Mr suggestion
*** Dirge - Priority Rezzing list. Mr suggestion
+
** Dirge - Priority Rezzing list. Mr suggestion
*** Guardian - Tower of Stone support - May mean swapping to a crappy shield when casting tower of stone - inire
+
** Guardian - Tower of Stone support - May mean swapping to a crappy shield when casting tower of stone - inire
*** Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's.
+
** Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's.
*** Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler.
+
** Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler.
  
** Announce Features
+
* Announce Features
*** Chat trigger tab. Such as: On ____ Cast ____ on _____.
+
** Chat trigger tab. Such as: On ____ Cast ____ on _____.
*** Make bots talk - add spell --> "text" into a listbox.
+
*** Dirge - tell to target on confront fear.
+
  
** Curing
+
* Curing
*** Add option to cancel abilities if a PCure is available/needed.
+
** Add option to cancel abilities if a PCure is available/needed.
*** Stun cures (Defiler Voice of the Ancestors, Mystic Ancient Balm, Crusader Aura of the Crusader).
+
** Stun cures (Defiler Voice of the Ancestors, Mystic Ancient Balm, Crusader Aura of the Crusader).
  
** Settings Tab
+
* Settings Tab
*** Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in.
+
** Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in.
*** Export a single profile and replace Toonname with ToonClass - For sharing profiles
+
** Export a single profile and replace Toonname with ToonClass - For sharing profiles
*** Ignore AA timing option (for AEs since some classes won't cast because of cast time).
+
** Ignore AA timing option (for AEs since some classes won't cast because of cast time).
  
** New Tabs
+
* New Tabs
*** Dehate tab - leverage OSA analysis?
+
** Dehate tab - leverage OSA analysis?
*** Priority Healing tab
+
** Priority Healing tab
*** Mezzing tab
+
** Mezzing tab
*** Postcast - Cast ___ after ____ was cast. Example: Zerk belly smash
+
** Postcast - Cast ___ after ____ was cast. Example: Zerk belly smash
  
** Rezing Tab
+
* Rezing Tab
*** Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down)
+
** Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down)
*** Use group reses on 3 or more dead people in a group
+
** Use group reses on 3 or more dead people in a group
  
** General Improvements
+
* General Improvements
*** Allow for some options to be passed, such as -p for specifying a profile to be loaded.
+
** Allow for some options to be passed, such as -p for specifying a profile to be loaded.
*** Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive.
+
** Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive.
*** Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink)
+
** Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink)
*** PowerHeals target an NPC Target  
+
** PowerHeals target an NPC Target  
*** Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example)
+
** Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example)
*** pre-sets for buffs. Tank1, Tank2, Mage1, Mage2 etc.
+
** pre-sets for buffs. Tank1, Tank2, Mage1, Mage2 etc.
*** Redesign auto-target when hated.
+
** Redesign auto-target when hated.
**** Work when you are out of combat
+
*** Work when you are out of combat
**** Work if you have a corpse as a target
+
*** Work if you have a corpse as a target
*** Move into <range of spell> or <range of item> instead of melee/ranged distances - Inire
+
** Move into <range of spell> or <range of item> instead of melee/ranged distances - Inire
 +
** Campspot
 +
*** 2 camp spots with a toggle, or camp1/camp2 option
 +
*** Tether to the tank or tank location
  
** Looting
+
* Looting
*** FFA loot - Loot all items (including no trade)
+
** FFA loot - Loot all items (including no trade)
*** Add Support for "?", "!", roll/need only if not already collected
+
** Add Support for "?", "!", roll/need only if not already collected
  
 
* Ogre Spell Export
 
* Ogre Spell Export

Revision as of 18:22, 29 September 2010

Feature Requests



Summary

Any time someone mentions a feature they would like, I add it to the "list". I work on them when I have time. Feel free to edit this page and add items that are not on the list. The more detail the better. Also leave your name beside the item so I know who to contact incase I need more information. If an item disappears off this list, check the revision history as it may be implemented.

Active Feature Requests - Items I'm working on as I get time.

InActive Feature Requests - Items on the list, but low priority.

---Active Feature Requests---


  • OgreMCP
    • Mentor/Unmentor commands into buttons (functions already exist, chat calls mentor me/unmentor).
    • Make an option to only move while not casting (for mages/priests).
    • Option to have pet joust out also
    • Type item name (partial name possible?) and use it on your target / special
    • Support for "cast mender bot"
    • Either back off tell command, or auto-back off pet if too far away
  • OgreBot
    • Items - Power/Health
      • Clarity potions - In combat when under ____ mana. \aITEM -1488319014 -2032709423:Specialist's Essence of Clarity\/a and \aITEM 320810019 -1265453550:Focused Essence of Clarity\/a.
      • For both Clarity and HoT potions add a way of selecting which one you want, or a box to type it.
      • Power Root for mana
      • Guild Signet of Replenishment/Signet of Greater Replenishment
      • Mis-Calibrated manastone and Overclocked Mana Stone (Both can be used at the same time, on different timers) - bjcasey
      • Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat.
  • Items - Other
    • Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use?
    • Make trak shield cast out of combat if < 5 mins is left on it to prevent it casting when you are mid-combat etc.
    • Mount casting - see if we can see if you are outdoors.
  • CAs
    • Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
      • Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life.
  • Class Specific
    • Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue.
    • Dirge - use of Confront Fear after rezzing someone. Mr suggestion
    • Dirge - Priority Rezzing list. Mr suggestion
    • Guardian - Tower of Stone support - May mean swapping to a crappy shield when casting tower of stone - inire
    • Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's.
    • Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler.
  • Announce Features
    • Chat trigger tab. Such as: On ____ Cast ____ on _____.
  • Curing
    • Add option to cancel abilities if a PCure is available/needed.
    • Stun cures (Defiler Voice of the Ancestors, Mystic Ancient Balm, Crusader Aura of the Crusader).
  • Settings Tab
    • Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in.
    • Export a single profile and replace Toonname with ToonClass - For sharing profiles
    • Ignore AA timing option (for AEs since some classes won't cast because of cast time).
  • New Tabs
    • Dehate tab - leverage OSA analysis?
    • Priority Healing tab
    • Mezzing tab
    • Postcast - Cast ___ after ____ was cast. Example: Zerk belly smash
  • Rezing Tab
    • Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down)
    • Use group reses on 3 or more dead people in a group
  • General Improvements
    • Allow for some options to be passed, such as -p for specifying a profile to be loaded.
    • Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive.
    • Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink)
    • PowerHeals target an NPC Target
    • Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example)
    • pre-sets for buffs. Tank1, Tank2, Mage1, Mage2 etc.
    • Redesign auto-target when hated.
      • Work when you are out of combat
      • Work if you have a corpse as a target
    • Move into <range of spell> or <range of item> instead of melee/ranged distances - Inire
    • Campspot
      • 2 camp spots with a toggle, or camp1/camp2 option
      • Tether to the tank or tank location
  • Looting
    • FFA loot - Loot all items (including no trade)
    • Add Support for "?", "!", roll/need only if not already collected
  • Ogre Spell Export
    • Remove "Abilities" from SpellExport - Keep call to guild hall available since it needs to be in the bot
    • Ability to add in specific abilities by name or number. Example: Run ogre spell KannkorPwns or run ogre spell 2309234200923723509237230927982374982734
  • Auto Hunt
    • When AH stops due to movement i.e. We are stuck, ending - make a noise
    • Make pauses available in pathing.. Path to A, then B, pause 30 seconds...
    • Ignore non-aggro
    • Text Entry box that adds to a list box (or combo box) - only kill actors with name matches
    • Precision UI box
    • Change Nav Path add page to list box with scroll similar to spell lists.
  • Ogre Move
    • Ogre move -list -list available spots to move.
  • Bugs
    • Run ogre tell not working with bot receive tells
    • Doing /camp toonname doesn't reset spell info loaded into memory
    • Exceeding Concentration - Currently broke.. everything comes up as 0 concentration
    • Announce doesn't like commas. Just don't use them.
    • Inq Turn undead causes issues with non-undead.
    • Disconnect on MCP not working
  • ISXOgre
    • ISXOgre Commands to add - Auto load last saved (currently way it is)
    • Change ISXOgre version to use one embedded in the .dll
    • Add :LastPatch
    • Add :FullPatch or RePatch or something


---In-Active Feature Requests---


  • Maintained on Heals tab - for torpor for anyone
  • Follow before buffing
  • Byzola - class add assists get "stuck" on. - Just have "Lets go" clear it
    • Option to make people return to camp spot after combat (assuming they are in a Joust-in status). -- This can kind of be done with OgreFollow.

please to fix this later sir!
this is re harvest
a "map" button on the harvest ui

Ogre Harvest

  • Put Sparkling/Glimmering etc into XML for localization