Difference between revisions of "FeatureRequests"

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(Feature Requests)
(Feature Requests)
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**** Work when you are out of combat
 
**** Work when you are out of combat
 
**** Work if you have a corpse as a target
 
**** Work if you have a corpse as a target
 +
*** Move into <range of spell> or <range of item> instead of melee/ranged distances.
  
 
** Looting
 
** Looting

Revision as of 14:13, 21 September 2010

Feature Requests



Summary

Any time someone mentions a feature they would like, I add it to the "list". I work on them when I have time. Feel free to edit this page and add items that are not on the list. The more detail the better. Also leave your name beside the item so I know who to contact incase I need more information. If an item disappears off this list, check the revision history as it may be implemented.

Active Feature Requests - Items I'm working on as I get time.

InActive Feature Requests - Items on the list, but low priority.

---Active Feature Requests---


  • OgreMCP
    • Mentor/Unmentor commands into buttons (functions already exist, chat calls mentor me/unmentor).
    • Make an option to only move while not casting (for mages/priests).
    • Option to have pet joust out also
    • Type item name (partial name possible?) and use it on your target / special
    • Support for "cast mender bot"
    • Either back off tell command, or auto-back off pet if too far away
  • OgreBot
    • Items - Power/Health
      • Clarity potions - In combat when under ____ mana. \aITEM -1488319014 -2032709423:Specialist's Essence of Clarity\/a and \aITEM 320810019 -1265453550:Focused Essence of Clarity\/a.
      • For both Clarity and HoT potions add a way of selecting which one you want, or a box to type it.
      • Power Root for mana
      • Guild Signet of Replenishment/Signet of Greater Replenishment
      • Mis-Calibrated manastone and Overclocked Mana Stone (Both can be used at the same time, on different timers) - bjcasey
      • Honor of Pantrilla (Drops from Pantrilla in TT in Temple of scale, Chrono to 80 and solo it) can be equipped in ranged, which means swap in combat.
    • Items - Other
      • Items tab dropdowns of your currently equipped gear and select them to be added to the CA's tab for use?
      • Make trak shield cast out of combat if < 5 mins is left on it to prevent it casting when you are mid-combat etc.
      • Mount casting - see if we can see if you are outdoors.
    • CAs
      • Allow us to set a % of the mob's life where an ability should no longer be cast. There should be two settings; one for regular mobs and one for named mobs, due to named mobs typically having more HP than trash. Example usage:
        • Example usage: Bard's RO; it's really easy to waste your damage recording if your bard initiates RO when a trash mob is low on health. Unfortunately, just putting RO in the named tab doesn't necessarily solve the issue if you abilities that you want to cast post-debuffs (that you'd normally reserve for the named tab) but pre-RO (ie: DOTs, since DOT ticks don't count towards RO). It's also really easy to waste a heavy hitting, long recast Warlock nuke at 1% of a mob's life.
    • Class Specific
      • Bards - RO/VC buttons removed, RO/VC should be used only in the CA tab for fixing the "debuffing while RO ticks" issue.
      • Dirge - use of Confront Fear after rezzing someone. Mr suggestion
      • Dirge - Priority Rezzing list. Mr suggestion
      • Guardian - Tower of Stone support - May mean swapping to a crappy shield when casting tower of stone - inire
      • Defiler - Find a way to add hexation (defiler). Could do it like Jcap using NPC ID's.
      • Swashbuckler/Brigand - support for in front attacks Gouge for Brigand and Eye Poke on Swashbuckler.
    • Announce Features
      • Chat trigger tab. Such as: On ____ Cast ____ on _____.
      • Make bots talk - add spell --> "text" into a listbox.
      • Dirge - tell to target on confront fear.
    • Curing
      • Add option to cancel abilities if a PCure is available/needed.
      • Stun cures (Defiler Voice of the Ancestors, Mystic Ancient Balm, Crusader Aura of the Crusader).
    • Settings Tab
      • Add melee range extender option. Possibility 2 - percent based (mirgaul charm) and billy doll for sure. Maybe just code those 2 in.
      • Export a single profile and replace Toonname with ToonClass - For sharing profiles
      • Ignore AA timing option (for AEs since some classes won't cast because of cast time).
    • New Tabs
      • Dehate tab - leverage OSA analysis?
      • Priority Healing tab
      • Mezzing tab
      • Postcast - Cast ___ after ____ was cast. Example: Zerk belly smash
    • Rezing Tab
      • Add another non-combat rez drop down (the addition of Supplication of the Fallen as the primary then casting revive if that is down)
      • Use group reses on 3 or more dead people in a group
    • General Improvements
      • Filter drop down boxes based on Type by tab/dropdown etc. Currently not possible as there is no way to determine which ailbities are offensive and defensive.
      • Disable porting abilities with No-Move (probably have to hardcode these) - Need names (Blink)
      • PowerHeals target an NPC Target
      • Make "Group AE" spells on CAs tab have a larger AE (Curse of Darkness for example)
      • pre-sets for buffs. Tank1, Tank2, Mage1, Mage2 etc.
      • Redesign auto-target when hated.
        • Work when you are out of combat
        • Work if you have a corpse as a target
      • Move into <range of spell> or <range of item> instead of melee/ranged distances.
    • Looting
      • FFA loot - Loot all items (including no trade)
      • Add Support for "?", "!", roll/need only if not already collected
  • Ogre Spell Export
    • Remove "Abilities" from SpellExport - Keep call to guild hall available since it needs to be in the bot
    • Ability to add in specific abilities by name or number. Example: Run ogre spell KannkorPwns or run ogre spell 2309234200923723509237230927982374982734
  • Auto Hunt
    • When AH stops due to movement i.e. We are stuck, ending - make a noise
    • Make pauses available in pathing.. Path to A, then B, pause 30 seconds...
    • Ignore non-aggro
    • Text Entry box that adds to a list box (or combo box) - only kill actors with name matches
    • Precision UI box
    • Change Nav Path add page to list box with scroll similar to spell lists.
  • Ogre Move
    • Ogre move -list -list available spots to move.
  • Bugs
    • Run ogre tell not working with bot receive tells
    • Doing /camp toonname doesn't reset spell info loaded into memory
    • Exceeding Concentration - Currently broke.. everything comes up as 0 concentration
    • Announce doesn't like commas. Just don't use them.
    • Inq Turn undead causes issues with non-undead.
    • Disconnect on MCP not working
  • ISXOgre
    • ISXOgre Commands to add - Auto load last saved (currently way it is)
    • Change ISXOgre version to use one embedded in the .dll
    • Add :LastPatch
    • Add :FullPatch or RePatch or something


---In-Active Feature Requests---


  • Maintained on Heals tab - for torpor for anyone
  • Follow before buffing
  • Byzola - class add assists get "stuck" on. - Just have "Lets go" clear it
    • Option to make people return to camp spot after combat (assuming they are in a Joust-in status). -- This can kind of be done with OgreFollow.

please to fix this later sir!
this is re harvest
a "map" button on the harvest ui

Ogre Harvest

  • Put Sparkling/Glimmering etc into XML for localization