Difference between revisions of "GU66"

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(Created page with "== ABILITIES / ALTERNATE ADVANCEMENT == * Beastlord **Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance. ** The icons in t...")
 
(ABILITIES / ALTERNATE ADVANCEMENT)
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**Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
 
**Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
 
** The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
 
** The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.
 +
  
 
* Coercer PvP
 
* Coercer PvP
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** Manaward's Duration has been reduced to 8s in PVP combat.
 
** Manaward's Duration has been reduced to 8s in PVP combat.
 
** Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.
 
** Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.
 +
  
 
* Fury
 
* Fury
 
** Ring of Fire deals 50% more damage.
 
** Ring of Fire deals 50% more damage.
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* Inquisitor
 
* Inquisitor
 
** Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
 
** Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.
 +
  
 
* Mystic
 
* Mystic
 
** Lunar Attendant now heals substantially more and lasts for 12 seconds.
 
** Lunar Attendant now heals substantially more and lasts for 12 seconds.
 +
  
 
* Sorcerer PvP
 
* Sorcerer PvP
 
** Manashield's duration in PVP combat has been reduced to 8s.
 
** Manashield's duration in PVP combat has been reduced to 8s.
 
** Manashield will drop after 5 seconds of absorption if precast in PVP combat.
 
** Manashield will drop after 5 seconds of absorption if precast in PVP combat.
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* Templar
 
* Templar
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** Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
 
** Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
 
** Holy Shield's base duration has been reduced to 15s in PVP combat.
 
** Holy Shield's base duration has been reduced to 15s in PVP combat.
 +
  
 
* Necromancer
 
* Necromancer
 
** Vampirism's damage has been doubled.
 
** Vampirism's damage has been doubled.
 +
  
 
* Ranger
 
* Ranger
 
**
 
**
 +
  
 
* Shadowknight
 
* Shadowknight
 
** The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.
 
** The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.
 +
  
 
* Warden
 
* Warden
 
** Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
 
** Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
 
** Faerie Ally now lasts for 36 seconds at master.
 
** Faerie Ally now lasts for 36 seconds at master.
 +
  
 
* Warlock
 
* Warlock
 
** Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
 
** Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.
 +
  
 
* Wizard
 
* Wizard
 
** Blaze now maxes out the caster's ability modifier.
 
** Blaze now maxes out the caster's ability modifier.

Revision as of 03:12, 26 April 2013

ABILITIES / ALTERNATE ADVANCEMENT

  • Beastlord
    • Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
    • The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.


  • Coercer PvP
    • Mind Jolt's damage has been reduced by 25% in PVP combat.
    • Mind Over Matter's heal has been reduced by 20% in PVP combat.
    • Manaward's Duration has been reduced to 8s in PVP combat.
    • Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.


  • Fury
    • Ring of Fire deals 50% more damage.


  • Inquisitor
    • Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.


  • Mystic
    • Lunar Attendant now heals substantially more and lasts for 12 seconds.


  • Sorcerer PvP
    • Manashield's duration in PVP combat has been reduced to 8s.
    • Manashield will drop after 5 seconds of absorption if precast in PVP combat.


  • Templar
    • Holy Reinforcement now increases Holy Shield's duration by 4.2% per rank instead of 1.25s per rank.
    • Enhance: Sanctuary now increases duration by 6.7% per rank instead of a flat 2s per rank.
  • Templar PvP
    • Sanctuary's Base duration is now a flat 10 seconds in PVP combat.
    • Repent's base ward amount has been reduced by 10% in PVP combat.
    • Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
    • Holy Shield's base duration has been reduced to 15s in PVP combat.


  • Necromancer
    • Vampirism's damage has been doubled.


  • Ranger


  • Shadowknight
    • The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.


  • Warden
    • Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
    • Faerie Ally now lasts for 36 seconds at master.


  • Warlock
    • Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.


  • Wizard
    • Blaze now maxes out the caster's ability modifier.