Difference between revisions of "GU66"

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(ABILITIES / ALTERNATE ADVANCEMENT)
(ITEMS)
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* Several War Runes have been returned to a restricted class list.
 
* Several War Runes have been returned to a restricted class list.
 
* All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
 
* All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
 
+
* Mutilation will no longer stack with itself.
  
 
== ABILITIES / ALTERNATE ADVANCEMENT ==
 
== ABILITIES / ALTERNATE ADVANCEMENT ==

Revision as of 03:17, 26 April 2013

ITEMS

  • Several War Runes have been returned to a restricted class list.
  • All war runes will once again be looted as part of treasure dropped equipment and have been removed from the Adornment Keeper in Obol Plains.
  • Mutilation will no longer stack with itself.

ABILITIES / ALTERNATE ADVANCEMENT

  • Beastlord
    • Removed the "none" stance bar for beastlords. You cannot slot advantages or primals while not in a stance.
    • The icons in the beastlord bar will clear out when you are not in a stance, as you have no usable advantages or primals while not in a stance.


  • Brigand
    • Positional Mastery now explains which attacks it modifies better.


  • Coercer PvP
    • Mind Jolt's damage has been reduced by 25% in PVP combat.
    • Mind Over Matter's heal has been reduced by 20% in PVP combat.
    • Manaward's Duration has been reduced to 8s in PVP combat.
    • Reek of Terror now lasts for 2 seconds if cast in PVP combat. The chance to break upon receiving damage has been removed.


  • Guardian
    • Retribution Sphere and Retribution of the Protector now apply from both the self and group stoneskins, like they do on live.


  • Fury
    • Ring of Fire deals 50% more damage.


  • Inquisitor
    • Inquisition can now heal the inquisitor and only applies to the inquisitor's group. It now heals every 1.5 seconds for 15 seconds.


  • Mystic
    • Lunar Attendant now heals substantially more and lasts for 12 seconds.


  • Sorcerer PvP
    • Manashield's duration in PVP combat has been reduced to 8s.
    • Manashield will drop after 5 seconds of absorption if precast in PVP combat.


  • Templar
    • Holy Reinforcement now increases Holy Shield's duration by 4.2% per rank instead of 1.25s per rank.
    • Enhance: Sanctuary now increases duration by 6.7% per rank instead of a flat 2s per rank.
  • Templar PvP
    • Sanctuary's Base duration is now a flat 10 seconds in PVP combat.
    • Repent's base ward amount has been reduced by 10% in PVP combat.
    • Shield of Faith's base ward amount has been reduced by 15% and regeneration amount by 33% in PVP combat-.
    • Holy Shield's base duration has been reduced to 15s in PVP combat.


  • Necromancer
    • Vampirism's damage has been doubled.


  • Ranger


  • Shadowknight
    • The third point spent in Chaotic Barrier now also grants a threat position to Chaotic Blade. The third point of Chaotic Hatred no longer grants a hate position.


  • Warden
    • Healing Grove now ticks once every 2 seconds and restores some power to the targets being healed.
    • Faerie Ally now lasts for 36 seconds at master.


  • Warlock
    • Enhance: Dark Infestation now increases the duration of the broodlings by 0.6 seconds per rank.


  • Wizard
    • Blaze now maxes out the caster's ability modifier.