Revision12.000

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Revision as of 09:29, 15 May 2010 by Kannkor (Talk | contribs)

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IMPORTANT READ THIS

Revision 12.000 is upon us. Here are the changes, and how to "fix" your bot.

  • Where computers need data from humans, it is always prone to human error (yous of course, not me.. :) ). I'm not a fan of human error, to help remove this, I will be removing the need for ALL SPELL LISTS. With the change to spell names (Kick, Kick II, Kick III) there is no need for a list that tells the bot that "Kick" is in the same spell line. While spell lists are going away, just a note, that SpellExports are NOT going away. In fact, they are extremely important. They hold all the information about your spells - and is completely automated (no human error!).
  • Renaming of save files (your character configuration files located in the /save/ folder. Files were previously named toonname_eq2config.xml. They are now named servername_toonname_eq2config.xml. (see below for reasons why - a lot of these compound each other).
  • Names, to IDs, back to Names! Originally, back in the day (when none of you used the bot :P) the save files saved the name of the spell. Up until now, it has been saving the ID of the spell. I am now changing it back to the base spell. That means it went from Kick IV, to 2309234234, and now Kick (no roman numerals).
  • Since the saves now work off of base names (like Kick), FRIENDLY LEVEL UP IS ENABLED! This means if you have Kick IV in CA slot #2, then you level and get Kick V. When you reload the bot, Kick V will magically (well.. not really magically) appear in slot #2.