RevisionHistory

From ISXOgre
Revision as of 13:36, 22 March 2011 by Canoppener (Talk | contribs)

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Revision History



Summary

Any time there are updates, they will be posted below with what changed, and if any new files were updated.

Note: Any Versions with (Coming soon) are updates I am working on and not yet released.

---Change Log---


Early development items

  • Note: These are items I'm working on in the early stages and will NOT be released with the next update.


  • ItemDatabase - In development - Not released yet.
    • Created directory: /scripts/EQ2OgreItemDatabase/
    • General Information
      • The concept changed a few times, and unfortunately the code reflects this. I don't recommend using this as a script to learn, or use examples from.
      • None the less, everything should be functional. As you navigate the UI, different options will appear depending on what you click on.
      • There will be a LOT of spam in the console. This is intended.
      • If you find a bug, please be able to tell me exactly how to reproduce it.
    • Known issues
      • Examining an item with an adornment that duplicates a stat will cause issues. For example: You have an item with 300hp. You add an adornment that gives +200hp. The item will then be reported as having 200 health, because the adornment is listed AFTER the actual health on the item.
    • Items
      • Item details - Incase an examine has extra information on it (such as from an adorn, or +mit increase etc), you can edit item information.
      • Adding item details - You can manually add item details. You will notice you can ONLY add an item detail that the item doesn't already have. If you wish to change the value of an item detail, use the editing function.

In development (Coming soon)

  • OgreCommon.inc
    • Added member: GetRawAbilityMaxRange
    • Changed AbilityID to iAbilityID which is now a local variable. Should allow for better reusability.
  • OgreBot
    • Fixed autocasting of DoV HM debuff. Previously it would make you snuggle him if you were out of range, now it's based off of 80% of your spell range. I used 80% incase he was moving, since you need to be in range when you start to cast.

Released Versions

Versions: ISXOgre-2011.03.20, Patch Version-51, OgreBot-14.048 (Available from autopatcher) - Kannkor

  • Raid options
    • Full: When the DoV HM debuff is wearing off, if yours is available, you will cast it.
    • Fixed a typo with Brendegor encounter (iilatus).
  • Fixed the confirmation of no trade items not accepting.

Versions: ISXOgre-2011.03.11, Patch Version-50, OgreBot-14.047 (Available from autopatcher) - Kannkor

  • Removed some debug text about AECounter
  • Tweaked/fixed immuculate revival
  • RaidOptions
    • Tormax(FULL): Added some movement based on red text.



Old Revisions

Version 14 Patches 40-49

Version 14 Patches 31-39

Version 14 Patches 13-30

Version 14 no patch numbers

Version 13

Version 12

Version 11

Version 10