Difference between revisions of "Tab:CastStack"

From ISXOgre
Jump to: navigation, search
(Created page with "'''''Tab Summary''''' This tab is the replacement for CAs, and all other tabs removed in v17. Image:CS-Main-saha.png '''Checkboxes''' * '''[ID]Ignore Duration''' - Spams...")
 
Line 7: Line 7:
 
'''Checkboxes'''
 
'''Checkboxes'''
  
* '''[ID]Ignore Duration''' - Spams abilities as they are available.
+
* '''[ID]Ignore Duration''' - Will use abilities as they are available, overwriting existing instances.  Ogre detects duration of all abilities in the new Ability Export, so it shouldn't be necessary to use this much, unless for instance, you have a dot that ends up doing more damage if you refresh before it expires.  
 
* '''[IE]Ignore Encounter Nukes''' - When enabled, will cast Green AEs even when fighting a single mob.
 
* '''[IE]Ignore Encounter Nukes''' - When enabled, will cast Green AEs even when fighting a single mob.
 
* '''[IAE]Ignore Encounter Nukes''' - When enabled, will cast Blue AEs even when fighting a single mob
 
* '''[IAE]Ignore Encounter Nukes''' - When enabled, will cast Blue AEs even when fighting a single mob

Revision as of 18:13, 18 April 2014

Tab Summary

This tab is the replacement for CAs, and all other tabs removed in v17.

CS-Main-saha.png

Checkboxes

  • [ID]Ignore Duration - Will use abilities as they are available, overwriting existing instances. Ogre detects duration of all abilities in the new Ability Export, so it shouldn't be necessary to use this much, unless for instance, you have a dot that ends up doing more damage if you refresh before it expires.
  • [IE]Ignore Encounter Nukes - When enabled, will cast Green AEs even when fighting a single mob.
  • [IAE]Ignore Encounter Nukes - When enabled, will cast Blue AEs even when fighting a single mob
  • [MAX]Max Increments - Will only use the ability once it is at max increments.
  • [RIE]Requires Item Equipped - Only visible when adding an item to CastStack, If the item requires you to be wearing it to use, then you need to tick this option.

Class Specific:

Channeler

  • Dissonance <= - Only use when you have less than or equal to X Dissonance.
  • Dissonance >= - Only use when you have greater than or equal to X Dissonance.

Beastlord

  • Savagery Req - A slider to adjust the savagery level required to use an ability.

Abilities added will be ran in a top-down order, as they are available. Kannkor should probably come up with a longer description so people can ignore it then claim they read the instructions.