Difference between revisions of "Tab:Priority"

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(Tab: Priority)
 
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'''''Tab Summary'''''
 
'''''Tab Summary'''''
 
This tab controls priority abilities. This tab is the first tab to execute. You can ONLY have beneficial abilities in here (cures and heals).
 
  
 
[[Image:Tab-Priority.JPG]]
 
[[Image:Tab-Priority.JPG]]
  
[[Image:Tab-Priority-Heal.JPG]]
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This tab controls priority abilities. This tab is the first tab to execute. There are multiple portions of this tab. You put all cures, heals, combat buffs, and rezes in this tab. When you choose which of those you would like to add it gives you appropriate options. It executes from top to bottom, always casting things higher up in the list first.
  
[[Image:Tab-Priority-Cure.JPG]]
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This list can be rearranged by clicking and dragging the items around.  
  
[[Image:Tab-Priority-Combat.JPG]]
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General options always seen
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* '''Target''' - Who to cast on.
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* '''Add Entry''' - Add to the bottom of the priority list.
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* '''Edit Entry''' - Edit currently selected priority entry.
  
[[Image:Tab-Priority-Res.JPG]]
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'''Options'''
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'''Heals'''
When filling out this screen, be SURE to fill it out correctly. There are many, many cure abilities throughout all the classes. Instead of hardcoding every one, you simply need to select if the ability is a "Cure" or "Heal".
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There is some basic logic already in place. If you select a cure, and # of Afflicted as more than 1, but the ability is not a group spell, it will skip it (and complain in the console until you fix it).
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[[Image:Tab-Priority-Heal.JPG]]
  
You will notice it has T9 cure potions (Focused Arcane Remedy) in the list also.
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* '''HP %''' - Threshold to watch for them to fall below before casting the heal.
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* GroupOnly means scan everyone in the group. If you select a persons name, it will only check that person.
  
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For Cures:
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[[Image:Tab-Priority-Cure.JPG]]
  
* '''Who to cure''' - Select who you want to check to cure. GroupOnly means scan everyone in the group. If you select a persons name, it will only check that person.
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* '''# afflicted to cure''' - For single target abilities should always be 1, group cures 2+.
* '''# of afflicted''' - If it's a single target cure, it should always be 1. If it is a group cure, it can be any number from 1 to 6.
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* There is some basic logic already in place. If you select a cure, and # of Afflicted as more than 1, but the ability is not a group spell, it will skip it (and complain in the console until you fix it).
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[[Image:Tab-Priority-Combat.JPG]]
  
For Heals:
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* '''Maintained''' - If checked will not cast again on a target that currently has this ability on them.
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[[Image:Tab-Priority-Res.JPG]]
  
* '''Who to heal''' - Select who you want to check to heal. GroupOnly means scan everyone in the group. If you select a persons name, it will only check that person.
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* No additional parameters.
* '''% HP''' - When the 'Who to heal' target is at or below this threshold, heal them.
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Latest revision as of 11:28, 7 September 2011

Tab: Priority



Tab Summary

Tab-Priority.JPG

This tab controls priority abilities. This tab is the first tab to execute. There are multiple portions of this tab. You put all cures, heals, combat buffs, and rezes in this tab. When you choose which of those you would like to add it gives you appropriate options. It executes from top to bottom, always casting things higher up in the list first.

This list can be rearranged by clicking and dragging the items around.

General options always seen

  • Target - Who to cast on.
  • Add Entry - Add to the bottom of the priority list.
  • Edit Entry - Edit currently selected priority entry.

Heals

Tab-Priority-Heal.JPG

  • HP % - Threshold to watch for them to fall below before casting the heal.
  • GroupOnly means scan everyone in the group. If you select a persons name, it will only check that person.

Tab-Priority-Cure.JPG

  • # afflicted to cure - For single target abilities should always be 1, group cures 2+.
  • There is some basic logic already in place. If you select a cure, and # of Afflicted as more than 1, but the ability is not a group spell, it will skip it (and complain in the console until you fix it).

Tab-Priority-Combat.JPG

  • Maintained - If checked will not cast again on a target that currently has this ability on them.

Tab-Priority-Res.JPG

  • No additional parameters.