RaidOptions:ToV

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GU68: Tears of Veeshan

Accursed Sanctum

Note: All the below are for Raid Options. Limit Raid Options does nothing at this time.

  • Accursed Custodian
    • Set up for Accursed
      • Moves everyone to a predefined campspot on the main area.
    • When a black thing spawns, if it's "near" them, they move to another predefined campspot.
  • Ageless Custodian
    • Nothing
  • Adherent Custodian
    • On-screen timers for when the add spawns and when the red text comes.
      • P.S. If you're wearing your big boy panties, you'll kill him before he red texts :)
  • Subsistent Custodian
    • set up for Subsistent
      • Moves everyone to a predefined campspot.
    • When a blue thing spawns near them, they will move.
    • If a gold thing spawns near them, the blue thing movement is blocked until the gold thing goes away.
      • (If you understand the fight, it'll make sense...)
  • Kaasssrelik the Afflicted
    • On-screen timer of when the adds will explode if they aren't dead.
  • Protector of Stone
    • Set up for protector
      • Moves everyone to a predefined campspot, in the middle of the bridge (non-agro).
    • When you pull, have the tank standing on top of the raid. The named will stop at 10 meters away. You can then move the tank out, so the mobs back is to the raid. Anyone with a campspot will change their campspot 10 meters back depending on how many stacks of the debuff they have.
    • If they have the curse, they move to the closer spot.
    • On-screen telling you if the add should be killed near the named, or far away.
  • Sesria and Denani (Sisters)
    • Nothing
  • The Legionnaires
    • Nothing
  • Sacrificer Buran
    • set up for buran
      • Moves everyone to a predefined campspot near Buran's spawn point (agro).
  • Matri Marn
    • Set up for Matri
      • Moves everyone to a predefined campspot. (Non-agro).
    • When black holes spawn, if someone is 'near' one, they move to another predefined location.
    • When the tree (??) spawns at 25%, everyone targets it. Defensive abilities are turned off for 5 seconds to do it's best to make sure they use an offensive ability to kill it.
    • Note: it is your responsible to take care of the stunning/messing/whatever you want to do with the adds at 75%.
  • The Crumbling Emperor
    • set up for emperor
      • Moves each group to a different predefined location (agro).
    • Based on internal timers, moves people into the 'cages' and out of the cages.
      • If you're looking at the on-screen timers. If you're in the outer position, it moves you back in with 20 seconds remaining. If you're at the inner position, it moves you out with 5 seconds remaining.
    • It is up to you to handle clicking the pillars at around 52%.

Temple of Veeshan: Guardian's Edifice