Difference between revisions of "WhyOgre"
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Q: Is OgreBot better than EQ2Bot then? | Q: Is OgreBot better than EQ2Bot then? | ||
− | A: Yes and no. For some people, yes it is better. For some people no. Both have their | + | A: Yes and no. For some people, yes it is better. For some people no. Both have their strengths and weaknesses. I'll list what I believe are a few of the strengths and weaknesses. Keep in mind, I'm bias towards OgreBot as I have spent over 3 years coding it. |
"Plug and Play". | "Plug and Play". | ||
− | * | + | * EQ2Bot wins hands down. You could download EQ2Bot and the default class profile and be playing within minutes. Doesn't require you to really know anything about the class. |
− | * | + | * OgreBot - You need to setup your character via the UI (User Interface). While this can be done without any knowledge of a class, you will see the best results by knowing at least the basics about the class. For screen shots of how to setup a character, [http://logan.warpigs.us/wiki/ogre/index.php/Main_Page#Tabs check out the tabs.] |
Customization | Customization | ||
− | * | + | * OgreBot has the advantage. OgreBot was designed to be fully customizable from a UI. This means you have control over nearly every single aspect of the bot, without looking at a piece of code. |
− | * EQ2bot - You certainly have some customizability with the UI, but in comparison, | + | * EQ2bot - You certainly have some customizability with the UI, but in comparison, OgreBot has the advantage. |
Documentation/Support | Documentation/Support | ||
− | * | + | * OgreBot comes with a wiki that is updated daily/weekly as changes are made to OgreBot. It also has screen shots of nearly every single available, and examples of how to use the options. IRC channel #Ogre where users of OgreBot hang out to provide advice and experience. |
* EQ2bot - Being I've never used EQ2bot, I can't comment on what does and does not exist. We'll chalk this up to me being bias :) | * EQ2bot - Being I've never used EQ2bot, I can't comment on what does and does not exist. We'll chalk this up to me being bias :) | ||
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Spell lists, or lack there of. | Spell lists, or lack there of. | ||
− | * | + | * OgreBot does not use a conventional spell list. It uses what is called a spell export. This is an automated processed that is only required to be run once per class. This also means, when a new spell, new spell line, new AAs, level cap increase, all your new spells and abilities are AUTOMATICALLY imported into OgreBot without editing a single file.. Spells are displayed to you by their name. |
Class files. | Class files. | ||
− | * | + | * OgreBot does not use class files. 99% of spells are handled the same way for all classes. A beneficial spell works the same for a priest as it does a mage as it does a fighter. When there are special circumstances that are specific to one class, a class specific tab will appear with these special options. For example: Troubador Jester's cap. Warlock's DI/DA, Illy's Timewarp etc. |
Revision as of 21:24, 17 August 2010
Why Ogre
There are many questions I get all the time. Here are the most common ones in hopes to answer your questions.
Q: What is OgreBot?
A: OgreBot is a UI driven fully customizable adventure bot.
Q: OgreBot vs EQ2Bot!
A: This is a very tricky question. In the end, both do the same thing - they fight and support you with adventuring.
Q: Is OgreBot better than EQ2Bot then?
A: Yes and no. For some people, yes it is better. For some people no. Both have their strengths and weaknesses. I'll list what I believe are a few of the strengths and weaknesses. Keep in mind, I'm bias towards OgreBot as I have spent over 3 years coding it.
"Plug and Play".
- EQ2Bot wins hands down. You could download EQ2Bot and the default class profile and be playing within minutes. Doesn't require you to really know anything about the class.
- OgreBot - You need to setup your character via the UI (User Interface). While this can be done without any knowledge of a class, you will see the best results by knowing at least the basics about the class. For screen shots of how to setup a character, check out the tabs.
Customization
- OgreBot has the advantage. OgreBot was designed to be fully customizable from a UI. This means you have control over nearly every single aspect of the bot, without looking at a piece of code.
- EQ2bot - You certainly have some customizability with the UI, but in comparison, OgreBot has the advantage.
Documentation/Support
- OgreBot comes with a wiki that is updated daily/weekly as changes are made to OgreBot. It also has screen shots of nearly every single available, and examples of how to use the options. IRC channel #Ogre where users of OgreBot hang out to provide advice and experience.
- EQ2bot - Being I've never used EQ2bot, I can't comment on what does and does not exist. We'll chalk this up to me being bias :)
Updates and Auto-updater
- Updates - Updates to OgreBot generally come weekly. Bug fixes are usually released within 24 hours of bugs being found. All OgreBot files are attached to an automatic updater. This means when new files are released, the next time ISXOgre is run, it will automatically receive the updates. Note for advanced users: ISXOgre uses isxgamespatcher, so you can .nopatch any files you have made custom changes too.
Spell lists, or lack there of.
- OgreBot does not use a conventional spell list. It uses what is called a spell export. This is an automated processed that is only required to be run once per class. This also means, when a new spell, new spell line, new AAs, level cap increase, all your new spells and abilities are AUTOMATICALLY imported into OgreBot without editing a single file.. Spells are displayed to you by their name.
Class files.
- OgreBot does not use class files. 99% of spells are handled the same way for all classes. A beneficial spell works the same for a priest as it does a mage as it does a fighter. When there are special circumstances that are specific to one class, a class specific tab will appear with these special options. For example: Troubador Jester's cap. Warlock's DI/DA, Illy's Timewarp etc.
Back to the Q&A...
Q: How much is OgreBot?
A: An OgreBot subscription is $15 for 90 days (3 months). This allows you to use ISXOgre on 3 computers within a 24 hour period to run as many sessions as you wish. (Same idea as ISXEQ2).
Q: Do I still need ISXEQ2?
A: Yes. ISXOgre doesn't interact with Everquest 2. It interacts with ISXEQ2, the same way EQ2bot, or any other script does.
Q: If Innerspace or ISXEQ2 is down, does ISXOgre still work?
A: No, if Innerspace servers are down, you can't even load EQ2.
A: If ISXEQ2 is down, ISXOgre won't work. See above "Do I still need ISXEQ2".
Q: If I want to sign up, what is the process?
A: Once you have decided you want to sign up, the payment can only be made via paypal. Contact Kannkor to obtain the paypal payment instructions. Once the payment is received, I will create you a ISXOgre username and password and send you ISXOgre.dll. You then follow new user walkthrough to set everything up. Note: At this time, the process for creating an ISXOgre account is a manual process I have to do. So there may be a few hours between sending a payment and having your account ready.