Difference between revisions of "Tab:Settings"

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'''Checkboxes'''
 
'''Checkboxes'''
  
* '''Buff''' - Turns buffing on/off. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Buffs Buffs]
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* '''Buff''' - Turns buffing on/off. Related tab: [[Tab:Buffs|Buffs]]
* '''Combat Arts''' - Turns offensive abilities (spells and combat arts). Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs]
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* '''Combat Arts''' - Turns offensive abilities (spells and combat arts). Related tab: [[Tab:CAs|CAs]]
* '''Named Combat Arts''' - To use a different order of offensive abilties for nameds. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:NamedCAs Named CAs]
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* '''Named Combat Arts''' - To use a different order of offensive abilties for nameds. Related tab: [[Tab:NamedCAs|Named CAs]]
 
* '''Face mob in combat''' - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
 
* '''Face mob in combat''' - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
 
* '''Ranged Attack''' - Turns Ranged auto attack on/off.
 
* '''Ranged Attack''' - Turns Ranged auto attack on/off.
* '''Auto Attack Timing''' - Attempts to only use abilities on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals] and [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat] aren't affected.)
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* '''Auto Attack Timing''' - Attempts to only use abilities on the [[Tab:CAs|CAs]] tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as [[Tab:Heals|Heals]] and [[Tab:Combat|Combat]] aren't affected.)
* '''Melee Attack''' - Turns auto attack on/off. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Melee Attack''' - Turns auto attack on/off. Related tab: [[Tab:Setup|Setup]]
* '''Move into Melee Range''' - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Move into Melee Range''' - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: [[Tab:Setup|Setup]]
* '''Move Behind Mob''' - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Move Behind Mob''' - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
* '''Move In Front of Mob''' - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Move In Front of Mob''' - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
* '''Turn Off Attack''' - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Turn Off Attack''' - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the [[Tab:Setup|Setup]] tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: [[Tab:Setup| Setup]]
 
* '''Ignore NPC HP to move''' -  
 
* '''Ignore NPC HP to move''' -  
* '''Ignore NPC HP (100%)''' - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Ignore NPC HP (100%)''' - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
* '''Loot Corpses/Chests''' - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]
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* '''Loot Corpses/Chests''' - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [[Tab:Loot|Loot]] tab. Related tab: [[Tab:Loot|Loot]]
 
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* '''Combat Buffs''' - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat]
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* '''Combat Buffs''' - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: [[Tab:Combat|Combat]]
* '''Mana Stone''' - Use mana stone. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Mana Stone''' - Use mana stone. At what % of mana can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
* '''Shards''' - Use Conj/Necro shard/hearts. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Shards''' - Use Conj/Necro shard/hearts. At what % of mana can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
* '''Resing''' - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Res Res]
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* '''Resing''' - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [[Tab:Res|Res]]
* '''Accept Res''' - Accepts a res from an authorized user. The time before accepting the res can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Accept Res''' - Accepts a res from an authorized user. The time before accepting the res can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
* '''Priority Tab(NEW)''' - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority] tab for Heals and Cures. This tab executes first. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority]
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* '''Priority Tab(NEW)''' - Enables the [[Tab:Priority|Priority]] tab for Heals and Cures. This tab executes first. Related tab: [[Tab:Priority|Priority]]
* '''Cures''' - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures] tab. These happen after [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat] and [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals] tab have run. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures]
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* '''Cures''' - Enables the [[Tab:Cures|Cures]] tab. These happen after [[Tab:Combat|Combat]] and [[Tab:Heals|Heals]] tab have run. Related tab: [[Tab:Cures|Cures]]
* '''Masters Attack''' - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab.
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* '''Masters Attack''' - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the [[Tab:CAs|CAs]] tab.
 
* '''HO's''' - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.
 
* '''HO's''' - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.
 
* '''Accept Invites''' - Accepts group/raid invites from people on your authorized list.
 
* '''Accept Invites''' - Accepts group/raid invites from people on your authorized list.
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* '''Ignore Beneficial AE range''' - Same use as Ignore CAs Range but ignores group spells (such as group wards/heals). See recommendations for Ignore CAs Range.
 
* '''Ignore Beneficial AE range''' - Same use as Ignore CAs Range but ignores group spells (such as group wards/heals). See recommendations for Ignore CAs Range.
 
* '''Move to Area''' - You will listen to "Move to me" commands from authorized users.
 
* '''Move to Area''' - You will listen to "Move to me" commands from authorized users.
* '''Accept Loot''' - When a loot window appears on your screen, the bot will handle it. Configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]
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* '''Accept Loot''' - When a loot window appears on your screen, the bot will handle it. Configured on the [[Tab:Loot|Loot]] tab. Related tab: [[Tab:Loot|Loot]]
 
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* '''Heals''' - Turns heals on/off. Note: This is used for more than conventional "heals". Tanks can put "save" spells in here also, such as dragoon reflexes. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals]
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* '''Heals''' - Turns heals on/off. Note: This is used for more than conventional "heals". Tanks can put "save" spells in here also, such as dragoon reflexes. Related tab: [[Tab:Heals|Heals]]
* '''Power Heals''' - Turns Power heals on/off. Note: This is used for power regenerating spells, such as mana flow. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PowerHeals Power Heals]
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* '''Power Heals''' - Turns Power heals on/off. Note: This is used for power regenerating spells, such as mana flow. Related tab: [[Tab:PowerHeals|Power Heals]]
* '''Auto Assist''' - Turns auto-assisting on/off. [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Assist Assist]
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* '''Auto Assist''' - Turns auto-assisting on/off. [[Tab:Assist|Assist]]
* '''Auto Follow Mode''' - When not in combat, engages auto follow mode. Person to follow can be setup on [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]
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* '''Auto Follow Mode''' - When not in combat, engages auto follow mode. Person to follow can be setup on [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
* '''Enable Announce Tab''' - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Announce Announce]
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* '''Enable Announce Tab''' - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [Tab:Announce|Announce]]
* '''Use NPC On Screen Assistant (OSA)''' - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/OgreOnScreenAssistant On Screen Assistant]
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* '''Use NPC On Screen Assistant (OSA)''' - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: [[OgreOnScreenAssistant|On Screen Assistant]]
 
* '''Enable OgreMCP''' - Opens Ogre Master Control Panel
 
* '''Enable OgreMCP''' - Opens Ogre Master Control Panel
* '''Priority Cures(OLD) Use Priority''' - Note: This tab is being replaced by the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority] tab, please use that. For now this enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures] tab. Cures here take priority over everything else. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures]
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* '''Priority Cures(OLD) Use Priority''' - Note: This tab is being replaced by the [[Tab:Priority|Priority]] tab, please use that. For now this enables the [[Tab:PCures|PCures]] tab. Cures here take priority over everything else. Related tab: [[Tab:PCures|PCures]]
 
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* '''Dynamic Ignore Encounter Nukes''' - Will not cast any encounter nukes
 
* '''Dynamic Ignore Encounter Nukes''' - Will not cast any encounter nukes
 
* '''Dynamic Ignore PBAE''' - Will not cast any PBAE
 
* '''Dynamic Ignore PBAE''' - Will not cast any PBAE
* '''Dynamic Camp spot''' - Used by [http://logan.warpigs.us/wiki/ogre/index.php/OgreMCP OgreMCP].  
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* '''Dynamic Camp spot''' - Used by [[OgreMCP|OgreMCP]].  
* '''Dynamic Assist''' - Used by [http://logan.warpigs.us/wiki/ogre/index.php/OgreMCP OgreMCP].
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* '''Dynamic Assist''' - Used by [[OgreMCP|OgreMCP]].
 
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* '''Auto Load Raid Options''' - This should always be turned '''OFF'''. This is used when I (Kannkor) raid, and includes movement and various other things that are specific to where my raid places. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Raid_Options Tab:Raid Options]
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* '''Auto Load Raid Options''' - This should always be turned '''OFF'''. This is used when I (Kannkor) raid, and includes movement and various other things that are specific to where my raid places. Related tab: [[Tab:Raid_Options|Raid Options]]
* '''Auto Load Limited Raid Options''' - Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Raid_Options Tab:Raid Options]
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* '''Auto Load Limited Raid Options''' - Related tab: [[Tab:Raid_Options|Raid Options]]
 
* '''Books (Palace of Ferzhul)''' - Enables auto targeting of the books in PoF. You still need to configure your looting/loot options and setting Ignore NPC HP (100%) options.
 
* '''Books (Palace of Ferzhul)''' - Enables auto targeting of the books in PoF. You still need to configure your looting/loot options and setting Ignore NPC HP (100%) options.
 
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* '''AE Smart Nukes''' - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.
 
* '''AE Smart Nukes''' - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.
 
* '''Auto Target when Hated''' - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.
 
* '''Auto Target when Hated''' - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.
* '''Load Ogre Harvest''' - Loads [http://logan.warpigs.us/wiki/ogre/index.php/Tab:OHarvest Ogre Harvest] tab. See isxgames forums for more information about Ogre Harvest.
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* '''Load Ogre Harvest''' - Loads [[Tab:OHarvest|Ogre Harvest]] tab. See isxgames forums for more information about Ogre Harvest.
  
  

Revision as of 09:52, 24 August 2011

Tab: Settings



Tab Summary

This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.

Tab-Settings.jpg

Checkboxes

  • Buff - Turns buffing on/off. Related tab: Buffs
  • Combat Arts - Turns offensive abilities (spells and combat arts). Related tab: CAs
  • Named Combat Arts - To use a different order of offensive abilties for nameds. Related tab: Named CAs
  • Face mob in combat - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
  • Ranged Attack - Turns Ranged auto attack on/off.
  • Auto Attack Timing - Attempts to only use abilities on the CAs tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as Heals and Combat aren't affected.)
  • Melee Attack - Turns auto attack on/off. Related tab: Setup
  • Move into Melee Range - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: Setup
  • Move Behind Mob - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Move In Front of Mob - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Turn Off Attack - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the Setup tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: Setup
  • Ignore NPC HP to move -
  • Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the Setup tab. Related tab: Setup
  • Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the Loot tab. Related tab: Loot

  • Combat Buffs - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: Combat
  • Mana Stone - Use mana stone. At what % of mana can be configured on the Setup tab. Related tab: Setup
  • Shards - Use Conj/Necro shard/hearts. At what % of mana can be configured on the Setup tab. Related tab: Setup
  • Resing - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: Res
  • Accept Res - Accepts a res from an authorized user. The time before accepting the res can be configured on the Setup tab. Related tab: Setup
  • Priority Tab(NEW) - Enables the Priority tab for Heals and Cures. This tab executes first. Related tab: Priority
  • Cures - Enables the Cures tab. These happen after Combat and Heals tab have run. Related tab: Cures
  • Masters Attack - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the CAs tab.
  • HO's - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.
  • Accept Invites - Accepts group/raid invites from people on your authorized list.
  • Ignore CAs Range - There are objects in EQ2 that do not play well with bots. Generally speaking, moving objects, like elevators etc. If you try to fight while on them, and the NPC is on solid ground, the bot believes the mob is across the zone and won't cast. #1 recommendation: Get off the movable object. If that isn't possible, use this. Note: Causes some spells to misbehave.
  • Ignore Beneficial AE range - Same use as Ignore CAs Range but ignores group spells (such as group wards/heals). See recommendations for Ignore CAs Range.
  • Move to Area - You will listen to "Move to me" commands from authorized users.
  • Accept Loot - When a loot window appears on your screen, the bot will handle it. Configured on the Loot tab. Related tab: Loot

  • Heals - Turns heals on/off. Note: This is used for more than conventional "heals". Tanks can put "save" spells in here also, such as dragoon reflexes. Related tab: Heals
  • Power Heals - Turns Power heals on/off. Note: This is used for power regenerating spells, such as mana flow. Related tab: Power Heals
  • Auto Assist - Turns auto-assisting on/off. Assist
  • Auto Follow Mode - When not in combat, engages auto follow mode. Person to follow can be setup on Setup tab. Related tab: Setup
  • Enable Announce Tab - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [Tab:Announce|Announce]]
  • Use NPC On Screen Assistant (OSA) - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: On Screen Assistant
  • Enable OgreMCP - Opens Ogre Master Control Panel
  • Priority Cures(OLD) Use Priority - Note: This tab is being replaced by the Priority tab, please use that. For now this enables the PCures tab. Cures here take priority over everything else. Related tab: PCures

  • Dynamic Ignore Encounter Nukes - Will not cast any encounter nukes
  • Dynamic Ignore PBAE - Will not cast any PBAE
  • Dynamic Camp spot - Used by OgreMCP.
  • Dynamic Assist - Used by OgreMCP.

  • Auto Load Raid Options - This should always be turned OFF. This is used when I (Kannkor) raid, and includes movement and various other things that are specific to where my raid places. Related tab: Raid Options
  • Auto Load Limited Raid Options - Related tab: Raid Options
  • Books (Palace of Ferzhul) - Enables auto targeting of the books in PoF. You still need to configure your looting/loot options and setting Ignore NPC HP (100%) options.

  • Enable PVP - Allows you to attack Player Characters on PVP servers and in Battlegrounds. Does not work in duels.
  • Cancel Invis After Combat - If you are invis after combat this will cause it to cancel. Useful for scouts so they don't lose run speed buffs.
  • No Invis Casting - When checked, prevents you from casting while invis. Do NOT check this on scouts that use invis abilities.
  • Enable Pets in Dropdowns - When checked, you will see pet names appear in drop down boxes. For example: Heal tab.
  • Encounter Smart Nukes - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you. Even if those 2 mobs aren't linked you will still cast encounter nukes, but there is no way to see if they are part of an encounter. This was the solution so if there is only 1 mob you won't cast encounter nukes on a higher priority.
  • AE Smart Nukes - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.
  • Auto Target when Hated - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.
  • Load Ogre Harvest - Loads Ogre Harvest tab. See isxgames forums for more information about Ogre Harvest.


User notes/comments/suggestions: