Difference between revisions of "Tab:Settings"

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== New Layout ==
 
<imagemap>
 
File:MPTS.png
 
rect 8 28 79 43 [[Tab:Settings|Settings tab, click me for more info.]]
 
rect 8 47 79 63 [[Tab:Assist|Assist tab, click me for more info.]]
 
rect 8 67 80 82 [[Tab:Loot|Loot tab, click me for more info.]]
 
rect 8 87 81 104 [[Tab:OSA|OSA tab, click me for more info.]]
 
rect 8 107 81 123 [[Tab:Auto_Hunt|Auto-Hunt tab, click me for more info.]]
 
rect 8 127 81 144 [[Tab:Other|Other tab, click me for more info.]]
 
rect 8 147 81 163 [[Tab:Load|Load tab, click me for more info.]]
 
rect 8 167 80 184 [[Tab:HUDs|HUDs tab, click me for more info.]]
 
rect 8 248 81 264 [[Tab:CastStack|Cast Stack tab, click me for more info.]]
 
rect 8 347 81 363 [[Tab:Key Binds|KeyBinds tab, click me for more info.]]
 
rect 8 367 81 383 [[Tab:Debug|Debug tab, click me for more info.]]
 
rect 92 27 166 44 [[Tab:Setup|Setup tab, click me for more info.]]
 
rect 93 48 165 63 [[Tab:PreCast|Pre-Cast tab, click me for more info.]]
 
rect 94 67 165 83 [[Tab:PostCast|Post-Cast tab, click me for more info.]]
 
rect 93 87 165 103 [[Tab:Announce|Announce tab, click me for more info.]]
 
rect 93 106 165 122 [[Tab:Alias|Aliases tab, click me for more info.]]
 
rect 93 127 165 143 [[Tab:CrowdControl|Crowd Control tab, click me for more info.]]
 
rect 93 147 166 164 [[Tab:Items|Items tab, click me for more info.]]
 
rect 93 246 166 263 [[Tab:AutoTarget|Auto Target tab, click me for more info.]]
 
rect 94 327 166 344 [[Tab:UplinkInfo|Uplink Info tab, click me for more info.]]
 
rect 93 347 166 364 [[Tab:EQ2Chars|EQ2Chars tab, click me for more info.]]
 
rect 93 367 165 382 [[Tab:Admin|Admin tab, click me for more info.]]
 
 
rect 191 41 325 60 [[Tab:Settings|Disables the cast stack, useful because of reasons.]]
 
rect 191 62 326 79 [[Tab:Settings|Disables everything in CastStack that is flagged as a Buff.]]
 
rect 191 81 326 99 [[Tab:Settings|Disables everything in CastStack that is flagged as a Cure.]]
 
rect 191 102 325 119 [[Tab:Settings|Disables everything in CastStack that is flagged as a Heal.]]
 
rect 191 120 326 139 [[Tab:Settings|Disables everything in CastStack that is flagged as a PoweHeal.]]
 
rect 192 140 326 158 [[Tab:Settings|Disables everything in CastStack that is flagged as a Rez.]]
 
rect 191 160 325 178 [[Tab:Settings|Disables everything in CastStack that is flagged as a cast while in combat ability.]]
 
rect 191 181 326 199 [[Tab:Settings|Disables everything in CastStack that is flagged as a CA.]]
 
rect 191 200 327 219 [[Tab:Settings|Disables everything in CastStack that is flagged as a NamedCA.]]
 
rect 191 221 328 240 [[Tab:Settings|If checked, will cancel spellcasts to prioritize abilities flagged as group cures.]]
 
rect 191 242 327 259 [[Tab:Settings|Will temporarily flag all NamedCAs as regular CAs]]
 
rect 191 261 327 279 [[Tab:Settings|Activate the HO wheel when able. You will not change your spell order based on the wheel, you will simply activate it.]]
 
rect 191 281 327 300 [[Tab:Loot|When a loot window appears on your screen, the bot will handle it. Configured on the Loot tab.]]
 
rect 191 301 327 320 [[Tab:Settings|When checked, will attempt to loot all corpses/chests in range.]]
 
</imagemap>
 
 
 
== Tab: Settings ==
 
== Tab: Settings ==
  
Line 50: Line 8:
 
This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.
 
This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.
  
[[Image:OgreUI settings.png]]
+
[[File:Main Settings Tab.png]]
  
'''Checkboxes'''
+
== Column 1 ==
 +
* '''Disable Cast Stack(CS)''' - Turns Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Buffs''' - Toggles buffs in the Cast Stack on/off. Stops/Allows the bot from casting Buffs listed in the cast stack. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Cure''' - Toggles curing in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_CureCurse''' - Toggles curing curse in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Heal''' - Toggles heals in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_PowerHeal''' - Toggles PowerHeals (mana regen abilities) in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Res''' - Toggles resurrection spells in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Combat''' - Toggles combat abilities in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_CA''' - Toggles combat arts in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_NamedCA''' - Toggles names combat arts in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_NonNamedCA''' - Toggles non-named combat arts in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Debuff''' - Toggles debuffs in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_NamedDebuff''' - Toggles named debuffs in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''Disable CS_Items''' - Toggles items in the Cast Stack on/off. Related tab: [[Tab:CastStack|CastStack]]
 +
* '''X abilities to group cure''' -  Works for priests only, doing the following.
 +
** Cancels current spell being cast to cast the group cure.
 +
*** This only works with Group Cures.
 +
* '''Force Named CA''' - Forces the bot to treat every NPC like a Named NPC. Generally turned on and off via [[UplinkController|Uplink]]
 +
* '''Accept Loot''' - Toggles accepting loot.
 +
* '''Loot Corpses/Chests''' - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see Related tab: [[Tab:Loot|Loot]]
 +
* '''Loot InCombat''' - Loots corpses/chests in combat, as opposed to waiting till out of combat. Related tab: [[Tab:Loot|Loot]]
  
* '''Buff''' - Turns buffing on/off. Related tab: [[Tab:Buffs|Buffs]]
+
== Column 2 Top ==
* '''Combat Arts''' - Turns offensive abilities (spells and combat arts). Related tab: [[Tab:CAs|CAs]]
+
* '''Face mob in combat''' - Faces the mob in combat. Useful for melee heroes and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
* '''Named Combat Arts''' - To use a different order of offensive abilties for nameds. Related tab: [[Tab:NamedCAs|Named CAs]]
+
* '''Face mob in combat''' - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
+
 
* '''Ranged Attack''' - Turns Ranged auto attack on/off.
 
* '''Ranged Attack''' - Turns Ranged auto attack on/off.
* '''Auto Attack Timing''' - Attempts to only use abilities on the [[Tab:CAs|CAs]] tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as [[Tab:Heals|Heals]] and [[Tab:Combat|Combat]] aren't affected.)
 
 
* '''Melee Attack''' - Turns auto attack on/off. Related tab: [[Tab:Setup|Setup]]
 
* '''Melee Attack''' - Turns auto attack on/off. Related tab: [[Tab:Setup|Setup]]
 
* '''Move into Melee Range''' - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: [[Tab:Setup|Setup]]
 
* '''Move into Melee Range''' - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: [[Tab:Setup|Setup]]
 
* '''Move Behind Mob''' - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
 
* '''Move Behind Mob''' - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
 
* '''Move In Front of Mob''' - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
 
* '''Move In Front of Mob''' - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: [[Tab:Setup|Setup]]
* '''Turn Off Attack''' - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the [[Tab:Setup|Setup]] tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: [[Tab:Setup| Setup]]
+
* '''Turn Off Attack''' - If you do not have a valid kill target (or target target) and your melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the [[Tab:Setup|Setup]] tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: [[Tab:Setup| Setup]]
* '''Ignore NPC HP to move''' -  
+
* '''Ignore NPC HP to move''' - If checked will ignore HP to move and go ahead and move behind mob. This overides the # on the Related tab: [[Tab:Setup|Setup]]
* '''Ignore NPC HP (100%)''' - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
+
* '''Ignore NPC HP (100%)''' - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the Related tab: [[Tab:Setup|Setup]]
* '''Loot Corpses/Chests''' - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [[Tab:Loot|Loot]] tab. Related tab: [[Tab:Loot|Loot]]
+
 
---------------------------------------------------------------------------
+
== Column 2 Bottom ==
* '''Mob/Priest Info''' - Brings up a HUD showing the distance to priests in group as well as distance to the next named.  
+
* '''Enable Consume Items''' - Enables the consumption of items such as potions and poisons.
* '''Mana Stone''' - Use mana stone. At what % of mana can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
+
* '''Disable DBC Claim''' - Disables the automatic claim of monthly DBC cash when available.
* '''Shards''' - Use Conj/Necro shard/hearts. At what % of mana can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
+
* '''Encounter Smart Nukes''' - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you. Default # can be set on Related tab: [[Tab:Setup|Setup]]
* '''Resing''' - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [[Tab:Res|Res]]
+
* '''AE Smart Nukes''' - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however. Default # can be set on Related tab: [[Tab:Setup|Setup]]
* '''Accept Res''' - Accepts a res from anyone. The time before accepting the res can be configured on the [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
+
* '''Move to Area/Allow Camp Spot''' - You will listen to "Move to me" commands from authorized users.
* '''Priority Tab''' - Enables the [[Tab:Priority|Priority]] tab for Heals, Cures, Combat Buffs, and Rezes. Related tab: [[Tab:Priority|Priority]]
+
* '''Auto Assist''' - Turns auto-assisting on/off. Related tab: [[Tab:Assist|Assist]]
* '''Cancel abilities to group cure''' - Works for priests only, doing the following.
+
 
** If you are casting an ability with "Cure" in the name, it will NOT cancel it (such as Cure Curse, or Cure).
+
== Column 3 Top ==
** If you are already casting a group cure from the priority tab, it will NOT cancel it (cause that would be silly).
+
* '''Accept Res''' - Accepts a res from anyone. The time before accepting the res can be configured on the Related tab: [[Tab:Setup|Setup]]
** While you are casting any abilties, the bot will constantly check any cures on the priority tab, that have a > 1 amount (which means a group cure).
+
* '''Auto Follow Mode''' - When not in combat, engages in-game auto follow mode. Person to follow can be setup on the Related tab: [[Tab:Setup|Setup]]
** To clarify - It USES THE PRIORITY TAB TO DETERMINE THE GROUP CURES.
+
* '''Force Named CA''' - Forces the bot to treat every NPC like a Named NPC, enabling the bot to use the Named CA tab first. Generally turned on and off via [[UplinkController|Uplink]]
+
* '''HO's''' - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.
+
* '''Accept Invites''' - Accepts group/raid invites from people on your authorized list.
+
* '''Ignore CAs Range''' - There are objects in EQ2 that do not play well with bots. Generally speaking, moving objects, like elevators etc. If you try to fight while on them, and the NPC is on solid ground, the bot believes the mob is across the zone and won't cast. #1 recommendation: Get off the movable object. If that isn't possible, use this. Note: Causes some spells to misbehave.
+
* '''Ignore Beneficial AE range''' - Same use as Ignore CAs Range but ignores group spells (such as group wards/heals). See recommendations for Ignore CAs Range.
+
* '''Move to Area''' - You will listen to "Move to me" commands from authorized users.
+
* '''Accept Loot''' - When a loot window appears on your screen, the bot will handle it. Configured on the [[Tab:Loot|Loot]] tab. Related tab: [[Tab:Loot|Loot]]
+
---------------------------------------------------------------------------
+
* '''Crowd Control''' - Enables [[Tab:CrowdControl|Crowd Control]].
+
* '''Power Heals''' - Turns Power heals on/off. Note: This is used for power regenerating spells, such as mana flow. Related tab: [[Tab:PowerHeals|Power Heals]]
+
* '''Auto Assist''' - Turns auto-assisting on/off. [[Tab:Assist|Assist]]
+
* '''Auto Follow Mode''' - When not in combat, engages auto follow mode. Person to follow can be setup on [[Tab:Setup|Setup]] tab. Related tab: [[Tab:Setup|Setup]]
+
 
* '''Enable Announce Tab''' - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [[Tab:Announce|Announce]]
 
* '''Enable Announce Tab''' - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [[Tab:Announce|Announce]]
* '''Use NPC On Screen Assistant (OSA)''' - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: [[OgreOnScreenAssistant|On Screen Assistant]]
+
* '''Use NPC On Screen Assistant (OSA)''' - Runs the OSA script which opens a window that shows who NPC's are targeting, how much health the NPC's have, and allows for quick targeting by left mouse click. Related tab: [[OgreOnScreenAssistant|On Screen Assistant]]
* '''Enable OgreMCP''' - Opens Ogre Master Control Panel
+
* '''Enable OgreMCP''' - Enables/Disables Ogre Master Control Panel/MCP for short. Related tab: [[OgreMCP|Ogre MCP]]
* '''Chain Tab''' - Allow the bot to use the [[Tab:Chain|Chain Tab]]. Also requires ChainTab to be in your CA or Named CA tab.
+
* '''Enable Aliases''' - Enables the use of Aliases which can be setup on the Related tab: [[Tab:Alias|Aliases]]
* '''Aliases''' - Show [[Tab:Aliases|Aliases]] in list boxes.
+
* '''Auto-Handle HQ Earring''' - It will use/(equip/use/reequip old ear) automatically for you. Will do so much more often than required just to make sure it's up. You can have the earring equipped or in your inventory.
---------------------------------------------------------------------------
+
* '''Try to keep Familiar up''' - Will cast familiar after you zone and after you die.
* '''Dynamic Ignore Encounter Nukes''' - Will not cast any encounter nukes
+
* '''Do not auto Overseer''' - Disable the automatic overseer functionality. Related tab [[Tab:Overseer|Overseer]]
* '''Dynamic Ignore PBAE''' - Will not cast any PBAE
+
* '''Auto Temp Mount Reductions''' - Consume mount training reduction potions in your inventory to reduce mount training time.
 +
* '''Auto Temp Research Reductions''' - Consume research reduction potions in your inventory to reduce research time.
 +
* '''Auto Temp Familiar Experience''' - Consume familiar experience potions in your inventory to grant your familiar experience.
 +
 
 +
== Column 3 Bottom ==
 +
* '''Enable Ability Tracker''' - Enables functionality in the related tab [[Tab:AbilityTracker|Ability Tracker]]
 +
* '''Dynamic Ignore Encounter Nukes''' - Will not cast any encounter nukes (Green AOE's)
 +
* '''Dynamic Ignore PBAE''' - Will not cast any PBAE (blue AOE's)
 
* '''Dynamic Camp spot''' - Used by [[OgreMCP|OgreMCP]].  
 
* '''Dynamic Camp spot''' - Used by [[OgreMCP|OgreMCP]].  
 
* '''Dynamic Assist''' - Used by [[OgreMCP|OgreMCP]].
 
* '''Dynamic Assist''' - Used by [[OgreMCP|OgreMCP]].
---------------------------------------------------------------------------
 
* '''Auto Load Raid Options''' - This is used when I (Kannkor) raid, and includes movement and various other things that are specific to where my raid places. Related tab: [[Tab:Raid_Options|Raid Options]]
 
* '''Auto Load Limited Raid Options''' - Related tab: [[Tab:Raid_Options|Raid Options]]
 
* '''Auto Load Grind Options''' - Loads [[Tab:Grind_Options|Grind Options]]. Things that help in heroic instance encounters.
 
* '''Accept Raid Ready Checks''' - Click yes when a raid leader initiates a ready check.
 
* '''Accept Dungeon Finder is Ready''' - Accepts when you get the pop up asking if you would like to join a Dungeon Finder group.
 
** '''Note''': If you have Dungeon finder checked, and someone on your auth list changes loot options, you will say yes.
 
---------------------------------------------------------------------------
 
* '''Enable PVP''' - Allows you to attack Player Characters on PVP servers and in Battlegrounds. Does not work in duels.
 
* '''Cancel Invis After Combat''' - If you are invis after combat this will cause it to cancel. Useful for scouts so they don't lose run speed buffs.
 
* '''No Invis Casting''' - When checked, prevents you from casting while invis. Do '''NOT''' check this on scouts that use invis abilities.
 
* '''Enable Pets in Dropdowns''' - When checked, you will see pet names appear in drop down boxes. For example: Heal tab.
 
* '''Encounter Smart Nukes''' - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you.
 
** You have an encounter with named with 2 adds (3 mobs total). You kill the 2 "adds" off. Throughout the fight, 2 more adds spawn (different encounter than the named)..
 
*** Ogrebot is aware they are part of a different encounter, and will not use encounter nukes. If you switch to the adds, and have smart encounter nukes set to 2 or less (since only 2 adds in the encounter) it would use encounter nukes.
 
* '''AE Smart Nukes''' - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.
 
* '''Auto Target when Hated''' - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.
 
  
 +
== Column 4 ==
 +
* '''Enable Raid Options''' - Handles various raid options and mechanics that have been coded into Ogre. Related Tab: [[Raid_Instances|Raid Options]]
 +
* '''Enable Limited Raid Options''' - Not really used anymore, used to be able to use in normal raid vs a bot raid. Related tab: [[Raid_Instances|Raid Options]]
 +
* '''Enable Heroic Setups''' - Loads [[Heroic Instances|Grind Options]]. Things that help in heroic instance encounters like Setupfor scripts.
 +
* '''Accept Invites''' - Accepts group/raid invites from people on your authorized list.
 +
* '''Accept No Choice Rewards''' - Auto accepts any reward window that does not need you to select an item.
 +
* '''Auto Target when Hated''' - If you have NO target and an NPC is agro on you/your group/your raid you will target them.
 +
* '''Display Mission Info''' - Displays the current Daily double zones on Bot load, when they reset, and what the next set will be
 +
* '''Auto Share Missions''' - Will auto share available mission quests when zoning into heroic instances.
  
User notes/comments/suggestions:
+
* '''Enable Ability Embargo''' - Enables Ability embargos. This allows you to rotate abilities via toons. Prevents other toons from casting the same spell. Check Related tab: [[Tab:AbilityEmbargo|Ability Embargo]]
 
+
* '''Enable Tag Embargo''' - Enables tag-based embargo. This allows you to rotate similar abilities via toons, such as stuns or cures. Related tab: [[Tab:Tags|Tags]]
----
+
* '''Enable Tag Allow''' - Enables tag-based Allow. This allows you to rotate similar abilities via toons, such as stuns or cures. Related tab: [[Tab:Tags|Tags]]
 +
* '''Enable Item Embargo''' - Enables item embargo functionality. This allows you to rotate usage of items across your group/raid. Related tab: [[Tab:ItemEmbargo|Item Embargo]]
 +
* '''Disable Bulwark of Order''' - Disables the auto use of Bulwark in heroic and raid content.
 +
* '''Disable Auto-Defensives''' - Disables the auto use of Defensive counter actions on a bulwark counter linked to above.
 +
* '''Accept Zone-In Confirmation''' - Auto Accepts popup When zoning into a raid zone and you get a confirmation popup.
 +
<br>

Latest revision as of 17:15, 3 November 2022

Tab: Settings



Tab Summary

This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.

Main Settings Tab.png

Column 1

  • Disable Cast Stack(CS) - Turns Cast Stack on/off. Related tab: CastStack
  • Disable CS_Buffs - Toggles buffs in the Cast Stack on/off. Stops/Allows the bot from casting Buffs listed in the cast stack. Related tab: CastStack
  • Disable CS_Cure - Toggles curing in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_CureCurse - Toggles curing curse in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Heal - Toggles heals in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_PowerHeal - Toggles PowerHeals (mana regen abilities) in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Res - Toggles resurrection spells in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Combat - Toggles combat abilities in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_CA - Toggles combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NamedCA - Toggles names combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NonNamedCA - Toggles non-named combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Debuff - Toggles debuffs in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NamedDebuff - Toggles named debuffs in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Items - Toggles items in the Cast Stack on/off. Related tab: CastStack
  • X abilities to group cure - Works for priests only, doing the following.
    • Cancels current spell being cast to cast the group cure.
      • This only works with Group Cures.
  • Force Named CA - Forces the bot to treat every NPC like a Named NPC. Generally turned on and off via Uplink
  • Accept Loot - Toggles accepting loot.
  • Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see Related tab: Loot
  • Loot InCombat - Loots corpses/chests in combat, as opposed to waiting till out of combat. Related tab: Loot

Column 2 Top

  • Face mob in combat - Faces the mob in combat. Useful for melee heroes and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
  • Ranged Attack - Turns Ranged auto attack on/off.
  • Melee Attack - Turns auto attack on/off. Related tab: Setup
  • Move into Melee Range - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: Setup
  • Move Behind Mob - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Move In Front of Mob - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Turn Off Attack - If you do not have a valid kill target (or target target) and your melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the Setup tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: Setup
  • Ignore NPC HP to move - If checked will ignore HP to move and go ahead and move behind mob. This overides the # on the Related tab: Setup
  • Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the Related tab: Setup

Column 2 Bottom

  • Enable Consume Items - Enables the consumption of items such as potions and poisons.
  • Disable DBC Claim - Disables the automatic claim of monthly DBC cash when available.
  • Encounter Smart Nukes - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you. Default # can be set on Related tab: Setup
  • AE Smart Nukes - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however. Default # can be set on Related tab: Setup
  • Move to Area/Allow Camp Spot - You will listen to "Move to me" commands from authorized users.
  • Auto Assist - Turns auto-assisting on/off. Related tab: Assist

Column 3 Top

  • Accept Res - Accepts a res from anyone. The time before accepting the res can be configured on the Related tab: Setup
  • Auto Follow Mode - When not in combat, engages in-game auto follow mode. Person to follow can be setup on the Related tab: Setup
  • Enable Announce Tab - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: Announce
  • Use NPC On Screen Assistant (OSA) - Runs the OSA script which opens a window that shows who NPC's are targeting, how much health the NPC's have, and allows for quick targeting by left mouse click. Related tab: On Screen Assistant
  • Enable OgreMCP - Enables/Disables Ogre Master Control Panel/MCP for short. Related tab: Ogre MCP
  • Enable Aliases - Enables the use of Aliases which can be setup on the Related tab: Aliases
  • Auto-Handle HQ Earring - It will use/(equip/use/reequip old ear) automatically for you. Will do so much more often than required just to make sure it's up. You can have the earring equipped or in your inventory.
  • Try to keep Familiar up - Will cast familiar after you zone and after you die.
  • Do not auto Overseer - Disable the automatic overseer functionality. Related tab Overseer
  • Auto Temp Mount Reductions - Consume mount training reduction potions in your inventory to reduce mount training time.
  • Auto Temp Research Reductions - Consume research reduction potions in your inventory to reduce research time.
  • Auto Temp Familiar Experience - Consume familiar experience potions in your inventory to grant your familiar experience.

Column 3 Bottom

  • Enable Ability Tracker - Enables functionality in the related tab Ability Tracker
  • Dynamic Ignore Encounter Nukes - Will not cast any encounter nukes (Green AOE's)
  • Dynamic Ignore PBAE - Will not cast any PBAE (blue AOE's)
  • Dynamic Camp spot - Used by OgreMCP.
  • Dynamic Assist - Used by OgreMCP.

Column 4

  • Enable Raid Options - Handles various raid options and mechanics that have been coded into Ogre. Related Tab: Raid Options
  • Enable Limited Raid Options - Not really used anymore, used to be able to use in normal raid vs a bot raid. Related tab: Raid Options
  • Enable Heroic Setups - Loads Grind Options. Things that help in heroic instance encounters like Setupfor scripts.
  • Accept Invites - Accepts group/raid invites from people on your authorized list.
  • Accept No Choice Rewards - Auto accepts any reward window that does not need you to select an item.
  • Auto Target when Hated - If you have NO target and an NPC is agro on you/your group/your raid you will target them.
  • Display Mission Info - Displays the current Daily double zones on Bot load, when they reset, and what the next set will be
  • Auto Share Missions - Will auto share available mission quests when zoning into heroic instances.
  • Enable Ability Embargo - Enables Ability embargos. This allows you to rotate abilities via toons. Prevents other toons from casting the same spell. Check Related tab: Ability Embargo
  • Enable Tag Embargo - Enables tag-based embargo. This allows you to rotate similar abilities via toons, such as stuns or cures. Related tab: Tags
  • Enable Tag Allow - Enables tag-based Allow. This allows you to rotate similar abilities via toons, such as stuns or cures. Related tab: Tags
  • Enable Item Embargo - Enables item embargo functionality. This allows you to rotate usage of items across your group/raid. Related tab: Item Embargo
  • Disable Bulwark of Order - Disables the auto use of Bulwark in heroic and raid content.
  • Disable Auto-Defensives - Disables the auto use of Defensive counter actions on a bulwark counter linked to above.
  • Accept Zone-In Confirmation - Auto Accepts popup When zoning into a raid zone and you get a confirmation popup.