Tab:Settings

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Tab: Settings



Tab Summary

This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.

2017.06.03OgreUISEttingsTab.png

Checkboxes

  • Disable Cast Stack(CS) - Turns Cast Stack on/off. Related tab: CastStack
  • Disable CS_Buffs - Toggles buffs in the Cast Stack on/off. The bot will no longer strip buffs if it hits max concentration, since this will assume you as a player did it on purpose... or something. Related tab: CastStack
  • Disable CS_Cure - Toggles curing in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Heal - Toggles heals in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_PowerHeal - Toggles PowerHeals (mana regen abilities) in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Res - Toggles resurrection spells in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Combat - Toggles combat abilities in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_CA - Toggles combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NamedCA - Toggles names combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NonNamedCA - Toggles non-named combat arts in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_Debuff - Toggles debuffs in the Cast Stack on/off. Related tab: CastStack
  • Disable CS_NamedDebuff - Toggles named debuffs in the Cast Stack on/off. Related tab: CastStack
  • X abilities to group cure - Works for priests only, doing the following.
    • If you are casting an ability with "Cure" in the name, it will NOT cancel it (such as Cure Curse, or Cure).
    • If you are already casting a group cure from the priority tab, it will NOT cancel it (cause that would be silly).
  • Force Named CA - Forces the bot to treat every NPC like a Named NPC, enabling the bot to use the Named CA tab first. Generally turned on and off via Uplink
  • Accept Loot - Toggles accepting loot
  • Loot Corpses/Chests - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the Loot tab. Related tab: Loot

  • Face mob in combat - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent "Jerky facing" back and forth, when it faces the mob it disengages /follow.
  • Ranged Attack - Turns Ranged auto attack on/off.
  • Melee Attack - Turns auto attack on/off. Related tab: Setup
  • Move into Melee Range - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: Setup
  • Move Behind Mob - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Move In Front of Mob - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: Setup
  • Turn Off Attack - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the Setup tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: Setup
  • Ignore NPC HP to move - If checked will ignore HP to move and go ahead and move behind mob
  • Ignore NPC HP (100%) - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the Setup tab. Related tab: Setup

  • Accept Res - Accepts a res from anyone. The time before accepting the res can be configured on the Setup tab. Related tab: Setup
  • Auto Follow Mode - When not in combat, engages auto follow mode. Person to follow can be setup on Setup tab. Related tab: Setup
  • Enable Announce Tab - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: Announce
  • Use NPC On Screen Assistant (OSA) - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: On Screen Assistant
  • Enable OgreMCP - Opens Ogre Master Control Panel
  • Enable Aliases - Show Aliases in list boxes.
  • Auto Attack Timing - Attempts to only use abilities on the tab when it will not interfere with auto attacks.
  • Wait for Auto Attack - Will only use abilities when they will not interfere with auto attack timing. NOTE: If auto attack bar is stuck at "full" the bot will continue to cast
  • Auto-Handle HQ Earring - It will use/(equip/use/reequip old ear) automatically for you. Will do so much more often than required just to make sure it's up. You can have the earring equipped or in your inventory.
  • Try to keep Familiar up - Will cast familiar after you zone and after you die.

  • Enable Raid Options - Handles various raid options and mechanics that have been coded into Ogre. Related Tab: Raid Options
  • Enable Limited Raid Options - Not really used anymore, used to be able to use in normal raid vs a bot raid. Related tab: Raid Options
  • Auto Load Grind Options - Loads Grind Options. Things that help in heroic instance encounters.
  • Accept Invites - Accepts group/raid invites from people on your authorized list.
  • Auto-Spend Deity Points - Spends your deity points, if no other options checked under this, then they are spent around evenly as each levels up
    • No Crit Bonus - no points spent in Crit Bonus
    • No Potency - no points spent in Potency
    • No Stamina - no points spent in Stamina
  • Show when Diety points spent - Sends a message to Ogre Console showing that a deity point was spent and where it was spent
  • Auto Target when Hated - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.

  • Encounter Smart Nukes - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you.
  • AE Smart Nukes - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.
  • Move to Area - You will listen to "Move to me" commands from authorized users.
  • Auto Assist - Turns auto-assisting on/off. Assist

  • Dynamic Ignore Encounter Nukes - Will not cast any encounter nukes
  • Dynamic Ignore PBAE - Will not cast any PBAE
  • Dynamic Camp spot - Used by OgreMCP.
  • Dynamic Assist - Used by OgreMCP.

  • Display Mission Info - Displays the current Daily double zones, when they reset, and what the next set will be
  • Auto Share Missions - Will auto share available mission quests when zoning into heroic instances.
  • Auto Complete Ascension Combos - This will attempt to finish ascension combos. Note: It does NOT start the combos. It monitors for a combo starter to happen, then will try to finish it.
    • For now, you will see messaging in your OgreConsole about what is going on.
      • 14:19:45: [Toon2] -> Player *Toon1* casted *Septic Strike* to combo use: *Glacial Freeze*
      • 14:19:48: [Toon2] -> Your Glacial Freeze surges with power.