RevisionHistory

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Revision as of 13:57, 20 August 2013 by Kannkor (Talk | contribs)

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Revision History



Summary

Any time there are updates, they will be posted below with what changed, and if any new files were updated.

Note: Any Versions with (Coming soon) are updates I am working on and not yet released.

---Change Log---


Early development items

  • Note: These are items I'm working on in the early stages and will NOT be released with the next update.
  • Development of OgreInventoryManager has started. Click Here for more information.
  • ***** Timewarp tab may be scraped completely... More details later *****
  • Added 'Timewarp' time. Full name is "Timewarp timing".
    • This tab is for people who KNOW HOW TO READ. I do not plan to support this tab in any way shape or form. If you wish you can post questions on the forums. Unless you have data and tests to back up your claim, I will not respond to the thread at all. Do not send me emails or private messages. I will not respond, and probably get annoyed!
    • Options on the Timewarp UI:
      • Enable - Turns on or off the use of this feature.
      • Duration (sec) - Duration of timewarp in seconds.
      • Timeout (sec) - Normally timewarp should hit approximately every 60s... However there may be times where the illusion just can't cast (or not there) etc. This is the total amount of time you will wait from the last time warp, before you ignore this option and just cast like normal (until another time warp is cast, then it kicks back in).
        • I would recommend at least 70 seconds. This gives your illusionist a 10s window. If you put it below 60s, more than likely you're just being dumb... Just saying! :)
    • Options on the CA/Named CA UI:
      • [TW] Time warp
      • This enables time warp timing for that specific ability.
    • The following 4 things need to happen, or all of this is completely ignored.
      • Have Enable checked.
      • Have a value of > 0 for duration
      • Have a value of > 0 for timeout
      • Have an ability with TW on it.
    • How it works:
      • It checks the amount of time until TW will be up again, and compares it against your SPELL EXPORT recast time. If the recast will be back up before TW, it casts the ability. If it won't be back up, then it skips the ability and waits for TW before casting that ability.
        • Incase you missed the caps, it is important to have an up to date spell export for this. I recommend running it out of combat in your current group set up.
    • Oddities
      • If you have been out of combat for > your Timeout, TW timing is ignored... So the very start of fights may not be the best (IE: same as they are now). May look into changing his some how.


In Development (Coming soon)

  • Changed files: Spellexport
  • Raid Options
    • Tunare
      • Added 'set up for tunare'
      • Places the tank in front of where Tunare spawns, scouts behind, mages / priests 20m from the tank in a triangle thingy.
      • Note: This was meant to be in the previous release... but I forgot to remove the internal flag.
    • Commanders
      • Right side set up change - Only tanks in G1 will be at the 'tanking' spot. (Vs non-G3 tanks).
  • Spell export
    • Warlocks
      • Auto cancels Negative void prior to running the spell export.
    • Assassin
      • Shadow Step is now set to 5m max cast distance.
    • Inq
      • Interrogation is now set to 5m max cast distance.

In Closed Testing

Released Versions

Patch Version-225 (Current)

Versions: ISXOgre-2013.08.18, Patch Version-223, OgreBot-16.001a, OgreCraft-1.027 (Available from autopatcher) - Kannkor

  • Properly patched out v16 (notes in patch 223, where this patch was suppose to happen).

Patch Version-224

Versions: ISXOgre-2013.08.18, Patch Version-224, OgreBot-16.001, OgreCraft-1.027 (Available from autopatcher) - Kannkor

  • Attempt to properly patch v16... (which failed).

Patch Version-223 (Current)

Versions: ISXOgre-2013.08.18, Patch Version-223, OgreBot-16.001, OgreCraft-1.027 (Available from autopatcher) - Kannkor

  • Changed files: MCPCommands, Ogre Tradeskill Apprentice, OgreUIXML
  • MCPCommands
    • Added CastOn..x3
    • Changed the description on a few commands to say "Player" instead of "Person".
    • Added Assistx4
  • Raid Options
    • ToFSx2
      • Fixed Cocoons not being clicked.
      • Fixed Corpsemongor's corpses not being clicked.
    • The Fabled Pedestal of Sky
      • Added 'set up for dragons' | 'set up for Siamak' | 'set up for Barakah'
        • Puts Groups 1 and 3 on 1 side, and Groups 2 and 4 on the other (this way people can 2 group it if they wish).
      • When you have to run to the other side, bot will joust out and run to where the other dragon is. Once the detriment is gone, returns back to their campspot.
      • Note: It is still up to YOU to decide how you want to burn them down evenly. IE: You make a really long autotarget list and use it, or you do it on a MA etc.
    • Arena of the Gods
  • Ogre Tradeskill Apprentice
    • Fixed not entering houses
  • OgreUIXML
    • AutoTarget
      • Made HP slider 3x as large. So it's MUCH easier to find the percent you want now.

Patch Version-222

Versions: ISXOgre-2013.07.22, Patch Version-222, OgreBot-15.101, OgreBotDev-16.000k, OgreCraft-1.027 (Available from autopatcher) - Kannkor

  • Don't drink and code, because you end up patching version 222 with no idea what you did from version 221.
  • Lets go with fixed something for primalz.

Patch Version-221

Versions: ISXOgre-2013.07.21, Patch Version-221, OgreBot-15.101, OgreBotDev-16.000f, OgreCraft-1.027 (Available from autopatcher) - Kannkor

  • Grind Options
    • Overlord Talan
      • EM should now show his dopple spawning at 45s instead of 60s.
  • Raid options
    • AoA
      • Fixed the RO from doing basically nothing :)

Older Revisions

Patch Notes 220-Current: 2013.07.19 - Current

Patch Notes 210-219: 2013.05.01 - 2013.07.19

Patch Notes 200-209: 2013.02.15 - 2013.05.01

Patch Notes 190-199: 2012.11.21 - 2012.02.11

Patch Notes 180-189: 2012.11.14 - 2012.11.21

Patch Notes 170-179: 2012.09.22 - 2012.11.08

Patch Notes 160-169: 2012.06.28 - 2012.09.13

Patch Notes 150-159: 2012.04.18 - 2012.06.07

Patch Notes 140-149: 2012.03.20 - 2012.04.13

Patch Notes 130-139: 2012.01.11 - 2012.03.09

Patch Notes 126-129: 2012.01.01 - 2012.01.11

Version 15 Patches 110-119: 2011.10.25 - 2011.11.09

Version 15 Patches 100-109: 2011.09.29 - 2011.10.17

Version 15 Patches 90-99: 2011.08.16 - 2011.09.29

Version 15 Patches 77-89: 2011.07.28 - 2011.08.14

Version 14: 2010.08.17 - 2011.07.03

Version 13

Version 12

Version 11

Version 10