RevisionHistory
Contents
- 1 Revision History
- 2 Early development items
- 3 In Development (Coming soon)
- 4 In Closed Testing
- 5 Released Versions
- 5.1 Patch Version 276 (Current)
- 5.2 Patch Version 275
- 5.3 Patch Version 274
- 5.3.1 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.076, OgreCraft-1.037
- 5.3.2 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.075, OgreCraft-1.037
- 5.3.3 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.074, OgreCraft-1.037
- 5.3.4 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.073, OgreCraft-1.037
- 5.3.5 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.072, OgreCraft-1.037
- 5.3.6 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.071a, OgreCraft-1.037
- 5.3.7 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.071, OgreCraft-1.037
- 5.3.8 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.070, OgreCraft-1.037
- 5.3.9 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.069, OgreCraft-1.037
- 5.3.10 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.068, OgreCraft-1.037
- 5.3.11 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.067, OgreCraft-1.037
- 5.3.12 Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.066, OgreCraft-1.037
- 6 Older Revisions
Revision History
Summary
Any time there are updates, they will be posted below with what changed, and if any new files were updated.
Note: Any Versions with (Coming soon) are updates I am working on and not yet released.
---Change Log---
Early development items
- Note: These are items I'm working on in the early stages and will NOT be released with the next update.
- Development of OgreInventoryManager has stopped. Click Here for more information.
- Development of Timewarp has stopped. Click Here for more information.
In Development (Coming soon)
- OgreBot
- Raid Options
- Recoded Lyrical to work much better/smoother. It's still not perfect and I suspect due to how the server updates work, it'll never be perfect. Should be able to get flawless pretty easy now.
- Crohp The Mighty - Moved a campspot a bit further away because it's possible to get him to 2000 stacks and wipe at the current ones.
- Ogre <ToonName>
- If you were logged into another toon, it would log them out first. The maximize time allotted for this was 30 seconds. This has been increased to 60 seconds to account for logging out problems.
- Grind Options
- Kralet Penumbra: The Master's Chosen [Heroic]
- Golguth
- Set up for Golguth
- Moves everyone to his hallway.
- If you have the get away curse, you run to the back of the hall.
- If you have the get close curse and are close, nothing happens. If you aren't close, bot attempts to move onto the mob (via campspot).
- Golguth
- Kralet Penumbra: The Master's Chosen [Heroic]
- Raid Options
- OgreBotAPI
- CastAbility now can accept an ability ID in place of the ability name.
In Closed Testing
Released Versions
Patch Version 276 (Current)
Versions: ISXOgre-2016.01.14, Patch Version-276, OgreBot-17.078, OgreCraft-1.037
- Ogrebot
- Tweaked curses in hive mind
- Tweaked item usage to better handle items that have their name in another item. Such as manastone and shroud of manastone.
- Special_ZoneSpecific now works in Stygian Threshold: The Howling Gateway [Advanced Solo]
- ISXOgre
- Added: ogre HarvestLite | ogre end HarvestLite
- An EXTREMELY basic harvest script that will harvest any node you are standing on top of or target.
- Note: If you have no target at all, it will target any node you are standing very close too.
- Tweaked some of the non-compatible stuff in ISXOgre to be a little more friendly.
- Removed a couple hundred lines of code that "wasn't being used" anymore.... primalz gives this a 38.4% chance of still working properly. I'm way more optimistic, I give it a 43.2% chance.
- Added: ogre HarvestLite | ogre end HarvestLite
Patch Version 275
Versions: ISXOgre-2016.01.05, Patch Version-275, OgreBot-17.077, OgreCraft-1.037
- OgreBot
- When a research item has been completed while Ogrebot is running, it should notify you via OgreConsole.
- ApplyTempAdorns
- You can now use 'auto' 'chest' and it will work properly.
- Items tab
- When scanning, it now scans your equipped items first.
- Removed the debug message: found a broken mob ... Attempting to loot it...
- ISXOgre
- Refactored some code where it determines if you're at the login screen.
- Added: ogre camp | ogre end camp
- Will camp that character to login screen and exit the game. The same as MCP->Camp does, except for that one character only. Does NOT require Ogrebot to be running.
- Note: ogre end camp will not interrupt the camp process, but will prevent the game from being closed down.
- Optionally takes 1 bool parameter. Default is FALSE. If set to TRUE, closes the game down regardless if it successfully made it to the login screen.
- Examples:
- ogre camp
- Scenario 1: Your camp is successful, the game will be closed.
- Scenario 2: Your camp is interrupted. You will remain in game.
- ogre camp TRUE
- Scenario 1: Your camp is successful, the game will be closed.
- Scenario 2: Your camp is interrupted, the game will be closed.
- ogre camp
Patch Version 274
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.076, OgreCraft-1.037
- Tithe auto spending should now also happen if you are at the cap for tithe (10 points) and you have auto spend checked.
- OgreCraft
- Fixed a bug for OgreCraft not reading level 100 writs properly.
- Added some reaction skills for frostfell
- OgreBot
- Default for Potion Names have been updated to the latest xpac (Thaumic) for all except fighters. They shall continue to use Acerbic.
- Note: If you want to still use old ones, or custom potions, you can enter the potion names in.
- Cleaned up a bunch of OgreBotAPI commands that had _Relay in them. For example: OgreBotAPI:UseItem_Relay was checking the ForWho twice. Once when the relay was sent (to see if it would even relay it) then a second time when it was received. It will now properly relay it regardless of the ForWho, then the receiving person will check the ForWho. Thanks Cheesy for the detailed error report.
- Added some missing ForWho checks being used to Cast functions.
- Default for Potion Names have been updated to the latest xpac (Thaumic) for all except fighters. They shall continue to use Acerbic.
- MCP/OgreConsole
- Added -ApplyTempAdorn
- Takes 3 parameters: ForWho, AdornName, Slot
- AdornName: Adornment name OR "auto" for it to pick one for you.
- Slot: "Primary", "chest", or "Both".
- Notes:
- If you select your slot as "both" it will auto-determine the chest adorn, since there is only 1 at this time. If you want to select the chest adorn, then use the slot of "chest" and it will use the adornname passed.
- If AdornName is "auto": Fighters/Scouts use CB adorns
- If AdornName is "auto": Mages/Priest use Pot adorns
- Added -ApplyTempAdorn
- OgreBotAPI
- Added methods: CastAbilityNoExport and CastAbilityNoExport_Relay
- Takes 2 parameters: ForWho, AbilityName OR ID
- You really should use the ID only. You can use the ability name if an absolute must, but it will be slightly delayed in casting because it does have to complete a server call first. Ability name should NOT be put into a loop. Using an ability ID is fine to put into a loop.
- This exists in OgreConsole also as: -CastAbilityNoExport
- Added methods: CastAbilityNoExport and CastAbilityNoExport_Relay
- Ogre Infuse
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.075, OgreCraft-1.037
- Potion_AutoConsume now actually accepts a 3rd parameter for the potion name. If only someone (saha) would have reported this sooner...
- Ogrebot
- Blackbolt's 'Special_ZoneSpecific' button should now work in the advanced solo zone also.
- Items tab
- When you hit 'Refresh' - the button now changes to 'Scanning..' and becomes inactive..
- When the scan is done, it changes back to 'Refresh'.
- When the scan is done, you will get an OgreConsole message telling you.
- Kannkor: Item scan completed of 194 items in 59 seconds.
- Added 2 unsupported scripts. Feel free to post issues on the forums, but these are generally 'use as is' scripts.
- ogre GHToHouse
- ogre HouseToGH
- ogre end GHToHouse
- ogre end HouseToGH
- These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.
- You must have a magic door to GH in your house.
- You must have a "Portal to Housing" in your GH to get to your house.
- If you are using someone elses house, you need to have access to that house (duh :) ).
- The depots in both the GH and the house must be accessible from where you "zone in". (Just have them next to your door for this).
- Both scripts accept the following arguments.
- -all
- Does all the depots.
- The below either does, or doesn't do the ____ depot.
- -fuel
- -nofuel
- -collect
- -nocollect
- This is for collectibles. -collectible and -nocollectible work also.
- -potion
- -nopotion
- -lore
- -nolore
- -food
- -nofood
- -adorn
- -noadorn
- -ammo
- -noammo
- -harvest
- -noharvest
- Name of the person's house you wish to use. If omitted, it uses your own house.
- -all
- Example usage:
- ogre HouseToGH -fuel -adorn -potion
- This would move everything from the Fuel depot, adornment depot, and potion depot in "my" house to the guild depots.
- ogre GHToHouse -all -noharvest Kannkor
- This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to "Kannkor's house".
- ogre HouseToGH -fuel -adorn -potion
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.074, OgreCraft-1.037
- Added special notification for special chests
- HUDs
- Re-organized the Raid/Group window.
- Previously it was displayed like this:
- CharacterName: distance
- It is now displayed like this:
- CharacterName (6 chars): Distance(up to 999.9) * Target if exists(6 chars).
-
[02] Kannko: 123.4 * Mender
-
[03] Primal: 12.3 * Kannko
-
[04] User : 1.2 *
-
- Well whatever.. load it in game. Things align properly...
- CharacterName (6 chars): Distance(up to 999.9) * Target if exists(6 chars).
- Previously it was displayed like this:
- Re-organized the Raid/Group window.
- Ogrebot
- On Ogrebot load, it toggles the deity window.
- Confront Fear is now aware of it's awesome new buff.
- Recommended cast stack (and tested settings): Confront Fear -> Combat -> Target
- Ogrebot no longer expects you to bring a raid to Bar Brawl (Bingling). Turns out it's 1 groupable!
- (It requires Grind options to be checked, NOT Raid options).
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.073, OgreCraft-1.037
- Stygian Threshold: The Howling Gateway [Event Heroic]
- Special_ZoneSpecific will now work to click the orb thingy that everyone has to click at the same time.
- OgreBot UI
- Removed 'Accept Dungeon Finder is Ready' from the UI/code base.
- Added 'Auto-Spend Deity points'
- This will spend your deity points with 'auto'. I may expand on this option in the future to allow you to choose what you want to spend them on.
- This option will spend deity points as you get them. It will also spend them when the bot is loaded or on profile change. This way incase you get 10 by accident, when you load the bot next time, it will spend them for you!
- Removed 'Enable Items in Ability lists'
- This checkbox existed to give you the illusion of choice. Items would show up in your ability list regardless if this was checked or not.
- MCP/OgreConsole
- Deity spending now takes a 3 parameter. How many points do you want to spend? If omitted, will default to 1 (no change in behaviour). For most people, you will just want to put 10 and be done with it. This means when you press the button, it will spend all of your deity points.
- OgreFollow now accepts an ID in place of a name for who to follow.
- Maldura: Bar Brawl [Event Heroic]
- set up for Bingling
- Moves everyone to where the red portal spawns.
- All toons will move (via campspot) to the correct portal.
- set up for Bingling
- OgreEvents is born!
- OgreEvents are for advanced scripters wanting to make little add-ons etc for Ogre.
- Ogre knows a LOT of information about encounters, and it gets it 100% safely without spamming the server.
- As time goes on, I'll be adding more and more events that will trigger and people can use them if they wish.
- Here is the first one, a very very basic one.
- OgreEvent_OnGainedTithe
- This will trigger every time you gain a Tithe.
- If you have [X] auto-spend deity points checked, Ogrebot uses this event to spend your points. If you wish to spend them differently, you could listen to this trigger and do it youself!
- To listen to this event, you can attach an atom to it.
- Event[OgreEvent_OnGainedTithe]:AttachAtom[MyAtom]
- atom MyAtom() { echo gained a tithe! }
- I realize the formatting isn't great, but this is for advanced scripters and should suffice as an example for someone who knows how to use an event.
- More to come over time..
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.072, OgreCraft-1.037
- Maldura: Bhoughbh's Folly [X2 Raid]
- Bhoughbh Model XVII
- Set up for Model
- Campspot for everyone, including tanks
- Prevents explosions
- The Tinkered Abomination
- Tanks will stop attacking when appropriately.
- I'll be adding in rescues for various classes when you should have aggro again.
- In a last minute ditch effort, guardians will recapture just before blowing up, since they shouldn't be tanking anyways.
- Short-Circuited Construct Bot
- Disables cures for priests. May reconsider this as people use/test it.
- Fixed a typo for the above that wasn't disabling cures (or re-enabling them when he died).
- Disables cures for priests. May reconsider this as people use/test it.
- Bhoughbh Nova-Prime
- Completely recoded this fight.
- G1: Campspot for everyone, including tanks. Now located at the bottom.
- G1: When < 10%, campspot for G1 (including tank) is now moved so they can assist with 2 pylons in the middle'ish. Jousting will still automatically happen.
- When people get the GET OFF ME, they will attempt to complete it. If you use OgreIRC some debug messages will be sent there for the time being. These will be removed later on.
- G2 is designed to be played/moved manually. You should have more than enough time to take care of pylons and adds.
- This fight went from a hectic fight, to a super cake walk now for 12 man raids.
- Added a check that if you're not in a raid, considers you g1.
- Doing a set up for nova, will reset the campspots back to their original locations.
- Setup now disables Quick Tempo.
- When someone runs, bards will cast Quick Tempo.
- People now sprint when they run and cancel sprint when they return.
- When tanks jousting the dent, they will attempt to stand slightly in front of the group
- Bhoughbh Model XVII
- Stygian raid zone
- Crohp
- Moved the campspots back out, since they were too close for higher DPS raids.
- Crohp
- OgreBotAPI
- Added new bool member: AbilityReady(ForWho, AbilityName)
- Allows you to safely check if an ability is ready without doing any server calls. Note: As with all casting abilities, you use the base name. IE: Kick NOT Kick IV
- Example:
- echo ${OgreBotAPI.AbilityReady["all","Rescue"]}
- Would result in TRUE if rescue can be cast, or FALSE if it can't.
- echo ${OgreBotAPI.AbilityReady["all","Intercept"]}
- Would result in TRUE if 'Intercept III' (on a max level tank) can be cast, or FALSE if it can't.
- Just a reminder, if you wanted to cast said ability after checking, you would use OgreBotAPI:CastAbility["all","Rescue"]
- Added new bool member: AbilityReady(ForWho, AbilityName)
- OgreBot
- Cleaned up announcing of instant cast spells to work way more reliably (should be 100% of the time now).
- Added announcing to Pre/Post casting.
- Added *Ability* to Announce tab. This will replace *Ability* with the name of the ability. Does so to the base name so it looks clean.
- Example 1:
- Spell name: Kick IV
- Announce: Casting *Ability*
- Results: Casting Kick
- Example 2:
- Spell name: Intercept III
- Announce: Casting *Ability* on *Target*
- Results: Casting Intercept on Kannkor
- Example 1:
- Items can now be Announced in the announce tab. You can use *Ability* for them also, the same as you can with abilities.
- Example:
- Item name: 'Item:Unstable Core'
- Announce: Using *Ability*
- Results: Using Unstable Core
- Example:
- Maldura: Forge of Ashes [Raid]
- Kiernun the Lyrical
- Set up for Lyrical. Including for tanks. This places everyone. You can do this before you pull.
- set up for START. Do this and people will all go out and get the buff. When their buff fades, they will automatically refresh it. You do this once all the bubbles are up.
- If something messes up and they pop a bubble, do a new set up for lyrical. Then do a new set up for START once all the bubbles have been recast. Don't push the HP threshold before it has been re-applied to everyone.
- Kiernun the Lyrical
- Kralet Penumbra: The Hive Mind [Raid]
- Got annoyed at trash charming me, so attempted to code priests to cure this... Then I never got charmed again.... It may or may not work!
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.071a, OgreCraft-1.037
- ogre end craftlite
- Another alias for ogre end craft
- OgreConsole
- Added -RSOB and -ESOB as aliases RunScriptRequiresOgreBot and EndScriptRequiresOgreBot
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.071, OgreCraft-1.037
- Raid code. Note: Most of my raid code is designed as 'helper' code. It is generally not designed for AFKing. This is especially true when tanks are required to do things. I play my tank.
- Maldura: Bhoughbh's Folly [X2 Raid]
- Note: You will need to know the strats to most of the mobs to complete them. When I have time I'll try to write strats down for people, but you can get them from the Internet, or from figuring out the fights on your own. The x2 strats are pretty straight forward.
- MCP-Powered Pulsar
- Set up for Pulsar
- Campspot everyone, including tanks. Then do a set up. Will move you to the enter (aggro). Handles all movement.
- Bhoughbh Nova-Prime
- Set up for Nova
- Campspot for all of Group 1, including tank. Will auto-joust the tank away when needed.
- On-screen timers/notifications for events.
- Cleaned up the timers a bit. Pylon timer was inadvertently being overwrote by the add timer.
- The rest is up to you!
- Stygian Threshold: Edge of Underfoot [Raid]
- Note: You will need to know the strats to most of the mobs to complete them. When I have time I'll try to write strats down for people, but you can get them from the Internet, or from figuring out the fights on your own.
- Crohp
- Set up for Crohp
- Campspot for everyone, including tanks.
- Auto jousting
- Based on this guy having a super tiny hitbox, people will joust in after the move.
- Lockt
- Auto jousting. Just campspot (there is no set up required, just campspot where ever you want to fight him).
- Jorik
- Set up for Jorik
- Campspot for everyone. Not really recommended for tanks, as you should be playing them, but there are campspots for tanks. G1 and G3 tank by themselves, and G2 and G4 tanks together if they exist.
- Auto-curing when needed.
- Constructs: Undecided how I feel about this. "Works" but I'm unsure how happy I am about it.
- Set up for Iron
- Campspot for non-tanks.
- Auto-running and clicking of the beam and returning to the raid for non-tanks.
- Maldura: Forge of Ashes [Raid]
- Cronnin The Axe
- Auto reducing of stacks.
- Cronnin The Axe
- Deity_Spend
- Completely revamped how 'auto' works with more knowledge of how the Deity system works. It is WAY more point efficient to spend your points evenly. IE: 1 stam, 1 cb, 1 pot, then 2 stam, 2 cb, 2 pot. The higher the point value, it takes MASSIVELY more deity points to increase. At higher level we're talking hundreds.
- When you do 'auto' it now works like this. Spends points into the lowest value. If more than one value is equal (IE: stam and cb both have 1 point, but potency has 2 points), then the priority order is as such: Stam -> CB -> Pot.
- Note: You can still specify what you want to spend them in, instead of using 'auto'. That remains unchanged.
- Completely revamped how 'auto' works with more knowledge of how the Deity system works. It is WAY more point efficient to spend your points evenly. IE: 1 stam, 1 cb, 1 pot, then 2 stam, 2 cb, 2 pot. The higher the point value, it takes MASSIVELY more deity points to increase. At higher level we're talking hundreds.
- Alias tab
- Added a checkbox with [N]o [R]aid checking. When this is checked for that entry, that specific entry will not check the raid for that alias. IE: It will only check your group.
- This is from this feature request: https://forge.isxgames.com/issues/1457
- Added support for this via MCP's Add_Alias button as another parameter.
- At this time, none of the 'change_alias" buttons support changing this. This is because there is an extra parameter of Silent in there and this would need to be shifted breaking all existing buttons. I'll see what to do about it later.
- MCP/OgreConsole
- Added: -DoorForWho
- This is exactly the same as Door, except it takes a ForWho parameter first.
- This is from this feature request: https://forge.isxgames.com/issues/1442
- Takes 2 parameters:
- ForWho
- Door #
- Added: -Timer
- This is the internal tool Ogrebot uses for displaying raid/grind timers on screen. You can now add them too without any fuss!
- Example: https://eq2.ogregaming.com/wiki/images/9/95/MCPTimerExample.PNG
- Takes 4 parameters.
- Parameter 1: ForWho
- Parameter 2: Timer in seconds.
- Parameter 3: Slot #. Valid options 1 to 10.
- Parameter 4: Message.
- Note: You should NOT use these on mobs that have raid/grind options (or turn off raid/grind options first). Or at the very least, use the later numbers first. Ogrebot raid options always works from 1-#, depending on how many it needs. If you want to add your own timers, use 10-#, counting up. Example, you wanted to add 3, you would use 8, 9, and 10.
- Timers are automatically removed 5 seconds after the timer has expired.
- Timers can be updated, even if the timer hasn't expired.
- If anyone is using these and wants more functionality send me a PM and we can discuss. There are more options available but I was trying to keep the API simple.
- You can use these in scripts also. When you want a timer, "oc !c -timer" (you can add your parameters).
- Fixed a major bug in OgreConsole that was bleeding 1 extra parameter when stacking multiple commands without providing all parameters.
- Example: -Repair takes 1 optional parameter of ForWho. IF omitted, it would use "all". Except if you stacked the command.
- Example: -Repair -JoustOff
- In this example, repair was using -joustOff as it's final parameter. Which is equally to no one.
- It was only bleeding 1 parameter max. Should be fixed now. I tested with no parameters, with multiple parameters, stacking with none, stacking with some parameters and so far it all seems good. If anyone notices any odd behaviour let me know and give me an EXACT copy/paste of what is displayed in OgreConsole and what parameters are not working.
- Added: -RunScriptRequiresOgreBot
- Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.
- Parameter 1 = ForWho
- Parameter 2 = Scriptname
- Parameter 3+ parameters
- Added: -EndScriptRequiresOgreBot
- Takes 2 parameters. Also requires OgreBot to be running.
- Parameter 1 = ForWho
- Parameter 2 = Scriptname
- Added: -DoorForWho
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.070, OgreCraft-1.037
- MCP/OgreConsole
- Added/Modified -SpewStat. Default behaviour is now to send the response to OgreConsole instead of OgreIRC. If you wish for the response to be sent to OgreIRC instead, simply add a 3rd parameter of "IRC".
- Parameter 1: ForWho
- Parameter 2: Stat Alias (see below) or full TLO/member.
- Parameter 3: Where to send the data too. If omitted the data is displayed to OgreConsole. If you wish for the data to be displayed in OgreIRC instead, enter "irc" as the 3rd parameter.
- Stat Aliases example:
- all deity
- Displays available deity points
- For a listing of all available stat aliases use the following parameters. Note: This is only sent to OC not IRC no matter what:
- ${Me.Name}
- help
- all deity
- Zone Specific Special
- Maldura: Algorithm For Destruction [Heroic]
- If you are near a Black Bolt Portal, they will elegantly enter the portal.
- YOU will still have to pay attention to which portal to go into. But you won't have to worry about people committing suicide off the edge.
- The most successful way to do this, is campspot very close to the portal, hit your SpecialZoneSpecific button. Once everyone is through the portal, you can then change their campspot if you want. Rinse repeat until he's dead.
- Maldura: Algorithm For Destruction [Heroic]
- Added: Deity_Spend <ForWho> <Value>
- Spends 1 Deity point.
- Possible Values are: Auto, CB, Pot, Stam.
- Auto:
- For Tanks will spend a point in the order of: Stam -> CB -> Pot.
- For non-Tanks will spend a point in the order of: CB -> Pot -> Stam.
- Recommended settings: all, auto
- If it spends a point, it will display information into OgreConsole.
- Kannkor spent a deity point in Crit Bonus ( 3 ). Deity points remaining: 2.
- The number in the brackets are how many completed points you have in that stat.
- Kannkor spent a deity point in Crit Bonus ( 3 ). Deity points remaining: 2.
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.069, OgreCraft-1.037
- -TravelBell
- Added "Navigator's Globe of Norrath" as a bell option.
- Hirelings
- Changed default tier to level 100. Note: If you type "12" as the tier it will work already.
- Resources
- Did some guess work to see if I could have this pre-updated.. will tweak once things are back up.
- Export
- Added an OgreConsole message to say when they are done.
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.068, OgreCraft-1.037
- Added OgreConsole/MCP commandbutton
- Travel <ForWho> <ToWhere> <ExactMatch>
- Travel refers to the "Fast Travel" map. This is when you click on a bell, druid portal, wizard spires, etc.
- Note: This does NOT open the Fast Travel map. It must already be open.
- Example: -Travel all Qeynos
- Anyone who has a Fast Travel window open, will go to Qeynos.
- Example: -Travel all Commonlands TRUE
- NOTHING would actually happen here. Because we passed the 3rd parameter as TRUE, meaning exact match only. And Commonlands is actually labeled "The Commomlands". You probably shouldn't ever pass TRUE :)
- Example: -Travel Fighter commonlands
- All fighters would go to The Commonlands.
- TravelBell <ForWho> <ToWhere> <ExactMatch>
- Attempts to click on a bell near you, then does the Travel above.
- TravelDruid <ForWho> <ToWhere> <ExactMatch>
- Attempts to click on a druid bush/guild hall druid dude near you, then does the Travel above.
- TravelSpires <ForWho> <ToWhere> <ExactMatch>
- Attempts to click on a Ulteran Spires (Wizard portal) near you, then does the Travel above.
- Travel <ForWho> <ToWhere> <ExactMatch>
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.067, OgreCraft-1.037
- AutoLogin
- Added support for 'ThisUplink'. This means you can make a autologin profile that uses "ThisUplink" then copy that profile to another computer and it will work on that computer.
- Special thanks to user01 for these changes.
- Added support for 'ThisUplink'. This means you can make a autologin profile that uses "ThisUplink" then copy that profile to another computer and it will work on that computer.
- OgreCraft
- Writs
- When you start a writ and you are grouped, you will now get the following message.
- Soandso is grouped and doing writs. If he is grouped with someone else doing writs it will fail writs on everyone in the group. You should disband your group.
- When you start a writ and you are grouped, you will now get the following message.
- Writs
- EQ2Chars
- When Ogrebot/AutoLogin reads this file, it will understand Oasis, Crushbone, and Butcherblock all really mean Maj'dul. You should update this to be correct when you get a moment! Or... maybe I'll write a conversion utility...
- Ogrebot
- When Ogrebot is loaded on a server that was involved in server mergers, it will attempt to load a profile from a previous server. If successful, you will see a message in the console.
- (01:55:25)[OgreBot]: ProfileLoadConfig -> butcherblock Profile found. Copying it to C:/Games/Innerspace/Scripts/EQ2OgreBot/save/EQ2Save_Maj'Dul_Kannkor.xml
- When Ogrebot is loaded on a server that was involved in server mergers, it will attempt to load a profile from a previous server. If successful, you will see a message in the console.
Versions: ISXOgre-2015.09.20, Patch Version-274, OgreBot-17.066, OgreCraft-1.037
- OgreConsoleIRC
- When an -resetauth / -unauthall etc is issued, if no one is authorized other than yourself, it doesn't unauth, and re-auth yourself... should save on some spam.
- When a -resetauth is issued, it will no longer tell you it auth'd yourself. It will do so silently.
- Ogre Transmute
- Will now transmute stacks of experts/masters
- ISXOgre
- Fixed a 30 seconds +++++++ "freeze" for people running Windows 8 / Windows 10. If anyone is still experiencing a freeze, please confirm you are on patch 274, then come talk to me in IRC and we can investigate.
- Huge thanks to many people who helped find this. Special thanks to "Lizard" who spent hours with me to find and fix it.
- Fixed a 30 seconds +++++++ "freeze" for people running Windows 8 / Windows 10. If anyone is still experiencing a freeze, please confirm you are on patch 274, then come talk to me in IRC and we can investigate.
Older Revisions
Patch Notes 270-279: 2015.06.16 - Current
Patch Notes 260-269: 2014.08.13 - 2015.06.16
Patch Notes 250-259: 2014.03.07 - 2014.08.12
Patch Notes 240-249: 2013.11.19 - 2014.03.07
Patch Notes 230-239: 2013.09.11 - 2013.11.19
Patch Notes 220-229: 2013.07.19 - 2013.09.11
Patch Notes 210-219: 2013.05.01 - 2013.07.19
Patch Notes 200-209: 2013.02.15 - 2013.05.01
Patch Notes 190-199: 2012.11.21 - 2012.02.11
Patch Notes 180-189: 2012.11.14 - 2012.11.21
Patch Notes 170-179: 2012.09.22 - 2012.11.08
Patch Notes 160-169: 2012.06.28 - 2012.09.13
Patch Notes 150-159: 2012.04.18 - 2012.06.07
Patch Notes 140-149: 2012.03.20 - 2012.04.13
Patch Notes 130-139: 2012.01.11 - 2012.03.09
Patch Notes 126-129: 2012.01.01 - 2012.01.11
Version 15 Patches 110-119: 2011.10.25 - 2011.11.09
Version 15 Patches 100-109: 2011.09.29 - 2011.10.17
Version 15 Patches 90-99: 2011.08.16 - 2011.09.29
Version 15 Patches 77-89: 2011.07.28 - 2011.08.14
Version 14: 2010.08.17 - 2011.07.03